Big News for Slink Physique Original Peeps

Have you seen? Erratic, a Maitreya exclusive merchant, is thinking about making clothes for other bodies!

Strawberry Singh has the story in an article titled I’m feeling so Erratic. Plus, she made a video.

In the $L50 Friday event an Erratic L$50 top (Fat Pack) is on sale for multiple body styles including Hourglass and Original. I am interested in Erratic clothes for the Slink bodies. So, I ran down and bought a copy for the Original body.

The sales of this top will be the deciding factor in which bodies Erratic Rain plans to make clothes for in the future. So… if you want more Slink, visit and buy… the free market voting with its dollars… http://maps.secondlife.com/secondlife/LE%20LOOK/131/139/2001

Second Life ACI is SO Screwed…

This week has seen discussion on the ARC/ACI values and how broken they are. See the SL Forum thread: Rigged mesh LoD bug. I knew ARC/ACI weren’t all that accurate. But, I thought they were reasonable comparisons. I still believe once up on a time they were. But, in light of this new information I can’t prove that.

ARC = Avatar Render Cost
ACI = Avatar Complexity Index

Comparing ACI in LL, FS, and BD viewers

The purpose of ACI is to influence users and designers to buy and create more efficient mesh content. Something along the lines of Consumer Reports, but free and in your face.

A couple of things have happened that has not only changed ACI’s usefulness but distorted it and pushed us away from its goal. Possibly even making it counterproductive Continue reading

Second Life News from Third-Party Dev UG 2018 w#34

By meeting time, the Voice RC viewer had promoted to the main viewer, 5.1.8.518593. They have already found one new bug. Still, voice should be better on this version.

The RC version of the Animesh was waiting for a merge with voice, but, in the meeting, Kyle Linden told us it had passed Q&A and should be up on the Alternate Viewers page by the time you read this.

Let me tell you the story ♫♫

Let me tell you the story ♫♫

So, you may see some frozen characters scooting around the grid, which is what you see when you do not have an Animesh viewer and look at Animesh.

The Love Me Render RC viewer needs to update with voice. We’ll likely see that this week, 35.

Next week another Maintenance RC viewer w/bug fixes should pop up on the page. Continue reading

Second Life: Ebbe to Talk…

About two hours ago the Lindens posted: Town Hall Event with Linden Lab CEO Ebbe Altberg – Sept 13.

Linden Lab CEO Ebbe Altberg will be appearing at a “Town Hall” chat session
Thursday, September 13th 2018 at 9:30 a.m. (SLT/Pacific)

There will be a Q&A and you can post questions for consideration in that part of the meeting here: “September 2018 – A Conversation with Linden Lab CEO Ebbe Altberg.”

The live in-world location has not yet been decided on. Closer to the event they will make a location announcement.

Second Life and the Future of Apple Users

For SL users there is the Apple question, will Second Life™ run on Apple? Or… continue to run on Apple?

In June of this year Apple announced its discontinuing support of OpenGL after macOS 10.14 Mojave (scheduled for release Sept 2018), the core aspect of SL’s render engine. It will take a couple of years for Apple to phase it out. But, updates and support officially stop now. For some time support has been really bad.

● 1325 Colorful Disaster

They explained their reasoning when some game developers declared they would stop making games for Apple.

The reasons;

  • OpenGL was designed 25 years ago.
  • Core architecture is from the beginning days of 3D graphics.
  • Designed is based on outdated thinking.
  • OpenGL is a legacy tool with updates ‘tacked’ on.
  • Hardware GPU work flow has changed.
  • Never designed for multi-threading.
  • Today’s rendering is asynchronous.

On the PC side of things OpenGL is still supported. We can’t know for how long. Khronos, OpenGL’s developer, has introduced Vulkan. (See: State of Graphics: DirectX 12 & Vulkan – 4/2016) Development is exciting and popular. The group is on the forefront of some interesting tech. But, I don’t know that it will be helpful for SL. Continue reading

Second Life: Updating AvaStar with Slink Dev Kit

I happen to like Slink, so I build what I can wear. For me that means using the Slink Developer Kit. Finishing some stuff up I decided it is time to update my AvaStar, Blender, and Slink Kit before moving on to new things. Also, I wanted to try out the AvaStar feature that adds Dev Kits.

AvaStar 2.4-1 and Slink v9

My previous updates I have written about here; AvaStar – Add the Slink 2017 Model – (5/2017) and AvaStar Tutorial: Adding the Slink Model to AvaStar – (3/2017).

Blender Update

The highest Blender I have is version 2.79c. This can get a bit confusing. The official release is 2.79b according to the Blender.org site. The main download provides an MSI file for use with Windows. This is a basic Windows install file. Not what I suspect most developers want. We want the ‘Archive’ file, the one that allows us to have multiple versions installed. You get that from the same download page just look in ‘other versions’ and grab the ZIP file. Continue reading

SL Third-Party Dev Meeting 2018 w32

Not many attending last Friday… Some news mostly updates.

The Bugsplat RC Viewer should be identical to default viewer. The only difference is it uploads crash reports to the Bugsplat system. The Lindens are wrapping up their evaluation. There is no information pre-evaluation on where this is going. Oz Linden through it was going well. But, until the numbers and Linden-users’ evals are in no can know.

illusion

illusion

There is a Voice RC Viewer out and another in QA that uses a newer Vivox SDK. In the newer one voice crashes recover automatically.

Oz tells us there are 3 other viewer candidates likely to appear this week (#33).

The Animesh RC will get an update. Another Rendering changes version is coming. A new Maintenance version is in the wings waiting for a simulator change – the offline communication thing. The point here is to be more reliable in delivering messages at login, which were sent to you while you are offline.

Also, there are 3 Project viewers; the Estate Management Tools’ new features for the ban list, for which they are looking for feedback. There is the Snapshot Viewer which has no change, but they hope to get back to soon. For now, they are likely working on the Facebook problem with snapshots not uploading. The whole world seems to be on FB’s case. Continue reading

Over Dose of CUTE

There are neat places in SL. A few are cute or have cuddly animals. But, I stumbled on D-Lab searching for helicopters and they are over the top cute. They have an adorable little 2-seater helicopter that I saw near an airport. I tracked down the creator and found D-Lab’s Skyshop.

D-Lab’s Skyshop

Most of the stuff in the image they have for sale. Much of the really cute stuff is only visible inside the chop. They sorta have two showrooms. The fun stuff is in the shop shown above, the Skyshop.  Continue reading