This section of the blog has all my articles related to Blender. The articles are a collection of news, tips, and tutorials.
This is just a fun video showing what one person made in Blender. I wonder about making a comparison between Blender and Project Sansar. It is obviously more technically complicated to make a yard, house, and environment in Blender than it is in Second Life™. The learning curve in SL is high but Blender has … Continue reading
I think most Second LifeTM modelers are looking for ways to reduce polygon count and still have good deformation for animations. his tip should help.
Don’t lose your AvaStar purchase information. Gaia has announced that starting now they will not be assisting people to recover their purchase ID’s. Apparently too many people were losing their keys and using up too much time. Gaia has provided various ways to recover your purchase ID. So, one really has to spaced out not … Continue reading
When upgrading Blender there is an option to bring your settings forward from the previous install. Unfortunately, if you start using Blender and do not click the button, the next time you open Blender the button is gone. There is probably some way to get back to it, but no one seems to know how. … Continue reading
There are several programs one can use to make textures for wood floors. Blender has an addon that can be used to accomplish that task. There are some problems with the addon. So, check out Blender Nation for information on those. Look in the comments. Similar information can be found in the YouTube comments.
KatsBits.com has a written tutorial on baking normal maps from mesh geometry in Blender 2.74. See: Bake Normal Maps From Meshes. It is a long tutorial and explains how to avoid some of the common mistakes. Have you seen any good tutorials lately? Are you looking for a good tutorial on something?
Gaia Clary is starting the AVA Mesh Project. The goal is stated as: We want to provide a Standard Mesh alternative for the SL Avatar that can be used as starter kit for any mesh project that creators can think of. We plan to make Avastar capable to handle this Standard Mesh as seamless as … Continue reading
With the new mesh bodies and body parts merchants are releasing more and more Development Kits. If you are an AvaStar user you have probably tried to use one or more of those kits with AvaStar. Some work, some don’t. Now Gaia Clary of Machinimatrix, the source of AvaStar, is building a compatibility chart/list. If … Continue reading