And there is an Animesh Developer’s (SLURL) in-world group.
And there is an Animesh Developer’s (SLURL) in-world group.
This week the awaited project viewer for Animesh was released. See Second Life Project Animesh Viewer version 22.214.171.1249458 here.
This is the first build of the Animesh Project Viewer. Animesh is a new feature under development that allows non-avatar objects to play animations like avatars do today. Animesh is still under development, so the new features will only work in supported test regions on Aditi. See the wiki page for details on how to get started with animesh. You can report problems with animesh in our JIRA and discuss it with other interested residents at the Animesh Forum .
For more information, see our blog posting.
This viewer ONLY works on the ADITI – Preview/Beta Grid.
Lindens are answering questions in the SL Forum. Please read the thread before asking your question.
The announcement for Animesh is here: Join the Project Animesh Beta – New Support for Animating Mesh Objects.
The details are in the SL Wiki here: Animesh User Guide.
The only place Animesh works is in the Preview Grid (click for info). If you have never logged into ADITI, you will need to try and likely fail. Then contact support and tell them you tried to get into ADITI for the first time and cannot get in. They’ll fix you up. Then you’ll be able to log in.
Medhue has some Bento tutorials that should help with animesh.
Otherwise, it is too early for tutorials. There are problems with animesh. The basic mechanics are working. But, amimesh’s right and left click behavior, various alignment issues, attachment issues, and Pathfinding integration have some issues.
Thursday was a long day for me. Not where I could access SL. So, the Medhue video of the meeting is what I watched to see what is currently happening with Animesh. And it is Medhue’s video I’ll write an index for.
Keep your hand or mouse close to your volume control if you watch the video. Medhue streams this video live and YouTube archives it. So, there is no editing and the audio isn’t cleaned up. Both tasks are work and time consuming. Be happy that we have any video. And expect to do a lot of volume changes.
01:00 – Vir Linden is talking about the project viewer for Animesh. It is almost ready. It has passed QA. The holdup is getting some test regions ready and providing documentation. There will some test content available for us to play with.
02:16 – Alexa Linden is working on getting all the support stuff finished up.
03:00 – 4 mod regions (in a square), 1 adult region (separate), all in ADITI. Continue reading
I am using Medhue’s video for my index. He has one of the new 21:9 ratio screens. So, you’ll likely see a big letterbox display like I see on my 16:9 screen. Medhue streams the meeting live. The resulting video gets saved as 720p video, which is fuzzy if you take it full screen.
00:00 – Medhue setting up and getting the stream going.
03:30 – Vir Linden says they are submitting a project viewer to QA soon. Provided they do not find something horribly wrong, we will soon have a project viewer. I think there is a good possibility we will see a viewer in October… if things go well.
04:00 – Vir is working on transform matrices for attached animesh. He feels he has it to the place users can start helping with the testing. So, a project viewer will soon release.
Transform matrices are about how the animesh’s vertices get moved as the avatar moves and the animesh animates. Continue reading
This was the first meeting in 3 weeks, Vir Linden, the meeting facilitator, has been on vacation. Next week there is no CC UG meeting because of the monthly Linden Staff meeting conflicts. So, savor this one.
Medhue streams the meeting live on YouTube. (With his new 21:9 ratio monitor.) The video remains on YouTube so, you can watch it at your convenience later or live as it happens. I usually record the meetings also, but this one I won’t post as I don’t have the time to process it and I see no point in having two raw footage videos. Plus, too few watch it anyway. About 3 times or more people catch Medhue’s video. So, I’ll probably skip publishing future processed versions.
I provide an index to the videos because I often want to refer back to something in the video. Text search works thus my indexes. AFAIK, there is no searchable way to find information in video format.
01:00 – Vir Linden is talking about the Animesh Project Viewer. This week three LSL commands are now appearing in the SL Wiki, being new.
These show in the wiki as feature requests. Until the project viewer is released, they cannot be used.
There is no ETA for the project viewer. While it is way off, I think there is a good chance it will be this year. Continue reading
This week and next Vir Linden is on vacation. As he is the lead on all things Animesh, including the meeting, there is little to be said without him.
Next CC UG meeting is August 31.
Well, I did something wrong. The video did not record. I got an hour of audio and a single screen capture for the entire hour. Useless. It looked to be working when I started. But…
So, I’ll write an index for Medhue’s Live Stream.
Medhue doesn’t post process the video so there are spikes and drop outs in Audio. His microphone is messing up too. That was just audible in his stream. I didn’t hear the static in-world. But, it’s tolerable. Just keep your finger close to the volume control.
This week’s meeting was informative and we have some NEW news.
00:00-05:55 – You’ll see Medhue setting up the Live Stream and posting in groups that the meeting is starting. At one point, there were 41 people in the meeting and another 21 on the live stream. That is a big meeting for a User Group. We usually only see that many at a meeting when the pitchforks and protest signs come out.
06:00 – Meeting starts. Alexa Linden tells us that she has distributed instructions for how to build the Animesh Project Viewer. They are devising and writing up plans for testing Animesh. This viewer is changing to fast to release a version to the community. Plus, there are a couple of features Vir wants in before it goes to testers. Continue reading