Tag Archive: Tutorials

On Various Subjects

Second Life Script Sources

I recently needed to see how some things are scripted in Second Life™. I went looking for an existing script similar to what I need. I came up with these sources for free Second Life scripts. Free LSL Scripts – This site’s domain was obviously selected for search placement: Free-SL-Scripts.com. The blog style site, once [...]

Second Life Hover

If you have played with the new avatar Appearance Setting HOVER you may have noticed it is less than ideal. The slider ranges from 0 to 100. At 0 the avatar is lowered 2m. At 50 the avatar is neither lowered nor raised. At 100 the avatar is raised 2m. Since the sliders are integer [...]

Resetting the Origin of an Armature in Blender

The default Second Life animations have odd pivot points in the animations. If you are using them for import to SL then that is a good thing. If you are trying to use the animations for other purposes, like I am to pose the avatar for weighting clothes, it is a problem. If you import [...]

Second Life Shape Export

I recently decided to buy Avastar-1 (RC2-782) and see if it could solve some problems I’ve run into with posing the avatar for weight painting. I’ve also had some problems getting custom mesh to fit my avatar. Tight skirts require everything be precise. Things weren’t as precise as I hoped. I was getting frustrated. Avastar [...]

Specular Maps Tutorial

There is information about the Materials System in the SL Wiki and Forum. The party I found interesting is the link to: Brief Considerations About Materials. This is an article by a teacher for a Post-Graduate Course on Game Art. The emphasis in this article is on Specular Maps. This is something many of us [...]

Second Life Normal Textures Tutorial

The Materials System Project is steadily progressing. We do not have an ETA, yet. We do have a bit of a place marker in that we are told projects are moving in the order of; Chat HUD User Interface, Server Side Appearance, and then Materials. So, we know it will arrive soon, but is still [...]

Blender 2.66a Dynamic Topology Tutorial

This is a 15 minute video on Dynamic Topology. It shows the difference in how we work with and without it. This tool can be used for adding AND REMOVING polygons. This tutorial also shows using the Symmetry tool that is part of dynamic topology. Once you see the tool in action, you’ll understand how [...]

More on 123D

I just found 123D Catch and wrote about it in: New 3D Modeling Tool – 123D Catch Review. 123D Catch is a program that runs on iPhones, iPads, and desktops. It allows you to turn photos of an object into 3D models that can then be ‘printed’ as real physical models. Of course Second Life™ [...]

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