I thought the Le Tigre version would be the Animesh code with the updates from the current main channel version. I wasn’t too sure sure about that… Fortunately Simon Linden explained it at the Server-Scripting UG.
At some point in time there will be a new release of the Firestorm Viewer. It is over due by about 3 months. The team’s stated goal is a release every 3rd month. In practice it is working out to about one every 6 months.
There are some significant changes coming to viewers. You likely know about EEP, which will likely eventually replace the enhanced Windlight features in Firestorm. The team will likely figure out to have both EEP and Enhanced FS Windlight working together. Then in a later release remove the FS Windlight. The point being to allow those relying on FS Windlight to change over to EEP. But… I’m guessing.
” And It’s shaken me to stone “
Animesh is coming. The server side of that is figured out and looks to release in July. Its on the main grid in the RC channels. So, we’ll likely see it go to the main channels in week #27. BUT… the viewer side is a bit behind the server and likely to only appear as an RC viewer, project viewer now, toward the end of July.
For the Firestorm team this means they don’t have a final version of the viewer code to be working with. They are still likely having to deal with changing Animesh code that changes how Animesh renders. Continue reading →
We have a Deploys post this week. It says there is no roll to the main channel this week.
The RC channels Blue Steel, Le Tigre, and Magnum will al roll to version #18.06.06.516064.
The changes are similar to an earlier version of the package;
Additional work to support localized Abuse Report categories
Shaved a few nanoseconds off a check for each object update, as part of ongoing performance improvements
Stopped logging a trivial message
Additional Internal fixes
We’ve seen the RC channels ‘un-roll’ the next day a couple of times. So, we can hope this one sticks.
There is work on vehicle region crossing problems. A recent change antidotally seems to have made fast crossings better and slow crossings worse. No quantitative data to evaluate on… Continue reading →
Monday was a US holiday, Memorial Day. So, today is the Lab’s first workday this week. As of 10 AM SLT this morning there is no Deploy post. But, there is some HOT new news today. See the Other News section.
From the Server-Scripting meeting, Simon Linden: Let’s see … for server news, we had a rollback last week of the RC channels for a bug. I think there was a post somewhere about that. We’re going to have updates out tomorrow that have that fixed … and possibly another release that has a few other items in it. It’s all internal changes, as far as I know.
Concrete studied under orange light – 3
Second Life Love Me Render Viewer version 184.108.40.2065528 – This an update from the previous version220.127.116.114788 released in week #16.
Second Life Maintenance Viewer version 18.104.22.1685527 – Last updated in week #21.
Second Life Project 360 Snapshot Viewer version 22.214.171.1243006 – Last updated in week #10.
Second Life Project Animesh Viewer version 126.96.36.1995420 – Released week #16.
Second Life Project Bakes On Mesh Viewer version 188.8.131.523936 – Last updated in week #14. Continue reading →
The main channel updated to version #18.04.30.515008, this is the version that hopefully improves… not fixes, region crossings. Specifically, “Updates to simulator communication protocols aimed at improving region crossings and teleports.”
Blue Steel, Le Tigre, and Magnum all get the #18.05.07.515224 version. This is the version preparing for the name change feature by adding scripting functions to LSL.
Seems some regions are getting two restarts today. I suspect that is somewhat common.
It’s your move, pawn.
Simon Linden tells us, “…the servers are now doing a better job tracking all the attachments and objects you may be sitting on [when crossing a region]. The goal is to know when the region thinks that’s all done, and the viewer acknowledges it. If that doesn’t happen, it can do better fixing it. Continue reading →
Monday Caleb Linden posted the Deploys notice. The main channel is getting a restart. But will continue to run the same server version, #18.01.17.511913. The restarts are said to have started rolling across the grid at 3AM PT.
Blue Steel may get a new package Wednesday. The Deploys notice says they have not yet decided.
Le Tigre and Magnum will continue to run #18.01.17.511913, the package they ran last week. I doubt they will get a restart…
The main viewer is now 184.108.40.2062121. This is the upgrade with fixes to the voice features. The previous version 220.127.116.111732 released in week #2. Continue reading →