About Nalates

I migrated from Uru, my first MMO and virtual world experience. I was in MO:UL, Myst Online: Uru Live, the 2007-2008 reincarnation of Uru Live. When GameTap dropped the MMO verion of the game I moved to Second Life as a D’ni Refugee.

In Second Life I became interested in building things, i.e., clothes, buildings, scripts. You can see my Market Place stuff here: Nalates’ Second Life Market Place

I participated in the Explorers Community Research & Development group in SL. The group was made up of people that came from Myst to SL. We were exploring the limits of what could be done in SL and how to push our creative limit.

I’ve enjoyed watching the various Myst-Uru recreations being built in SL, OpenSim, and other virtual worlds. These are getting more impressive over time. IM me in-world for info on these… there are links to most and info in this blog… but older posts have links into SL that may not work. You may also search groups for the D’ni Refugees, an active group for Myst fans. For questions, comment here or IM me in SL.

I have 4 regions in OSGrid, as of January 1, 2011. The main region is Nalands. 9 regions as of 6/2012, but mostly offline while I am learning about texturing and weight painting in Blender.

You can find my Google+ page here. Plurk. Facebook.

Playing and having fun.

Designers

I do NOT accept products for review. If you send them I will probably play with them. But, I may just delete them, especially as unsolicited things are often griefer tricks. If you think you have an item I will like, I prefer a link to its in world location or to the Market Place page.

Press announcements and tips about fun, interesting, remarkable, bizarre, and novel things are always welcome. If I think readers will be interested I may write something.

Disclosure

In general I write posts because I like to write and think some of the information will help out friends. However, I do write for commercial services and write paid reviews. Any post that is written for hire or for which I receive any form of compensation is clearly marked as such.

Updated: May 21, 2011 – Disclosure Policy

I accept cash advertising. I may may accept paid sponsorship, paid insertions and/or other forms of compensation.

I strive to abide by word of mouth marketing standards. I believe in honesty of relationship and opinion. Compensation received will influence advertising content and may influence topics, or posts appearing in this blog. Said content, advertising space, or post will be identified as paid or sponsored content.

I do NOT accept compensation to provide opinion on products, services, websites, or other topics. The views and opinions expressed on this blog are purely mine. I will only endorse products or services that I believe, based on my experience, are worthy of endorsement. Any product claim, statistic, quote or other representation about a product or service should be verified with the manufacturer or service provider.

Any content which might present a conflict of interest will be so noted.

To get help writing your own policy, go to http://www.disclosurepolicy.org

IP Rights

This blog is not owned by, associated with, reimbursed by, or in any way a part of Linden Lab or Second Life. Second Life® and Linden Lab® are trademarks or registered trademarks of Linden Research, Inc. All rights reserved by them. No infringement is intended.

Rights to This Site

I reserve most of the rights to this site. Fair use is respected and welcomed. I use Creative Common images and cannot extend any rights to those images, so pay attention to which images have attribution. I place attribution on images with Creative Commons licensing. If there is no attribution, I probably made the image… but not always.

Please consider my original images as under Creative Commons Attribution licensing with the exception of my images that carry a Copyright Notice and state all rights reserved. Images with a notice are reserved for my sole use. The notice will be obvious and the ‘©’ symbol will be in the image. There are very few of those images in the site.

If  in doubt, email me.

My Computer

In October 2016 I completed building my new computer. For actual performance data look in Categories->Hardware.

CPU: Intel(R) iCore i5-6600 @ 4.1Ghz (Overclocked)
Memory: 32GB DDR4-2133 (1066MHz)
OS Version: Windows 10 Pro 64-bit – Auto Updating
Graphics Card: GeForce GTX 1060 6GB ROC
OpenGL Version: 4.6.0 NVIDIA

These are the computer’s specs I’m was using, August 2012 to October 2016. I changed it from time to time. So, older pre-2012 specs were different.

CPU: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz (2666.67 MHz)

Memory: 3326 MB
OS Version: Microsoft Windows 7 64-bit with ongoing updates
Graphics Card Vendor: NVIDIA Corporation – ASUS  DirectCU II
Graphics Card: GeForce GTX 560 Ti/PCIe/SSE2

Windows Graphics Driver Version: I usually have the latest stable release installed.
OpenGL Version: 4.2.0 or newer

8 thoughts on “About Nalates

  1. I like your blog, it is informative and very well writtten. Once i started reading it I couldn’t stop. Congratulations on the things you have accomplished. I wanted to write to add my comments to some of the things that were said about the Emerald viewer.
    I recently downloaded the Emerald Viewer to learn how to use it in order to answer questions from the girls who work at our SL business. I’ve used it for only a few days and it is a good viewer.
    It has one critical drawback in that residents using the regular LL viewer do not see you as you see yourself or as other Emerald viewers do. Residents work very hard at making their avatar look incredible only to have it spoiled by errant bits jewellry or equipment being in an unintended spot, like sticking out of your face or leg or most unfortunately the clit that followed me around from the time I added it to the second attachment point or the bracelets that insisted on sticking out of my leg. I could see none of these things myself.
    Less importantly, it has a tendancy to drop bits of pieces here and there. Residents using the regular viewer find backpacks, chains, again jewellry lying about actually hanging in the air throughout the sim. when clicked on for identity the pieces belong to that avatar 50 or more metres away. Thank goodness the pieces leave when the avatar does.
    Emerald has become very popular very quickly, but, let’s face it there are still more people in the regular or other viewers. This one is not ready for primetime until items on the second attachment points are hidden from the regular viewer or Emerald takes over the world.
    I suppose if you don’t care that your “put together” look for the big party can only be appreciated by the less than 25% (informal survey …in other words, just looking around) of the people you see there using Emerald or that the remainder are seeing you with a ring or bracelet sticking out of your forehead, stomach, leg or arm, then this is the viewer for you.
    I’ve returned to the regular viewer but will keep Emerald around because i need to see how it reacts with other things. Like the myriad of restraint and control devices not currently able to handle double attachment points. A review of a few of them showed that they could not recognize any of the second attachment points.

    • In a later post I pointed out that the extra attachment points are only for Emerald users. I also pointed out some minor problems with Xcite attachments.

      Emerald has its problems, no doubt. They change with each release. One must consider it a Beta version viewer.

      I switch between Emerald and Kirsten’s S18 viewer. I prefer Emerald for general use and building. I prefer S18 for combat/rp sims because of its high FPS rates and I like it for Myst-Uru photography.

  2. Just like me to forget something in the original post.
    I also found the whole OTR issue and the way it messes up IM with various messages about the recipient not getting the message or it being resent or any of the plethora of messages it seems to generate.
    Why screw up the viewer with this nonsense, it really should be a non-issue.
    I wonder what percentage of the residents of SL were really worried about this issue. Looks like Marketing to me, as in “Let’s find an issue that makes us special”

  3. Very amezing good done page,much info’s,helps very much.Thank you so much ! Hugs n Kisses !!!

  4. Nat, I hope you can help because I don’t know where else to get a straight forward answer without spending all day looking for something that looks like my problem(which is how I found you) I can not login to second live. I am getting the error message that media plugin has failed media-plugin-webkit. I read what was suggested but I didn’t have any idea what anyone was talking about. Is there any easy was to explain how to fix this. Second Life Help is helpless or I just don’t know how to navigate it. Well any way I’m probable just wasting more time but I thought Id give you a try.

    • I can’t tell if you mean you have read and tried the fixes here (Media Plugin Webkit Fail) or not. Also, you haven’t stated which operating system or viewer you are using. So, I can only guess.

      There are lots of links in the two articles. Between them and my articles you should be able to fix it. If you are a computer novice, I’m probably not as helpful as you would like. But, there are lots of tutorials on the Internet about things like doing a system restore, so I’m not going to write another how to do Windows. Your on your own there.

      You may find the easiest fix is to install the Safari viewer. It uses WebKit and will cleanup and add parts you may be missing. I suggest you uninstall your SL viewer then manually delete all the related files. See Second Life Viewer Crashes While Starting for some steps to do that. Re-install the viewer then install Safari. With any luck you’ll be fixed.

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