This is coming along nicely. Simon and Oz Linden have started using it in the AGNI grid. You have to have an EEP Viewer to see the change, but, soon the RC viewer will go main and EEP will be an official feature of SL.
At the Server-Scripting UG meeting I arrived using the Firestorm viewer. The sky looked very different.
EEP Sky no EEP Viewer OCt 2018
Using region defaults I got this odd result. At first, I was trying to figure out what I was last doing that messed things up.
Then Simon explained what had changed. Switching over to the EEP Viewer I could see the new sky with a pumpkin moon.
Improved Collada export of characters with custom Shapes
Improved User interface
Rig Converter stability
New Weight Copy Panel
Complete rework of the Help pages (text only)
Many dozens of smaller fixes
Coming behind this update is going to be the Blender update with its heavily reworked User Interface. Ugh… I have no idea how this Blender change will affect AvaStar. I do know I will suddenly be looking for common tools again and relearning Blender. So, I suppose that means AvaStar too.
If you have purchased support, this is a free update. I have and I plan to update my plan when it expires.
EEP_001 – My landing point 128,128 EEPTesting, ADITI – Nice moon.
The feature is still only working in the preview grid, ADITI, and requires use of a project viewer: Second Life Project EEP Viewer version 18.104.22.1680121. (release notes) You’ll find the download links in Alternate Viewers. This is a bump up from the initial confidential links released only to those participating in the Content Creators’ UG.
EEP_002 – Oh WOW.
This is a PROJECT viewer and thus is more likely to have bugs. So, it is not a viewer for daily use and is a bit risky. Continue reading →
In the $L50 Friday event an Erratic L$50 top (Fat Pack) is on sale for multiple body styles including Hourglass and Original. I am interested in Erratic clothes for the Slink bodies. So, I ran down and bought a copy for the Original body.
The sales of this top will be the deciding factor in which bodies Erratic Rain plans to make clothes for in the future. So… if you want more Slink, visit and buy… the free market voting with its dollars… http://maps.secondlife.com/secondlife/LE%20LOOK/131/139/2001
This week has seen discussion on the ARC/ACI values and how broken they are. See the SL Forum thread: Rigged mesh LoD bug. I knew ARC/ACI weren’t all that accurate. But, I thought they were reasonable comparisons. I still believe once up on a time they were. But, in light of this new information I can’t prove that.
ARC = Avatar Render Cost
ACI = Avatar Complexity Index
Comparing ACI in LL, FS, and BD viewers
The purpose of ACI is to influence users and designers to buy and create more efficient mesh content. Something along the lines of Consumer Reports, but free and in your face.
A couple of things have happened that has not only changed ACI’s usefulness but distorted it and pushed us away from its goal. Possibly even making it counterproductive Continue reading →