I migrated from Uru, my first MMO and virtual world experience. I was in MO:UL, Myst Online: Uru Live, the 2007-2008 reincarnation of Uru Live. When GameTap dropped the MMO verion of the game I moved to Second Life as a D’ni Refugee.
In Second Life I became interested in building things, i.e., clothes, buildings, scripts. You can see my Market Place stuff here: Nalates’ Second Life Market Place
I participated in the Explorers Community Research & Development group in SL. The group was made up of people that came from Myst to SL. We were exploring the limits of what could be done in SL and how to push our creative limit.
I’ve enjoyed watching the various Myst-Uru recreations being built in SL, OpenSim, and other virtual worlds. These are getting more impressive over time. IM me in-world for info on these… there are links to most and info in this blog… but older posts have links into SL that may not work. You may also search groups for the D’ni Refugees, an active group for Myst fans. For questions, comment here or IM me in SL.
I have 4 regions in OSGrid, as of January 1, 2011. The main region is Nalands. 9 regions as of 6/2012, but mostly offline while I am learning about texturing and weight painting in Blender.
Playing and having fun.
I do NOT accept products for review. If you send them I will probably play with them. But, I may just delete them, especially as unsolicited things are often griefer tricks. If you think you have an item I will like, I prefer a link to its in world location or to the Market Place page.
Press announcements and tips about fun, interesting, remarkable, bizarre, and novel things are always welcome. If I think readers will be interested I may write something.
In general I write posts because I like to write and think some of the information will help out friends. However, I do write for commercial services and write paid reviews. Any post that is written for hire or for which I receive any form of compensation is clearly marked as such.
Updated: May 21, 2011 – Disclosure Policy
I accept cash advertising. I may may accept paid sponsorship, paid insertions and/or other forms of compensation.
I strive to abide by word of mouth marketing standards. I believe in honesty of relationship and opinion. Compensation received will influence advertising content and may influence topics, or posts appearing in this blog. Said content, advertising space, or post will be identified as paid or sponsored content.
I do NOT accept compensation to provide opinion on products, services, websites, or other topics. The views and opinions expressed on this blog are purely mine. I will only endorse products or services that I believe, based on my experience, are worthy of endorsement. Any product claim, statistic, quote or other representation about a product or service should be verified with the manufacturer or service provider.
Any content which might present a conflict of interest will be so noted.
To get help writing your own policy, go to http://www.disclosurepolicy.org
This blog is not owned by, associated with, reimbursed by, or in any way a part of Linden Lab or Second Life. Second Life® and Linden Lab® are trademarks or registered trademarks of Linden Research, Inc. All rights reserved by them. No infringement is intended.
Rights to This Site
I reserve most of the rights to this site. Fair use is respected and welcomed. I use Creative Common images and cannot extend any rights to those images, so pay attention to which images have attribution. I place attribution on images with Creative Commons licensing. If there is no attribution, I probably made the image… but not always.
Please consider my original images as under Creative Commons Attribution licensing with the exception of my images that carry a Copyright Notice and state all rights reserved. Images with a notice are reserved for my sole use. The notice will be obvious and the ‘©’ symbol will be in the image. There are very few of those images in the site.
If in doubt, email me.
This is the computer’s specs I’m using now, August 2012. I change it from time to time. So, older pre-2012 specs were different.
CPU: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz (2666.67 MHz)
Memory: 3326 MB
OS Version: Microsoft Windows 7 64-bit with ongoing updates
Graphics Card Vendor: NVIDIA Corporation – ASUS DirectCU II
Graphics Card: GeForce GTX 560 Ti/PCIe/SSE2
Windows Graphics Driver Version: I usually have the latest stable release installed.
OpenGL Version: 4.2.0 or newer