Adobe Premiere and After Effects Changes

The new release of Adobe’s various products change the way we work. I think it is a great improvement. I am still learning how to change my work flow. This video gives you an idea of the important changes.

I used the latest Premiere CC 2017.1 to create my CCUG video. My YouTube uploads are here.

I can make all the video in Premiere now, including opening titles where I usually use a still processed in Photoshop. I do have to save a still shot of the opening title to use on YouTube. YouTube never allows me to choose the frame I want to use. Their three choices always suck.

 

Adobe tempzxpsign…… Temporary Files

You may not have noticed your drive filling up with empty folders. They are out of the way in AppData. Adobe products are creating folders as a place to save temporary files, which get deleted. The programs just forget to delete the folders. It is a bug and it has been around for a few months.

See: tempzxpsign…… temporary files filling up TEMP drive

The more you use Adobe the more folders you have.

The basic story is once all the Adobe programs have been closed you can delete all the folders. You’ll find them in: C:\Users\[Windows_Login_ID]\AppData\Local\

Adobe 2017 CC Update

We are getting a big update. User interfaces change… :/ I haven’t played with the new apps yet. They are downloading.

I expect more videos. There are 8 of Adobe’s apps that are updating. The list in the image below.

2017 Apps Released Nov 2, 2016

2017 Apps Released Nov 2, 2016

Within Photoshop is a feature that allows you to search for tools, image layers, help, and stock images. For those of you using Firestorm it is like the search inside Preferences. So, this will be fun. I’m used to looking for effects in Premiere using search.

This version has emojis. I don’t know that I’ll ever use them but, they may be fun. They are in the video at about the 25:00 minute mark. They are NOT intuitive. So, watch the video.

You have options for how you update in your Adobe CC App. Have fun.

New Photoshop CC… ugh

Adobe updates their software often. Recently they updated Photoshop (15.5.0). I just got the previous version figured out… now things have moved around again.

Nalates - July 2016

Nalates – July 2016

This image required I clip me out of the picture and put in a shadow and background. The entire refine selection process has changed. I had to go find a tutorial. Here is the tutorial that got me started on the right foot.  Continue reading

Photoshop Updates

Those of us subscribing to the Adobe CC have received a set of updates. One of which is the latest version of Photoshop.

They have moved things around. So, some of the features I regularly use are not where I expect them to be. Annoying. But, once I get used to the changes, it will be better. Less clicks. And there is a new feature for masking and selection.

Photoshop Updates

Photoshop Updates

Photoshop CC 2014

There are some tutorials coming out from Adobe showing what is new in the latest releases of Photoshop. This one is on the font selection changes made recently. See: Adobe Typekit.

We now have far more ways to find fonts and preview them than we used to have.

There is now an easy way to deal with missing fonts you may find when working with a colleague’s files.

Another new feature is smarter Smart Guides. Scroll down for the tutorial.

There are changes in linking Smart Objects.

Second Life Depth of Field

Honour has a post up titled: How Deep is Your Field in Second Life? She was having a problem getting the viewer’s Depth of Field (DoF) feature to work. She links to Ricco Saenz’s explanation of how to get it working: How to actually capture depth of field on your SL photos. But, not why it does what is does.

Viewer Size Image

Viewer Size Image

DoF is one thing I have found I cannot control in my RL S4’s camera, or have yet to learn how. It is a reason I still use my Sony digital camera for RL imaging. DoF is something I seldom use in Second Life™ because I prefer the control I have in Photoshop. But, I can imagine that some will find DoF more usable in the viewer than adding it in post production.  Continue reading