Enhanced Environment Project or EEP has begun testing (9/20/2018). The server-side code and inventory changes are only in place on Aditi, the preview grid. You also need the not-yet-project viewer. Which you can get here: OSX, Win-64, and Win-32.
Ed at DEAD
These versions of the EEP viewer do NOT have the animesh code. However, the EEP enabled server code does have the animesh code. So, while you can see animesh animating in EEP regions you have to be using the Animesh RC viewer, which means you can’t see the EEP changes.
Confused? Think one or the other. Not both at the same time.
I enjoy looking through the images appearing on Flickr. Also, in a few threads in the Second Life™ Forum. One of the more fun threads that just popped up is My photo has a 97.7% chance of being awesome. Of course it does…
We can blame or congratulate Bree Giffen for starting the thread. Patch Linden has gotten in the thread, proving Lindens do have a sense of humor.
So… am I cute? Well, I’m not overwhelming the A.I.
The point of EveryPixel.com is to evaluate images using A.I., Artificial Intelligence. As you scroll through the SL Forum thread you realize it is either a stupid A.I. or using a different criteria than we do for our appreciation of images in threads like How does your avatar look today ? and The VaNiTy ThReAd. The Every Pixel site does explain what they are evaluating on. Part of the rating and apparently a significant part is the technical aspects of the image; contrast, vibrance, composition… Continue reading →
There was no roll of a new package to the main channel. It continues to run #18.01.17.511913.
The three RC channels all updated to version #18.02.12.512536. The changes in this version are listed in the Release Notes as: Internal fixes and Simulator logging improvements.
#167.. Can you ..
Since I was traveling to see friends I missed the Server and Scripting User Group meeting. It was at the meeting where we learned there is a change to fix a problem in the server that has been crashing viewers.
Seems the server has been sending malformed update data that kills the viewer. The Lindens believe the problem was a memory corruption problem. A server would work correctly right after being restarted and after some time start sending bad information. Inara published a quote of Simon Linden describing the problem. Continue reading →
I like playing with photography in Second Life… second to dressing up and teasing others… well, maybe dressing up and shopping more than teasing. But, I’m often snapping pictures in SL, whatever I’m doing. Those pictures which I think are good enough, just fun, or show off a new thing I’ve learned, make to Flickr.
Dee Dee Deepdene – April 2017
On Flickr, I look around to see what others are doing. This is where the hot, amazing, and gorgeous comes in. Here I’ll show you some of the photographer-artists I’ve come across. Of course, these are ones I like. I use no objective standard. It’s just what touches, thrills, or wow’s me.
I do in a small measure consider the number of fav’s an image gets when deciding if it is great or I just my really liking it. But, I’ve seen some awesome images with almost no views or fav’s. So, the number of fav’s represents a mix of popularity and marketing. How many people see the image? Is the artist talented and understands social media well enough to promote an image?
The following images are not completely safe for work, no XXX, but some are definitely erotic. Continue reading →
Flickr has a ton of Second Life™ images. Today: 2,901,249 images. Some are pretty bad, others REALLY kinky, and some amazingly gorgeous. For the people interested in SL Photography William Weaver has made 12 video tutorials. They are about using the Firestorm Viewer’s Photo and Camera Tools and controlling Windlight.
There is a well thought out design for these tools. The tutorial shown here shows how to take advantage of the tools and use them efficiently. Subsequent tutorials show how to use the various aspects of SL lighting to create great images.
Talking with Ormand Lionheart about the images in a video I made, he mentioned Dynamic Super Resolution. A bit of research shows this is a way to make your 2k-1920×1080 monitor look more like a 4k monitor. The keywords are “more like”.
The video explains and shows what is being talked about. It touches on the fact that a 1080 or 2k monitor is physically limited to showing that fixed number of pixels. Nothing anyone can do will change that. You have 1920×1080 pixels, horizontal and vertical, for a total of 2,073,600 pixels. Those manufactured into the screen. To get more pixels you need a screen manufactured with more. Continue reading →
Friday in the Third Party Developer’s Meeting OZ and Troy Linden announced a new feature coming to Second Life™. It is going to be a quick 360 snapshot thing. If you haven’t seen 360 images, click in the image below and drag.
Daeberethwen Arbenlow has a 20 minute video (3/27/2016) on controlling your Windlight settings for photography in Second Life. She uses the Firestorm Viewer and the Photo Tools feature it has. Those using the basic Linden viewer can accomplish the same changes to Windlight, just not as easily nor will the video help you learn how to use the Linden viewer, just the Firestorm viewer.
Daeberethwen does a good job of explaining all the settings and what they do. Along with the verbal description is the video example allowing you to see the changes.
Firestorm has the best set of features for photographers and machinigraphers (or is that machinamists?). Continue reading →