I keep finding things I either haven’t known about or haven’t taken the time to… study… play with… whatever. One of these is a set of related toys all named Project something. I think Project Arousal is somewhat known. It is the core engine of a series of sex toys with a strong anime flavor, that supposedly makes SL sex more realistic. Sure. Of course. But, is it fun and what is meant by more realistic? What if you aren’t into anime?
When I started this a couple of weeks ago, SoCal was
drowning in major rain like I hadn’t seen for at least a couple of years. It
was a good day to stay in and play with sex toys.
What it is…
First, there is the Project Arousal Engine (L$1,000). This is the core of the Projects’ system and is mostly required for all the various parts to work. But some items in the Project family are standalone. This core mostly provides sounds and facial and body animations denoting arousal. The number of body brands supported for some features is very limited. But as a female with a Slink body, I haven’t found that to be a problem. I first suspected it might be for males. But as I learn more, I think it won’t be.
This core part of the system does not need to be rezzed. You simply wear it and your partner wears it. There is a guest HUD in the PA package you get. It is for your partner without Project Arousal. The PA engine can be used in No_rez areas. This is and isn’t true for some of the add-ons. Read the promo material carefully to know which is which.
We haven’t been getting much news from the Lindens on what’s up with SL. That is part of the reason I semi-retired from blogging. Now I just post when I have something interesting… interesting to me at least.
The recent Lab Gab (Episode #14 – Feb 21) video gives one of the better updates I heard in some time.
In it Ebbe and Grumpty are telling us about what is coming. The TL:DR… well… R=Watch in this case. Basically, 2020 and probably into 2021 the Lab will be focused on UPLIFT, the move to the cloud. Parts have already moved and those moves have given Lindens great expectations for how well SL is going to run in the cloud.
The feature add-ons we know about are being completed, EEP, name changes, new Premium Pluuuus… or however Grumpty pronounces it, and some other things will soon be completed. Soon is a couple of months for some things.
I’ve not spent much time following Sansar. I was disappointed to hear Linden Lab was laying off staff on the Sansar side. I wasn’t surprised. The VR hype is dying down and reality is setting in. This hype-to-real cycle seems to have moved slowly compared to other new tech cycles. Things are quiet.
Ebbe, Linden Lab CEO, is in this video talking about Sansar, as are other Lindens.
Jo Yardley posted about this video on her blog, which is where I found out about it.
This documentary does a good job of telling us where Sansar is. Some of the imagery from within Sansar is awesome. The chained economy is something we need in Second Life.
It looks like VR is not going to happen as the hype was claiming. It seems business adoption is driving VR, not gaming. Do you realize we are 10 years down the road from the Rift Kickstarter?
Getting poses is sometimes hard. In some cases, one has to make their own. I suspect Madd Flair did some manual posing to get this shot. Or it could be built into the coaster, I have not checked. However, it looks very posed, unusual for built-in poses.
I doubt the image is taken from the Black Dragon viewer. Would be nice if they said. However, Black Dragon gives a ‘prettier’ render by default, thus my doubt.
From the How’s your avatar look today? thread Scylla Rhiadra spun off the thread Making Avatars Look Good in Black Dragon! Share Your Hints and Advice! (Link) This thread explains how people get those perfectly posed shots you have been wondering about.
NiranV the author of Black Dragon has been posting in the thread, so there is some good information and ‘how-to’.
Until this release, Maitreya used an applier to upgrade their bodies to use BoM. It worked with my version 3.0 demo copy. Nice. Now the body is redesigned and switches to the BoM style via a click in the HUD.
Here are the things I found interesting in this release.
In December Siddean Munro made a video of how to easily make
the various Slink sizes.
I think the video shows how easy and quick it is. So, I continue to be baffled at why so many provide only Hourglass sizes of their products. Especially when discussions in the SL Forum show growing support for the Slink Redux bodies.
If you are a Slink Original wearer, Physique or Redux, and your designer isn’t making the sizes you need, send them a link to this article.
If you are female and thinking of a sex change to male then you’ll want to read on. Or if you are male thinking of becoming a MAN… this will be interesting.
I think the most popular ‘penis’ in Second Life™ is the
Aeros brand. It is also an older brand and model. Some complain that it is too
complicated or that the HUD is too complicated. But I think most SL users of
reasonable intelligence can figure it out.
However, gaining in popularity is Birth’s entry into the
male genitals market. The cocks are getting talked up… oh… no… that double entendre
was not intended. They are being well spoken of in the SL Forum. There.
So, I decided to take a look at them. There are 3 models. Zeus,
Smooth, and Leviathon [sic]. The names have nothing to do with size. As best I
can tell the names denote the difference in curvature. Zeus curves up, Smooth
is straight, and Leviathon curves down. But the curve is subtle. So, that may
not be the intended difference.