A new version of Photoshop is out. Here is a video explaining 20 of the more interesting new features. They include mention of a couple of performance improvements, which I don’t think much of… but, I will pay attention when I try the tasks next.
Some basic key operation has changed. Undo (Ctrl-Z) is one. I think the new behaviors are more logical. But, I will have to unlearn the old ways now committed to muscle memory. The changes affect a number of things. So, I’ll be bumping into them.
And there are sort of small changes that will make using PS much nicer.
This is coming along nicely. Simon and Oz Linden have started using it in the AGNI grid. You have to have an EEP Viewer to see the change, but, soon the RC viewer will go main and EEP will be an official feature of SL.
At the Server-Scripting UG meeting I arrived using the Firestorm viewer. The sky looked very different.
EEP Sky no EEP Viewer OCt 2018
Using region defaults I got this odd result. At first, I was trying to figure out what I was last doing that messed things up.
Then Simon explained what had changed. Switching over to the EEP Viewer I could see the new sky with a pumpkin moon.
Improved Collada export of characters with custom Shapes
Improved User interface
Rig Converter stability
New Weight Copy Panel
Complete rework of the Help pages (text only)
Many dozens of smaller fixes
Coming behind this update is going to be the Blender update with its heavily reworked User Interface. Ugh… I have no idea how this Blender change will affect AvaStar. I do know I will suddenly be looking for common tools again and relearning Blender. So, I suppose that means AvaStar too.
If you have purchased support, this is a free update. I have and I plan to update my plan when it expires.
SL Universe is Gone – Sort of… but gone. Actually, the SLUniverse forum redirects you to the Virtualverse site as of October 10. You’ll have to open a new account to use the new site. This is the pages showing when an SLUniverse URL is entered.
SLUniverse Gone – 10/2018
Viewer Blocked – There is an Android viewer named IM to Second Life. As of last Friday, the Lindens have denied that viewer access to Second Life™. Seems there were privacy and security issues. Serious enough ones to cause the Lindens to act.
There is no roll to the main channel. Those servers will remain on version #18.09.20.519894.
Also, the RC channels are not getting a roll and will stay on version #18.09.24.519940. They will get a restart.
From the Scripting and Server UG we know the Lindens are expecting the RC version to promote up to the main channel next week. Simon Linden describes it as some needed fixes.
Touched by light
These are infrastructure changes that will likely support future viewer changes.
The UG meeting spent considerable time on region crossings. However, work-wise at the Lab much of the recent effort has been on Operating System upgrades. I am assuming these are taking considerable time because of the effort to plan upgrades for the move to the cloud.
The information is in BUG-214653 – After half-unsit at failed region crossing on vehicle due to network lag, “Unsit” button will not work. Its techy so I won’t try to explain it here. I’ll just say that the problem is in how the regions talk to each other and stuff getting out of order. Continue reading →
EEP_001 – My landing point 128,128 EEPTesting, ADITI – Nice moon.
The feature is still only working in the preview grid, ADITI, and requires use of a project viewer: Second Life Project EEP Viewer version 22.214.171.1240121. (release notes) You’ll find the download links in Alternate Viewers. This is a bump up from the initial confidential links released only to those participating in the Content Creators’ UG.
EEP_002 – Oh WOW.
This is a PROJECT viewer and thus is more likely to have bugs. So, it is not a viewer for daily use and is a bit risky. Continue reading →
Uploading Mesh – Beq Janus has an article on her blog explaining some of the esoteric aspects of understanding mesh uploading to Second Life™. See: Shedding light on Mesh uploading.
🐼 718 🐼 Blueprint Event Uber Event
Beq is working on the Firestorm Viewer’s mesh upload panel. So, now is a good time to be providing her feedback and ideas you think would make the uploaded easier to use or understand.
The article also defines some of the terms in use in the uploader that you may have misunderstood. Some of those ‘the word means… Y but here we are using it to mean X’ type of things. Continue reading →