Integrated Animation Overriders … A what?

Mesh Body Addicts posted about Vista Animations (VA) new Bento Head animations. The post content is actually within in a video (vlog), Vista Diana & Lia.

The explanation she gives of the existing onion-skin animations used before Bento is not wrong, but most of the techies will disagree with it. If you are not into the tech, it is good enough to get you by. Besides, Animesh and Bakes-On are coming and likely to change much of this anyway.

The word in the video is there is a Bento Full Body AO coming. As it is now I have an AO for my body, the stands, sits, walks, etc. I have another for my new mesh head. And another for my hands. I am assuming VA is combining body, hands, and head into one AO. Jump to time mark 18:00± to get an idea of what the coming AO will look like in operation. Continue reading

What’s in My Head…

I’ve been looking for a mesh head for a long time. When it comes to my avatar’s appearance I get picky. My first skin was free and came from a strip club. I then spent months finding the just right skin. I finally decided on a Nomine WL Mocha skin by Munchflower Zaius, an artist that gave up creating because of copyboting (still in Marketplace). It was my first ever big purchase. Paid for from dancing-stripping, camping, and money trees in 2008.

Classic to Bento – Distant

I tend to spend months playing with demos and talking with people when I buy my first body anything. So, feet then hands, then body and now head. Also, I had hoped Slink would come out with a Bento head. But…

I like my classic head. So, I wanted a head that would allow me to have a very similar face. That was harder than I thought. I went through a lot of heads and spent days making shapes. I decided I would never get the look I wanted with some popular heads.

I decided on GA.EG’s Jennifer head. Very quickly I got near the shape/look I wanted. Plus, an included skin matched my favorite YS&YS’ Viola skin. That greatly simplified the addition. I had been planning on having to buy a new skin. My YS&YS to too old to have appliers for Omega and does not have any head applier. Still, I may get a skin with an applier for this new head. Continue reading

Slink Developer Update is Out – Bento Hands

I like Slink and I’m playing with making clothes for my Slink Body, attached mesh and applier type clothes. So, I’ve been hoping this update would provide a bit better help for the applier clothes. Nope.

Slink Blender File May 2017

This kit is for those making mesh clothes.

I received an email letting me know:  Continue reading

PS CC 2017: Figuring out 3D Texturing

There are things I had for my classic avatar that I can’t find for my mesh avatar. There are some classic stockings that had great lacy tops and topped out at just the right place on my legs for my mini and mid-thigh skirts. I’ve not found similar stockings for my mesh body. So, I am making them.

There is a lot to learn. The Appliers are simple enough, but one does have to figure them out. See my tutorial for making Slink Hand’s nails. It isn’t difficult. But, it is different.

Next is the challenge of using Photoshop to make the textures. I once used Multi-Chan Hax to handle the SL Avatar UV Map Seams… But, that is 2011 tech and I haven’t tried it in PS CC 2017.

I have PS CC 2017 with a 3D capability. It can paint across the UV Seams in 3D mode. Easy… sure…

However, PS 3D is NOT intuitive. I am tempted to say Blender is more intuitive than Photoshop’s 3D. So, I’ve been going through tutorials and watching videos. They never seem to answer the questions I have or solve the problems I am running into.

But, I did find one that I think is way helpful. So, here it is.

Mesh Body ACI Values Compared

Mesh Body Addicts is a fun and informative site. The recent article AC and Jellydolls: Tutorial and Popular Bodies list took some effort. The list gives the ACI for each of the mesh bodies being marketed in Second Life™. There are some brands I was unaware of. So, that is a plus too.

JellyDoll and Fully Rendered Avatar.

JellyDoll and Fully Rendered Avatar.

The list at Mesh Body Addict’s site is alphabetical. Handy for finding your body. I wanted the list arranged in order of ACI so I could see the best, lowest ACI, and worst, highest ACI, for lag. So, I resorted the list:  Continue reading

The truth about events…

Over on Mesh Body Addicts Lildaria has written an article with that title, Truth About Events (NSFW±). She touches on a pet peeve of mine, but her prime point is the problem we are starting to have… having… with events.

Menage A Trios

Menage A Trios

It seems that people are staying longer at events because they have a hard time getting in. If you leave, it may be a day or two before you can get in again. So, demos are downloaded and tried on while people are at the event. This puts a load on the region server and lags it more than their just being there.  Continue reading

Slink Hourglass

A new Slink body is out. See:

This new body is for those that want a more curvy body than they can achieve with the prior Physique body.

Comparison: Mesh Bodies

The site MeshBodyAddicts.com has new reviews and comparison charts of the mesh bodies available in Second Life. So, if you are shopping, this is a good source of information. See: Reviews: Isteni, Tonic & Dude SLink!

Visage Head Becky

Visage Head Becky

As of now there is no Render Complexity Information in the reviews. With the Complexity Feature on the way (See Quick Graphics viewer in Alternates) I think this is a huge oversight.

If you have wondered about the Omega Applier, see: Omega Solutions.