Debugging a Second Life Region’s Lag

I suspect many of us have visited a region and had our FPS (Frames per Second) rate drop to low single digits. Innula Zenovka is managing a region that has the problem and started looking for help figuring out what was wrong with it. I suppose managers like Innula get handed some real messes to deal with.

Innula says her viewer usually runs at about 30 FPS. But, in the problem region it drops to 2 to 3 FPS. I hate it when that happens.

See the thread: Advice, please, on reading consoles and debugging a laggy sim.

There is some good information and tips in the thread.

Ctrl-Alt-Shift-T Read Out

Ctrl-Alt-Shift-T Read Out

One tip is to select an item you think may be using a number of large textures. A simple right click on it will do. Then press Ctrl-Alt-Shift-T. This will send a series of notifications. You will get a list of the textures used in the item as a list ordered by each object in a link set. The notifications tell you the size of the texture and which face it is applied to.

You can see the result in the image: Ctrl-Alt-Shift-T Read Out.  Continue reading

New Second Life Viewer Pipeline

As reported before, a new viewer pipeline with various release candidates is coming online. It is mostly in place now. I don’t see where any recent announcements have been made by the Lab. Inara over on Living in the Modem World, has written about it. But, I think we are all a bit unsure how things are going to work. I know I am. I’m experimenting with things now.

I’ve updated my machine to use Win 7-64 in a dual boot scenario. This gives me a clean starting place for experimenting with the new viewer pipeline. Until today the only viewer I had installed was the main SL Viewer. I have all the other viewers on the other side of the dual boot in Vista 32. So, I can get to them. But, not from Win7.

I have clean AppData folders as a new Win7 user. Plus caches and log areas are new and fresh.  Continue reading

Second Life Graphics Crashers

You probably know there is a griefers tool known as a graphics crasher. What you may not know is there is a defense. The blog The Green Lanterns has an article on how to defend against these crashers. See: Debug settings to make graphics crashers obsolete.

I have yet to try these settings. I have not been running into crash problems. So, you are on your own.

The The Green Lanterns site is mostly interested in griefers/anti-grifers and what they and the Lab is doing related to griefing. I have yet to decide if this is another vigilantly group or a responsible activist group. I tend to avoid griefer and anti-griefer discussions considering both sides mentally unhealthy. But, The Green Lanters blog seems oriented towards helping people, at least that’s my first take.

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#SL Viewer News Week 19

There are a couple of bits of news that I found interesting. First the stable SL Viewer is version 3.3.1 (254524) and the Beta is 3.3.2 (255742). The Development version is 3.3.3 (255954).

New Local Textures

To go along with the viewers we have the current “stable” nVidia driver 296.10. There are some problems with the driver and that translates into problems for those of us using Second Life®. With later builds of the SL Viewer the driver has worked well for me.

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Extend Your #SL Gesture Keys

Way back in the Emerald Viewer days, like 2010, when I was only half as old as I am now… o.o  Yeah, my wild and reckless youth…  Emerald allowed gestures to be attached to any key. For my combat games that was a huge advantage. Well, it seems one can easily change which keys gestures can use in any viewer. This article is about how to do that.

Modified Gesture Keys

Read the entire article and pay attention to the warning near the end.

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How To get a Faster Second Life

Several people in the forums are asking how to get better Frames per Second rates and why their computer is so slow running SL. Several are asking about upgrading their computer for Christmas or getting a new one. So, I decided to write a HOW TO specific to Second Life so I could avoid repetitive forum posts…

Speed Hump? - Image by TheDarkThing - Flickr

Even if you never want to open the computer’s case, this information will help you know what to have your computer tech upgrade for you.

First consider what we are working with, other games have better graphics and performance than Second Life. When comparing SL with other games, one is wise to remember that most things in the SL world are made by novice content creators. Render efficiency is not foremost in their design goals and that shows in SL frame rates. Take a look at: Typical Second Life Frame Rate Performance by Graphics Card/GPU. The page was last updated in August 2011. It shows an nVidia 470 getting about 45 FPS.

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Second Life Viewer Breasts Physics

OK… this is the third article about breasts. I’m not obsessed with breasts. It’s more a fisherman and bait thing. :) The Mesh Project Viewer Snapshot (2.6.3-255638) has the new feature. The Project Viewer available today is (225675), which does not have the new feature. Whatever, the Project viewers are only for the curious or those helping develop the Mesh Project.

New Physics Type Clothing Object

If you look you can notice at the bottom of the Mesh Project Viewers page is a list of older versions. 225675 is the current Project version today. That page shows the two previous versions; 225641 and 225624. I tried both and neither of those have the feature.

Now things get a bit interesting. In the current version of the viewer that item is not in the menu. So, while the video upload date is 4/2, the viewer version (225638) is dated April 1. OMG!

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RedZone Privacy Issues Develop – Review

RedZone Spyware

Spyware in SL - Image by: Anonymous9000

Update: 2011-3-2RedZone removed from market place. Quickware detector disappears. CDS remains but the product description is gone.

Update: See JIRA SVC-6793 vote and watch.

More people are becoming aware of what RedZone (RZ) is and what it means for their privacy. From June 2010 to February 2011 people have changed from ‘wus zat?’ to ‘WTF is being done about RedZone?’ Alphaville Herald has been reporting the state of RedZone and resident reaction along with the Labs actions. I am getting more curious about RedZone (L$3,999 in Market Place) and decided I needed to review the product and state of drama around it.

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