Simon Linden is busy investigating the problems causing a disruption in service last Saturday. So, no new news on Animash. We do have news on EEP.
All the news is in the first few minutes. The rest is discussion.
You may notice the difference in panning between this video and the previous video. I’m not totally sure it is just this version of Firestorm. For now I suspect the viewer update is the reason for the improvement.
Environment Project is progressing and nearing completion. Thursday Feb 14,
2019 Rider Linden updated us on where they were in development. (Ref) He is expecting the project to move
to RC status very soon™. It is now
available to test in its ‘project status’ in the Blue Steel and Le Tigre
channels of the main Second Life™ grid. So, it may be time to start playing
with the feature.
Also, with this feature comes a new item, EEP-Windlight
settings, that can be sold on the market place and traded among users. If you
have a talent for making sunsets, this may be your niche.
You can get a copy of the Enhanced Environment Project viewer in the Second Life™ Alternate
Viewers. As I write we are on version 126.96.36.1994123 of this project viewer. It installs in its
own directory. So, it won’t break or affect any of your other installed
viewers. Updates to this viewer are mandatory. Meaning when a new version of
the Project or RC viewer is released you have to install the update to continue
NOTICE: If you click SLURLs to open your viewer and login into the SLURL’s region, installing any viewer will change which viewer Windows uses. Windows uses the last viewer installed. There are tools and tutorials that will help you tell Windows which viewer you prefer for those clicks. See SLURL Proxy.
The third-party Dev UG meeting was short and griefed. The
video is here. Pantera
Północy, the videographer, edited most of the griefing out. Annoying.
The main channel got an update, #19.01.25.523656. Has logging to gather baseline
information on simulator performance in various areas of interest and additional
internal logging. So, they are now getting data from the majority of the grid.
What To Wear
If you drive, fly, or sail now would be a good week to be active. Of course, Tuesday afternoon is a good day to drive, fly, or sail as the most regions have just been restarted.
Interesting news came out of the CCUG meeting today. There is word on Firestorm’s release.
Here is the video of the meeting. I missed the first couple of minutes.
Word on Firestorm is at the start of the video. Beq Janus gave us an update in chat on where Firestorm is. Their Beta testing has moved to the larger group of Firestorm testers named the Preview Group. Next, it will go to public Beta before Christmas and the final release is expected for early January 2019.
In another article I pointed you toward Beq’s article on the changes to the Mesh Uploader in this next release of Firestorm. Continue reading →
This is coming along nicely. Simon and Oz Linden have started using it in the AGNI grid. You have to have an EEP Viewer to see the change, but, soon the RC viewer will go main and EEP will be an official feature of SL.
At the Server-Scripting UG meeting I arrived using the Firestorm viewer. The sky looked very different.
EEP Sky no EEP Viewer OCt 2018
Using region defaults I got this odd result. At first, I was trying to figure out what I was last doing that messed things up.
Then Simon explained what had changed. Switching over to the EEP Viewer I could see the new sky with a pumpkin moon.
EEP_001 – My landing point 128,128 EEPTesting, ADITI – Nice moon.
The feature is still only working in the preview grid, ADITI, and requires use of a project viewer: Second Life Project EEP Viewer version 188.8.131.520121. (release notes) You’ll find the download links in Alternate Viewers. This is a bump up from the initial confidential links released only to those participating in the Content Creators’ UG.
EEP_002 – Oh WOW.
This is a PROJECT viewer and thus is more likely to have bugs. So, it is not a viewer for daily use and is a bit risky. Continue reading →
Enhanced Environment Project or EEP has begun testing (9/20/2018). The server-side code and inventory changes are only in place on Aditi, the preview grid. You also need the not-yet-project viewer. Which you can get here: OSX, Win-64, and Win-32.
Ed at DEAD
These versions of the EEP viewer do NOT have the animesh code. However, the EEP enabled server code does have the animesh code. So, while you can see animesh animating in EEP regions you have to be using the Animesh RC viewer, which means you can’t see the EEP changes.
Confused? Think one or the other. Not both at the same time.