Second Life News 2019 w03


No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn


The main/default viewer remains version Last updated 2018 week #50.

Second Life Bugsplat Viewer version – Last update was in week #47. 

Second Life EAM Viewer version – Last updated 2018 week #51.

Second Life Love Me Render Viewer version – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version – Last updated in week #50.

Second Life Project EEP Viewer version – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

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Second Life: Android and iOS? What is the Lab thinking?

Seems many are excited about Brad & Oz Linden making comments about development of an app for iOS and probably Android. Inara has been writing about it at Modem World. And Hamlet picked up on that posting LINDEN LAB CONFIRMS.

Late 2018 – Firestorm-Steam VR

Hamlet adds a bit of speculation. But, Inara makes the most speculative guesses about what the Lab is doing. She is knowledgeable and her guesses are those of a person well informed on and experienced in the subjects of Second Life and Linden Lab. I think they are reasonable.

I’ll add an additional twist. Consider. The people using and requesting mobile apps for SL are existing users. The current mobile apps provide a means for existing SL users to manage business tasks while on the move.

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Second Life News 2019 w02

We are back… The Lindens are back at it… Not much has happened. But soon…


There was no planned update to the main channel. But main channel regions were restarted, at least mine was. It is running version Second Life Server the same as it has for the last 3 weeks.



Blue Steel is to update to version # This version has additional logging for capturing various region performance criteria. I’ve been noticing a change in performance and region crossing behavior… degrading… I try to do some flying after the Tuesday restarts. Now it isn’t making much difference whether there has been a restart or not. Still lots of problems.

Le Tigre and Magnum will get an update to version # This version has changes to the voice service. Recent DDoS attacks on DNS servers have been causing problems for voice users. So, there may be some improvements to get around messed up DNS.

The Server-Scripting UG was talking about Animesh and Pathfinding. We will start to see more use of Pathfinding as NPCs (non-player character) become more popular. Since Pathfinding hasn’t been in heavy use it has been a low priority for the Lindens. So, there are some known problems and pending bug reports. Those becoming more of a problem now that animesh is out. Continue reading

Second Life News 2019 W01

Happy New Year! I wish you all the best for the coming year and may all your region crossings always work perfectly.

Servers & Viewers

Tuesday is the normal update day for main channels servers. It is a US Holiday… pretty much a holiday in all of Western Culture. So, there are no updates, probably this week. Nor are there the usual user group meetings. So, there is little to report this week. So, this article is mostly a place marker in my line of update notes.



The last Deploy post is dated 12/17/2018.

The main channel is running Second Life Server

Second Life RC BlueSteel is currently running.

Second Life RC LeTigre is currently running.

Second Life RC Magnum is currently running.


Main/default Linden Viewer – Last updated 2018 week #50.

Second Life Bugsplat Viewer version

Second Life EAM Viewer version – Last updated 2018 week #51.

Second Life Love Me Render Viewer version – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version – Last updated in 2018 week #10

Second Life Project Bakes On Mesh Viewer version – Last updated in week #50.

Second Life Project EEP Viewer version – Last updated in week #51.


Firestorm 6 Slow Down

Some see Firestorm 6 as slower then v5, others do not. But there is a design feature in FS that may bite you and have you thinking it is the viewer. It isn’t necessarily just your imagination. Seems if you alternate between 5.1.7 and 6.0.1 Beta and have them sharing cache, which seems like a smart idea, you may well see a slowdown.

Get your S__t Together… (2016)

The viewers apparently look for a cache they made and if they do not find it, they delete the contents of the cache folders and build a new cache. So, when you first run 6 and attempt to share 5’s cache it deletes the cache and begins reloading. If you switch back to 5 the process repeats and each time to switch between versions, at least according to one of the FS peeps I trust.

Looks like we need to use one or the other. I’ve been using 6 and I like it. I don’t see a reason to switch back and forth. But… if you feel the need to switch back and forth, I suggest you assign a separate cache to 6.

We also know the Lindens are looking at and possibly already working on revamping the viewer cache. I am expecting significant changes in 2019. I also suspect the FS Devs have their own ideas about improving the viewer cache. So hopefully, we will see a mix of cache improvements in this coming year. Continue reading

Second Life News   #51


The main grid was to get version # on Tuesday 12/18. My region did not get a restart. The last restart was 12/4 and my home region is running this version. So… wasup?

The three RC channels updated to version # Wednesday.

The RC Snack channel is said to be running an EEP version

At the Server-Scripting UG meeting, there was some discussion of how the coming ability to change avatar names might work. It quickly becomes obvious that third-party service providers need someway to ID avatars with changing names. Think ‘redelivery terminals’.

It was noted that the new LSL functions for Animesh are not included in the Wiki LSL documentation. Oops. The Lindens are looking to get that fixed.

One of the server updates seems to be causing people to disconnect. This is more of a problem in ADITI. If you are seeing the problem let the Lindens know which region and what date and time.

No UG meetings until January 8thContinue reading

Firestorm 6.0.1 Beta Released to Public

Firestorm Beta 6.0.1 is out in public beta form. This version adds support for animesh. If you don’t keep up with ‘in development projects’ and are wondering what animesh is, the Firestorm 6.0.1 announcement explains. It provides links to sample animesh, sandboxes, and the documentation.

Firestorm Beta 6.0.1 Dec 2018

The 6.0.1 download is fast, the install easy and in a sperate folder. This allows you to have 5.0.7 or 5.1.7 and 6.0.1 Beta installed. You can then use either.

This version has lots of bugs fixes including Vivox voice and some improvements to some user-tools. Continue reading

Content Creators’ UG Meeting 2018 w50

Interesting news came out of the CCUG meeting today. There is word on Firestorm’s release.

Here is the video of the meeting. I missed the first couple of minutes.

Word on Firestorm is at the start of the video. Beq Janus gave us an update in chat on where Firestorm is. Their Beta testing has moved to the larger group of Firestorm testers named the Preview Group. Next, it will go to public Beta before Christmas and the final release is expected for early January 2019.

In another article I pointed you toward Beq’s article on the changes to the Mesh Uploader in this next release of Firestorm. Continue reading