Ciaran has a review of an article about Second Life that appears in the French newspaper Le Monde: Absurd, creative and debauched: ten years later, “Second Life” is still alive.
Ciaran has written a nice review of the article. So, I’ll skip adding my thoughts as I’m way short on free time today.
This is proving to be a busy week for me. That means I spend the little time I have using aggregators to check the news I’m interested in, Drudge for current events and Feedly for everything else. This morning Feedly is down and Drudge is on about Kim Jung-un’s elitists’ sex parties, another story of males abusing women in a gun free society.
So, what’s up with Feedly? OMG, they don’t know; micro-outages, slowdowns… They need to check their logs… of which grow at the rate of 100gb per hour…
No deploy to the main channel this week. The 3 RC channels are all getting the same package, which has a server crash fix and minor internal improvements.
Not much to go on…
Fantasy Faire 2016
RC Second Life Maintenance Viewer version 220.127.116.114012 – No update since the Third Party Dev’s coverage.
RC Second Life Quick Graphics Viewer version 18.104.22.1684426 – This viewer has updated since last Friday. See Second Life: LOTS of News for the details on the likely changes to this version.
Second Life Project Bento Viewer version 22.214.171.1243876 – No update since Friday’s coverage.
Second Life Project Oculus Rift Viewer version 126.96.36.1995296 – No update, Charlie. Continue reading
When we upload mesh items, clothes or other things, one of the questions is how many polygons can I use? An alternative of that one, how many should I use, is also common.
For the second there is no ‘numeric’ answer for the ‘should’ version. The common answer is: as few as will do the job. But, how many can we use? Is there a limit? Continue reading
Alchemy has new Beta release out as of Saturday 16, version 4.0.0 Beta 2.
In this release Alchemy gets a built into the viewer AO. There are Windlight changes. There is also a Linux version.
Lay down the rules
We are told this is a ‘beta’ release to get Alchemy in shape for the next set of Linden updates… The ‘Linden’ releases are coming…(?) so I have little idea what is or isn’t in this release. Continue reading
From the Third Party Dev Meeting 2016-16… Oz Linden starts off saying there isn’t a lot of new stuff. But, news-wise there was quite a bit and I found most of it interesting.
Fantasy Faire 2016 – Now Happening
Second Life Maintenance Viewer version 188.8.131.524012 – Oz describes this version as having lots of annoyances fixed. It hasn’t changed since my previous Tuesday update. Continue reading
That little baby girl grew up into the cutest DOLL… that is sort of what has happened with Second Life™ Jelly Babies. Earlier I wrote about the name Jelly Babies being trademarked. So, the Lab is not going to use that term for muted avatars. And I certainly am not going to call muted avatars muted avatars… ugh. That give no one an intuitive sense of what is being talked about.
JellyDoll and Fully Rendered Avatar.
I follow Mesh Body Addicts, a blog by LilDaria resident, Daria for short, which is all about mesh bodies and clothes. Love it. Daria is using the term JellyDolls in place of the trademarked Jelly Babies, which I like. So, we may have a new name for them. Continue reading
If you have found the new WordPress panel for editing URL/Links annoying join the crowd. Add your voice to the thread at: New WordPress URL Popup Causes More Work.
Annoying new popup url panel
This change is a serious annoyance.
Lots of people do not want the links leading off site to replace their page with the destination page. I’m one of those. So, I have do a bunch of clicking to tell the link to open a new tab. It was bad enough with the previous panel/popup. Now it is way worse.
If you too are annoyed, please drop by the WP site (link above) and add your voice.