The main channel got a roll. And there is a Deploys post. So, version #18.05.07.515224 is now on the main channel. This is the one that adds the new LSL functions for the coming name change.
Blue Steel, Le Tigre, and Magnum are all to be determined. If nothing rolls out, all main grid regions will be running the same version. Or we might see something roll to the RC channels. Continue reading →
Here is the scoop on the Windows update… Does it work with Second Life™? Short answer, yes.
This morning I had an update notice… maybe ‘warning’ is more accurate. I choose to go ahead with it. They warn it may take longer than most updates. It took between 60 and 90 minutes. (i5-6600k @ 4.1GHz) So, you may want to choose a time to update, they give you the option to schedule the update, which is smart.
Life Goes On, Whether you choose to move on and take a chance in the unknown, or stay behind, locked in the past, thinking of what could have been…
I’ve noticed a few complaints in the Second Life forum. Seems some are having issues with NVIDIA drivers. My NVIDIA 388.13 (18.104.22.16813) made the transition. But a couple of my hardware monitoring tools didn’t make it.
Win 10 removes those apps it thinks are incompatible. Seems the nanny-state propaganda is soaking in everywhere. So, Microsoft in its awesome wisdom is taking care of us. The language I would use to thank them is generally considered inappropriate.
Apparently, Firestorm and Linden viewers are considered appropriate. Firestorm launches and runs. Everything seems to run. On my front porch I get about 58 FPS. In January with 5.0.11 I was getting about 90. In my green screen room at 1500m I was getting 140 FPS and now 180. Jumping over to the near buy newbie hub, I was getting 40-50 FPS with 20± people around. With 28 around (according to world map) I get 57±. For easier comparison; Continue reading →
Not much news coming out of the Third-Party Developer meeting this week.
Both the Love Me Render Viewer and the Maintenance Viewer are progressing. The Maintenance version is doing a bit better in testing. Either could be the next release, with Maintenance having a small edge.
In the pipeline are the estate management tools improvement, caching stuff to improve cache performance, a set of voice improvements, and various random changes.
Vacation season is starting in the USA. So, there will be schedule and project disruptions as people go on vacation.
GDPR (General Data Protection Regulation) is not viewer related. The Lab mostly already does all GDPR requires. Internal discussions in the Lab have been about how neat it is they Lab has never collected the problem-personal-info GDPR deals with. So, they have very little to do to be GDPR compliant. Continue reading →
If you haven’t realized, we do not have mirrors in SL. The reason is the rendering load they can add. If the Lindens added mirrors someone would add a fun-house mirror room. The region performance would likely drop to 1 frame per minute or possibly per hour.
But, we do have ways to fake mirrors. Those I’ve seen are awkward. But, this portal thing is one of the neatest mirror tricks I’ve seen in a long time.
You’ll have to turn the volume up to hear Adeon.
But, this is just way too neat. Be sure to give the video a thumbs up.
The main channel updated to version #18.04.30.515008, this is the version that hopefully improves… not fixes, region crossings. Specifically, “Updates to simulator communication protocols aimed at improving region crossings and teleports.”
Blue Steel, Le Tigre, and Magnum all get the #18.05.07.515224 version. This is the version preparing for the name change feature by adding scripting functions to LSL.
Seems some regions are getting two restarts today. I suspect that is somewhat common.
It’s your move, pawn.
Simon Linden tells us, “…the servers are now doing a better job tracking all the attachments and objects you may be sitting on [when crossing a region]. The goal is to know when the region thinks that’s all done, and the viewer acknowledges it. If that doesn’t happen, it can do better fixing it. Continue reading →
As of April 30, 2018, a new update is rolling out. It was once upon a time to be called the Spring Creator’s Update. I am not sure what happened to that name. Whatever, the update will bring your version number up to 1803.
Here it is May 7 and I am still running Version 10.0.16299 Build 16299…
This version will have the Timeline Feature. This feature will enhance what you see when your press Windows-key + Tab. Try it. Mine shows the programs I currently have running. The newer version will show the current programs and previously run programs, opened docs, and viewed web pages.
A future version of this feature is to include a history of what has been happening on all your devices… Continue reading →