This section of the blog has all my articles related to Blender. The articles are a collection of news, tips, and tutorials.
Machinimatrix has a new beta release out. You can get it on your product’s page… may be. My page still shows 2.0-beta-23 as the main candidate (green new). But, we’ve been warned not to use that one… Below with a red test button is 2.0-beta-29. Seems there is a 2.0-beta-28 some think doesn’t work… I’ve … Continue reading
A new bug fix release is out. This version has 69 bugs fixed. I hadn’t found a one of them… See: Blender 2.78a fixes 69 bugs. 2.78a Release Notes.
I came across this tip revealing a feature in Blender I suspect most of us don’t know. Now if I can remember this it will be handy.
We got a new Bento RC viewer this week. I was using it to video this meeting. In the first part of the meeting Vir Linden updates us on fixes to the viewer and its remaining problems. Index 00:00 – The first 40 seconds have no sound because no one was talking. So, I sped … Continue reading
There is a video that shows how to use a Blender feature for unwrapping models to UV maps in real time. Pretty neat…
Some of us have been wondering what all is going on with AvaStar. We know they are adding support for the new Bento avatar. I had heard people ask for Developer Kit support. So, if you have wanted to make things that fit Slink, Belleza, Maitreya, and other mesh bodies you had to figure out … Continue reading
There is an interesting tutorial out for Blender 2.78 showing how to make a 360 VR image.
A new Blender release is out: 2.78. You can download it here: Blender 2.78 download. There are new features that will help Second Life users. The full list of features is here: Blender 2.78 Release Logs. Interesting ones for SL users are: Viewport Rendering – Improvements in texture display Cloth Physics – New Dynamic Base Mesh and Simulation … Continue reading