Second Life News Week #42

General Second Life News

BoM

See the feature… change… request BUG-227585[BOM] Display the new Universal wearables between the Skin and the Tattoos ones.

Gael Streeter (of GA.EG products) has pointed out a possible problem with the use of the Universal Layer added with BoM, Bakes on Mesh.

As it is now, most are familiar with the original Classic layers provided by the SL system pre-BoM and pre-Mesh, Skin, Tattoo, Underwear, and Clothes. These stacked respectively from bottom to top. Each layer could cover the layer below.

10,000 Hours

10,000 Hours

The Universal Layer added a new layer between the Tattoo and Underwear layers. The order of layers doesn’t seem all that important as layers other than skin can be used for any purpose. The problem comes in how people think of the layers and figure out how to use them. So, using a tattoo layer for anything other than a tat is confusing until one learns what is going on.

Skin makers for bodies and heads have run into the problem of adding shiny and wet looks. With the Universal above the Tattoo layer, things get a bit complicated and require way more textures and layer-items to get the look possible if the Universal were moved down one layer.

Think of it as a tat maker having to make their tats for the Tattoo, Universal, Underwear, and possibly the clothes layer so we can dress as we want and stay mix and match. Continue reading

Firestorm 6.3.2 Released – BoM is here!

Firestorm has their new viewer out as of 1 AM (SLT?) Oct 1, 2019. The announcement is here Firestorm 6.3.2 Released. This is a major update and good news for Second Life™ users. However, it is a mess for OpenSim users as this version crashes OpenSim servers. It is explained in the FS announcement.

BoM Viewer Comparison

This version of Firestorm is a mix of current Linden Viewer features and features from RC versions of the Linden Viewer. So, this would be a viewer actually ahead of the Linden Viewer feature and bug-fix-wise. That hasn’t happened in a long time.

This version is a must-have update. Without this update, you will start to see avatars with blue and yellow textures poking through their skin and clothes. Over time the problem will get worse as more people move to BoM attire. Fortunately, most of the third-party viewers have implemented BoM support. Singularity does not yet have BoM support. I think it may be the only one. Continue reading

Second Life News Week #39

General News

Blender 2.80 released a few weeks back. I am waiting for AvaStar to update before seriously trying to use it. And now I see a version 2.81 is planned for release in November 2019.

Blender Nation is doing a series of articles and videos that show the planned new features in 2.81. Look for the Blender development watch.

Bea's Portrait

Bea’s Portrait

Photoshop  updated and added new features recently. See What New? There is nothing that will be earthshattering for Second Life™ designers. There are features that will make those into SL Photography happy.

What’s Next – The Lab has a blog post up on what is coming for Second Life. See What’s Next for Linden Lab? There are notable changes to Sansar. The Lab says they are ‘reimagining’ Sansar. See Your World Is Waiting: The Makers Of Second Life Reimagine Sansar As An Immersive Destination For Gaming, Commerce & Live Events. I didn’t get how this ‘reimaging’ is different from the initial ‘imagining’. Whatever… If you haven’t been in Sansar for a while, it may be time to look again.

Move to Cloud – The What Next article (above) touches on what is happening with the move to the cloud. Inventory and the maps-website have already been moved to the cloud. Continue reading

Second Life News Week #38

General News

What’s with BoM and Heads?

My experience point is with GA.EG’s Jennifer head. The rest is hearsay. So, you’ve been warned.

Every Time I Breathe I Take You In

Every Time I Breathe I Take You In

There is a significant problem, IMO, taking the current Bento Mesh Heads into BoM compatibility. As the pre-BoM Bento Heads provide considerable control over makeup, at least GA.EG does, and I see no simple way to provide that control to the system layer style of makeup, I expect little change as BoM capability is added to Bento Mesh Heads.

Thus, the simple change is to add the ability to add BoM skin to a Bento-Head. GA.EG does that with an applier. A new head could be made that has BoM built-in. But, would it still provide a choice of applier or BoM skin? The applier does. A new head would have to add scripting to provide the choice. I find script weight already a problem.

I love the Slink Redux body because it reduces my script load by about 2MB. A BoM-Head that increases script load seems counterproductive. Continue reading

Second Life News Week #36

General News

SL Travel

Ever wonder how the SL travel and places blogs find those awesome places?

It seems the Blogger & Vlogger Network has a list of them. (here) They also have a form one can fill out to add to the list. So, they find these places when people stumble-on or otherwise find them and add them to the list.

Only those who dream learn to fly

Only those who dream learn to fly

The list is titled Photogenic, Rezzable Sims. Rezzable? My first thought was griefers will LOVE this list. However, many of the locations require membership in a group to get rez-rights and a number of those groups have a Join Fee. About 20 of the 37 locations are listed as free. If there is a cost it is referenced in the listing. They also have the region’s maturity rating, PG, Moderate, and Adult. Nine are rated Adult, but not all 9 are hook-up places. And even those that are, look good.

The list apparently has some age. Several of the links landed me at places other than the obvious intended landing point but the correct region. However, a couple of regions were gone or repurposed.

I found Backdrop Cove (Map URL) in the list. Got some pictures. This place is not as crowded as Backdrop City. So, posing and setup was nicer. Also, you can rez stuff without having to join a group. They use a 60-minute return. It is a moderate region and the pose and animation stuff I saw was PG. Donations are appreciated. Please help out. Continue reading

Second Life News Week #33 Late

General News

Busy week for me in RL. I’m behind. MIssed the Topless Cruise. We do have interesting news.

We had the first Content Creators’ meeting in a couple of weeks. Vir Linden gave us a little information on what came up in the Linden Summit Meeting held in Massecuites a couple of weeks ago.

orinoco valley

orinoco valley

The ARCTan project is being set at a priority such that we will likely see work resuming on it this quarter.

EEP and BoM are hopefully to soon release. Vir is on BoM now. There are a few bugs blocking the release of each. EEP has some performance issues and problems with various graphics cards. BoM has good overall performance. But shadows and alphas still have some render problems.

Also, there should be a new Animesh Project Viewer out soon. This will have the Phase II stuff, animesh customization. There will be LSL stuff to play with.

Dirt Sim 421 is the server-side of the viewer on ADITI that works with this coming Animesh Viewer. Continue reading

Second Life News Week #31

General News

XXX Original Event – This is an adult event… shocking, I know you wouldn’t have guessed… All sexy stuff and a load of free stuff (it all lands in the Objects folder) for Maitreya and Slink (both O & H). Plus, some of the free gifts have Standard Size versions included. There is a good percent of guy-stuff there too. And a few gag-gifts that are funny.

Aline Passiflora over on Fabulously Free caught my attention and I followed a link to the event, which ends August… something. The events are on-going. Only this event set of stuff will disappear. You do need to join the free XXX Event Group (SLURL) to get the free stuff.

Nal - Watching You

Nal – Watching You

Blender 2.8 ReleaseRelease is planned for the end of July, which is today Tuesday.

You will be able to get the new Blender here.

Hangars Liquides – Seems the sims have been saved, at least for a time. The crowdfunding effort has made over 55% of the goal. So, the sims will live past the end of July.

However, the full goal has NOT been reached. So, if you can, donate. Continue reading

Second Life News Bits 2019 Week #29

General News

Preparations for the 9th Annual Christmas Expo are now underway. See REGISTRATION OPEN – 2019 SL Christmas Expo.

Updating the EEP RC Viewer – If you are running on Win-10 v1903 with NVIDIA and update the EEP viewer as it requires by clicking OK, it will trash your video settings. I mean your screen will go wonky and require a computer restart to reset it. The NVIDIA reset (Win Key)+Ctrl+Shift+B won’t help.

Paint for Shergood's H-160

Paint for Shergood’s H-160

Avoid the problem and download the EEP RC Viewer from the Alternate Second Life Viewers page. You can install over the top of the prior install.

AvaStar – Welcome to Avastar 2.79, the new release, July 14, 2019. This will be the last release for Blender 2.79. With this release the version numbering changes. I suppose the point is to make it easier to know which AvaStar works with which Blender.

AvaStar 2.79 will NOT work with Blender 2.80 and above. The next version of AvaStar will be 2.80 and it is being designed to work with Blender 2.80 and up.

Shergood Aviation – New waypoints have been released. These are server-side changes. So, various aircraft do not have to be updated. This is primarily a help to H-160 and Chinook pilots and GPS HUD users. It will be of less importance to older craft but, still a nice improvement.

A notice was sent to the Shergood Aviation group (SLURL) members explaining how to make use of the new waypoint system. To get a copy, join the group, look in Notices.

Topless Cruise – Cruises start weekly Tuesdays 1PM SLT (21:00 BST / 22:00 CEST) – To get updates, join the group Topless Cruisers.  (SLURL)

Sailors are welcome to change wind direction. I try to make it without changing wind direction. For me, it depends on whether or not I hit some laggy regions where I cannot maintain control of the boat.

Everyone is welcome to the after-party. This week it is (‘was’ depending on when I get this published) at Twice Bitten Villa. (URL)

Servers

Again… no Deploys post.

My home region in the main channel was restarted this morning. It is running version Second Life Server 19.06.14.528215, which is the same version as last week and the week before.

Blue Steel is running the same version as of Tuesday morning. I presume Le Tigre and Magnum are also. I will have to look tomorrow to see if they change.

Aah Ha. Simon Linden at the Server-Scripting UG says we will get an update on the Magnum channel Wednesday. Saying, “a tiny performance boost … one crash fix, an esoteric TP failure fix, update a system library … general fix-it stuff that isn’t likely to be visible.

Simon also points out that various employees are on vacation. So, some projects, like Scripts Run %, are not being worked on. Continue reading