Getting poses is sometimes hard. In some cases, one has to make their own. I suspect Madd Flair did some manual posing to get this shot. Or it could be built into the coaster, I have not checked. However, it looks very posed, unusual for built-in poses.
I doubt the image is taken from the Black Dragon viewer. Would be nice if they said. However, Black Dragon gives a ‘prettier’ render by default, thus my doubt.
From the How’s your avatar look today? thread Scylla Rhiadra spun off the thread Making Avatars Look Good in Black Dragon! Share Your Hints and Advice! (Link) This thread explains how people get those perfectly posed shots you have been wondering about.
NiranV the author of Black Dragon has been posting in the thread, so there is some good information and ‘how-to’.
Environment Project is progressing and nearing completion. Thursday Feb 14,
2019 Rider Linden updated us on where they were in development. (Ref) He is expecting the project to move
to RC status very soon™. It is now
available to test in its ‘project status’ in the Blue Steel and Le Tigre
channels of the main Second Life™ grid. So, it may be time to start playing
with the feature.
Also, with this feature comes a new item, EEP-Windlight
settings, that can be sold on the market place and traded among users. If you
have a talent for making sunsets, this may be your niche.
You can get a copy of the Enhanced Environment Project viewer in the Second Life™ Alternate
Viewers. As I write we are on version 126.96.36.1994123 of this project viewer. It installs in its
own directory. So, it won’t break or affect any of your other installed
viewers. Updates to this viewer are mandatory. Meaning when a new version of
the Project or RC viewer is released you have to install the update to continue
NOTICE: If you click SLURLs to open your viewer and login into the SLURL’s region, installing any viewer will change which viewer Windows uses. Windows uses the last viewer installed. There are tools and tutorials that will help you tell Windows which viewer you prefer for those clicks. See SLURL Proxy.
If you have a Flickr account, you know how popular photography is in Second Life. So, photo-how-to’s are popular too. Then there are the peeps with a bit of exhibitionist in their blood posting in, How does your avatar look today?
Hamlet is featuring videos by Cassie Middles (Flickr URL). The video shows how to use Cynefin’sProjection Lighting Kit (L$650) (Video below). Mixed in is how to use your Windlight settings and adjust the sun to get the lighting you want.
Cassie also made a video showing how to use the resulting image and improve it. Below. Continue reading →
Flickr has a ton of Second Life™ images. Today: 2,901,249 images. Some are pretty bad, others REALLY kinky, and some amazingly gorgeous. For the people interested in SL Photography William Weaver has made 12 video tutorials. They are about using the Firestorm Viewer’s Photo and Camera Tools and controlling Windlight.
There is a well thought out design for these tools. The tutorial shown here shows how to take advantage of the tools and use them efficiently. Subsequent tutorials show how to use the various aspects of SL lighting to create great images.
I was reading a thread in the forum where the Opening Post (OP) was asking how to deal with scripts. They went somewhere and found out they were wearing too many scripts and were threatened with ejection. Been there done that… it’s been awhile.
About Land – Script Info – Firestorm
Of course, there are the devices that will tell you your script weight. (Weight Scale – free) These generally provide an aggregate weight leaving you to try and figure out which scripts are heavy and lite.
However, the viewer has features you can use to make life easier. In ABOUT LAND (FS: World->Parcel Details – LL: World->About Land) there is a button (bottom-left) labeled Script Info. That pens a panel with the tabs; REGION and AVATAR. (see image) You can see it lists the script weight for each scripted item you are wearing.
You can also right click the ground and select ABOUT LAND.
If you have ever pressed Ctrl-Shift-1 to reveal the Viewer Statistics panel and wondered what all the stuff means, there is a good explanation of the items in the panel over at the Firestorm Viewer Wiki. See: Firestorm Viewer Statistics. Almost the same information is available in the SL Wiki: Viewer help: Statistics.
Network Transfer Rate Comparison
I think on both sites they have simplified the text for the less techy users. I think that is a bad idea, as the people looking for explanations of how the items in the panel work are likely tech savvy.
The first four items listed on the pages are the source of a lot of confusion; FPS, Bandwidth, Lost Packets, and Ping. So, I’ll provide a bit more information. Continue reading →
As the Second Life™ system advances more of the content will be transferred to the viewer by HTTP protocol. This takes load from UDP and the region server-simulators and moves it to the Content Delivery Network (CDN).
We expect some degree of region performance improvement, especially in crowded regions with lots of avatars. But, there may be a cost for those on slow Internet connections. It is hard to estimate the impact on those with slow connections. But, there are things they can do if they see performance degrade. Continue reading →
How do we tell our computer which viewer to use when we click a SLURL in a web browser? I’ll explain what happens and show you how to make the change (at least for Windows – Sorry, I’m not an Apple person). Plus, I’ll give you the link to the way easy tool for this task that the Firestorm peeps made.
Firestorm Default Viewer Selection Tool
The Firestorm people are aware of the problem and made a tool similar to Firefox’s process for handling protocol settings. You can find it here: SLURL Proxy.
SLURL Proxy – Control your SLURL’s
Install this program. Drag and drop your viewer icons in it. Select one for your default choice. Once setup, when you click an SLURL the program will use the default you have selected.