Second Life Animesh Baby Review

Most days I scan through the Second Life™ blogosphere to see what is going on. I’m generally interested in the tech stuff and what people are doing along with how they do it in Second Life. I come across things I find interesting in the scan. That stuff ends up in my weekly news, out on Tuesdays, or in a ‘bits’ post or article like this.

SL Families

This ‘families’ stuff seems to be a thing in SL. The Lab published Start Your Own Virtual Family in Second Life Monday, May 13, 2019. From that article, we see a newer feature of SL, animesh, is in use to make babies. Zooby, Suki BabiesK-Mae and Funsies are the popular brands of animesh babies.

But why is caring for a pixel baby a thing? There is no single answer other than perhaps it is some natural aspect of humans that exhibits in certain scenarios. How you attribute that aspect and its nature depends on your philosophy. The secularist/atheistic and spiritual/religious philosophies take people down different thought trails to various conclusions. We know as a fact this behavior is present and observable. The how’s and why’s are a speculative opinion.

Where there is a need there is someone to fill it, at least in a free market. With the new tech, animesh, people can make something more like what people want. So, we now have babies that behave in ways not possible before. Much more realistic and entertaining. The video shows how interactive the animesh babies are. Continue reading

Get The Freight Out – HUD Update

GTFOGet The Freight Out has a new list of supported vehicles here: https://sl-gtfo.com/vc.php.

GTFO is a freight hauling/shipping game popular in SL. They call it a logistics and exploration game for SL. I started playing because I wanted more challenges for flying my Sherwood helicopter that simulates an actual EC-135. Landing in all the strange places made for most SL helicopters is a challenge for anyone flying a Shergood machine.

Plus, I have found loads of interesting places. There is no way to see Second Life that is revealing or challenging as flying through SL.

GTFO Web Logo

The game’s server has been updated as in a new server… or at least a new database. My understanding is the list is updated and most of the new vehicles in SL. To add a vehicle that is not sold GTFO ready, you need the list to get the code you much add for the GTFO script to recognize the vehicles correctly. So, this is an important page to know about. It is sort of hidden… not deliberately hidden. Just the link is something you would come across when setting up GTFO. So, the link sort of only appears in context.

IMPORTANT: The GTFO HUDs must update to version 1.8.3 as of 12/27/2018. No earlier HUD works. The scripts in the vehicles are OK and need no change. Try redelivery at any in-world HUD distributor. If that fails, ask for help in the GTFO group. Continue reading

Second Life Airports – How to Find Them

Airports – There are large flying and sailing communities in Second Life™. However, finding airports, landing fields, boat launches, and marinas can be difficult. Making it easier is Shergood’s website with the virtual world’s equivalent of Google Earth. Their version is for airports, seaports, and landing fields. It lists about 280. Unfortunately, many are no longer around. So, the list is somewhat out of date. But, the best I’ve seen so far.

I don’t know of an equivalent for marinas.

Over St Martin

Over St Martin – 2014

Kelly Shergood (Airport facilities – Marketplace) is the maker of Shergood’s ultra-realistic helicopters (Group URL). Realistic enough that if you can’t start a RL helicopter, you can’t start one of these. That isn’t strictly true, there is a qstart command to get you going. But, use it and try to fly without knowing something about helicopters is a certain path to a quick and exciting crash …and these helicopters burn when crashed. So… how would I know that? :/

The flight engine designed for these models is unique to Shergood products. The wind and inertia play apart in flying these helicopters. Plus, controls are of the RL kind. This means if you apply a control it compounds over time. One is applying a control that applies a ‘thrust’ and the effect of that ‘thrust’ builds up until the control is ‘centered’, returned to the neutral position. Things can quickly get out of control just as in RL. Continue reading

Does Second Life have Grunge Clothes?

You may know grunge is a THING in computer modeling. It is easy to make perfect stuff that looks totally new. It takes some talent to age it and give it signs of wear and dirt. Those improving their creative skill seem to eventually try adding grunge to whatever they are creating.

A fascinating display of grungy, dirty, rusting things can be found in Second Life’s game The Wastelands. I’ve been exploring and playing in Wastelands, probably SL’s oldest and longest-running game, at least AFAIK. My problem is I feel overdressed. I more commonly dress for shopping, events, and clubs.

Razor Store 2018

There are numerous other role play games in SL set in the post-apocalyptic eras. However, in most SL role play areas of such eras, the women make high-end call-girls look like nuns.

I don’t have the clothes for a Wastelands look… The players I have seen go for a more probably real look. So, with my 55k inventory, I have nothing to wear… so sad… …and I have a bridge for sale in San Francisco. (Contact me in-world.)

It is true I literally have nothing I think works for Wastelands style… well, with my mesh body. I have made a classic body outfit that suffices. But, I hate it. So, I’ve been on a quest to find clothes I think work and that I like. I’m not going to take on the Walking Dead zombie look. Eck! There are plenty of those playing in Wastelands that favor that look, just not me. Continue reading

Second Life’s The Wastelands

So, what is The Wastelands? It is a game within Second Life™. It is a bit different. It uses a somewhat typical post-apocalyptic setting. The 10 regions making up the game area are all Moderate rated. Full nudity is prohibited and no sex… O.O

Also, the game has been around since 2006. Making it definitely an SL classic.

This video was taken as I begin to explorer The Wastelands. I happened to be there when the monthly meeting was announced and The War Zone game started. Luck. I don’t plan to video the meetings. This is a one-off type thing.

I clipped out parts of the video and sped up parts I left in. So, reading the chat as it scrolls by won’t get you a transcript of the meeting. So, I have a transcript below.

The War Zone game as I understand it is a control the flag game. I have seen it played and heard the rules explained once. The flag is radio-active. So, carrying it will kill you. As you run with the flag the other team is trying to kill you. You are going to die. But, games have the ability to resurrect you. At the end of the game whichever team controlled the flag the ‘most time’ wins. And… you have to stay in the region.

There is a fans’ mobile ‘bleachers’ that follows the flag. You sit on it to follow the moving game. That is kinda neat. It is jerky. So, that is what you see in the jerky parts of the video. It isn’t my computer stuttering. Continue reading

Second Life News Bits 2018 w11

We get just ‘bits’ of news today (Thursday-Friday) as there is no Content Creators’ meeting this week. There is a third-party developer meeting Friday, I think.

Servers

Tuesday there was no Deploys post until late in the day. The main channel was restarted. No rollout of new software. I had guessed that was the case.

Sergey

Sergey

Blue Steel got a new version #18.03.05.513046. Internal changes.

Le Tigre and Magnum got version #18.03.12.513258. Which has Internal fixes and more simulator logging improvements.

From the Beta Server UG in Aditi, we get word work is being done to find out and fix the problem of some Aditi inventories not syncing up for weeks. Continue reading

SL’s new Grid Wide Experience

The new experience is titled Tyrah & the Curse of the Magical Glytches. (TCMG) The intro video is here…

I think it is way funny.

The announcement is here: Introducing a New Grid-Wide Experience. The announcement tells you how to get started and the rules…

You can have Glytches, the bad guys, on your private parcels. For the ‘how to’ on that see the Official TCMG Wiki page.

Check out the announcement and wiki page to get started collecting and I suppose imprisoning Glytches to save the grid.

Second Life – Are there Aliens Abducting Residents? – Adult

Don’t believe in UFO’s? This Second Life™ experience may change your mind. You most certainly will be abducted. To just jump into the experience, follow this link: Alien Abduction. If you search for it in SL Search look for Abducted by Aliens.

Abducted

I’m not sure what it is about Earth women, but aliens are obsessed with us. That makes Abducted by Aliens a very adult sexual experience. So, while I have made this page SFW, if you jump to any images, they are probably NSFW.

The owner is a long time SL resident named Patrick Playfair.  He tells me, “My 13th SL birthday is July 19th, I started in 2004…” He is the current owner of Starbase Magellan, The Abducted by Aliens Experience, The Tunnels of Zandor and the Playfair Ranch (Patrick tells me the Ranch has been replaced but didn’t mention by what ).

Continue reading