Author Archives: Nalates Urriah

Oculus Rift 2013-21

There is an interesting video about how Oculus VR™ (OVR) is changing the game design paradigms. I came across it in my Facebook browsing. 22 minutes. Nate Mitchell is speaking at GDC 2013 (Game Developers Conference) which ran from March 25 to 29. I’ve written about what I think the user interface problems will be. [...]

OpenSim Poll

Hypergrid business is asking questions… they do that. Jump over and answer the two questions being asked in regard to how you use OpenSim worlds. See: Survey: How do you use OpenSim?  

Second Life Script Sources

I recently needed to see how some things are scripted in Second Life™. I went looking for an existing script similar to what I need. I came up with these sources for free Second Life scripts. Free SL Scripts – This site’s domain was obviously selected for search placement: Free-SL-Scripts.com. The blog style site, once [...]

More Griefing

Fifteen or so region owners were at the Server & Scripting meeting Tuesday. They are having horrible griefing problems and are looking for help. Seems repeat griefers are plaguing SL. That is not news. If you have looked at these problems, you know there is no easy way to get rid of repeat offenders. Those [...]

Second Life News 2013-21

There was no roll to the main channel this week. The grids did restart. I’m not sure why. Well, some that I was on Tuesday morning were restarting. RC Channels This week we have 3, I hope, packages running in the RC channels. Blue Steel This channel is running a revised Experience Tools package, still [...]

Tatara by Yuzuru

If you are looking for an easy way to make mesh things, this is for you. Yuzuru Jewell makes a collection of tools for making things you can upload to Second Life™. A new version of Tatara is out. Inara has done a quick review of it. See: Tatara: a furnace for creating sculpts and mesh. [...]

Firestorm Pushes Back

I tend to leave drama out of my coverage, unless I feel I can contribute something to people’s understanding of it and hopefully reduce the drama. I think it worth your time to read Jessica Lyon’s recent post on the Firestorm blog. See: A message from Jessica Lyon. Obviously they are getting enough abuse Jessica [...]

Second Life Hover

If you have played with the new avatar Appearance Setting HOVER you may have noticed it is less than ideal. The slider ranges from 0 to 100. At 0 the avatar is lowered 2m. At 50 the avatar is neither lowered nor raised. At 100 the avatar is raised 2m. Since the sliders are integer [...]

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