This page contains all the articles I’ve written related to Second Life scripting.
Last week (41) Simon Linden told us about the new Sandboxes for the Premium members. I am just now getting around to writing that up. This week the new forced sit (llSitOnLink) for Advanced Experiences rolled to the main grid. Premium Sandboxes Premium members can now visit the “Sandbox Premium Weapons Testing” region. Plus, another … Continue reading
Servers Today, Tuesday 10/17, the main channel gets a new feature and security update. The new feature is the script function llSitOnLink( ), which requires an Experience Key as it is a ‘forced’ sit. The documentation for it is here. As of this morning I can’t find the function in the SL Wiki’s LSL Portal… Search … Continue reading
There are no rolls to the main channel today. Tomorrow, Wednesday, a new package will roll to the RC channels, all three get the same package. This new package has more minor internal changes, supposedly security and crash fixes along with changes to data logging. More interesting is the addition of the new scripting function … Continue reading
Yeah… sit down and be quite… probably a sentiment many of us feel in this political season in the USA. However, this new feature will only be a help in Second Life™. It is a new feature in the Linden Scripting Language (LSL), something I haven’t gotten to write about in some time. Rider Linden … Continue reading
No one likes having things forced on them… well… some people are into that sort of consenting adult thing. But, is that really forcing without permission? Back on topic, recently a Firestorm user was complaining about the Firestorm Experience. The bitch was; why do I have this experience in my viewer that I never asked … Continue reading
The UKanDo viewer version 4.0 has released. When going to download it I noticed their note that Flash won’t work with this viewer, unless you take some special steps. This is because v4.0 viewers have changed from older web tech, Webkit, to the newer Chromium Embedded Framework. There is a lot of stuff on the … Continue reading
We don’t get much scripting news in Second Life™ these days. There is Project Sansar which will use C#, which I think dampens the enthusiasm for working on LSL (Linden Scripting Language). But, this little piece of news popped up on SLUniverse: LibLSLCC – Replacement for LSL editor, lsl to C# converter. If you’re interested … Continue reading
This week we saw a roll to the main channel and will see a new package go into RC channels Wednesday. The main channel got the maintenance release with Crash Fixes and BUG-10192 – Feature Request: llGetObjectDetails() constant OBJECT_OMEGA.