Oz Linden reviewed the status of viewer development. He pointed out that the Visual Outfit Browser (VOB) is now in the main release version of the Linden made SL Viewer.
They updated the VLC RC and Bento RC viewers with VOB.
✧◦ Waldelfen ◦✧
Both RC viewers are doing well in the crash rate stats. Oz expects the VLC version to release to main viewer in week 39. That will leave the Bento RC as the only RC. Seems like the pipeline is emptying out…
Oz pointed out the Lab did block a few old viewer versions. Saying, ‘Only a few thousand users…’ would be affected. That number can sound bad. But, as a percent of SL users it is way small, likely way less than 1%. Continue reading
October is almost here. Halloween is near. The Highlight’s page in Featured News is listing lots of Halloween oriented places. Soon there will be rotting virtual pumpkins all over Second Life™. Oh… wait… even more scary, those evil pumpkins never die.
Botanica’s Halloween Haunted Cornfield Maze
Check the Features News and the Destination Guide often as new places will be appearing almost daily. Those listed Friday are:
- Angel’s Haunted House
- Dark Sewers
- Slaughter Creek
- Medieval Fantasy Manor
- Deadman’s Island Haunted Sim
- Haunted Home of Frankenstein
- All Hallows at Moochie
- Shenanigan’s Spooky Halloween Cemetery
- Screaming Woods
- Oh the Horror Cart Sale & Hunt
- Skeleton House – Halloween Store
Halloween is becoming a huge economic thing in developed countries. Almost as big as Christmas. I dress nicely for Christmas parties but, I DRESS UP for Halloween.
Thursday about noon the Lab announced some of the things that will be changing in Second Life™ viewers. We know viewers will change. But, never exactly what change is coming. See: Important Viewer Evolution Update.
Most of the changes mentioned, we know about.
Dark and Red
The viewer’s built in web browser is changing over to Chromium Embedded Frame work. So, it is basically a new browser, like Firefox or Chrome. This affects lots of things inside the viewer, search, profiles, etc. Most importantly it is part of the frame changing how streaming media is handled. There is an RC version of this change on the Alternate Viewers Page.
The avatars are changing and the RC version of the Project Bento Viewer is out, also on the Alt Viewer page. Continue reading
We haven’t had much news coming out of these meetings. This week’s meeting was more informative. See the previous article on Forced Sit.
We also heard about BUG-37692 – llRezObject() and llRezAtRoot() peroidically stop responding unless you’re an estate manager. This bug breaks existing content. If you are having a problem with it, you have this weekend (#38 – Sept 24-25) to add your information in comments.
If you think of the shops that have a ‘rezzer’ in store for their products, you can have an idea of the scope of the problem.
Yeah… sit down and be quite… probably a sentiment many of us feel in this political season in the USA. However, this new feature will only be a help in Second Life™. It is a new feature in the Linden Scripting Language (LSL), something I haven’t gotten to write about in some time.
A cute little butt to represent a new sit command? I suppose…
Rider Linden was at the Beta Server user group meeting Thursday to let us know what’s in the works. It seems the Lindens are expanding the Advanced Experience Tools feature of Second Life. The idea of Forced Sit seems an odd feature to me, but the oddity comes from the name. Several people have a use for it and I rename it and describe it below. It is about way more than just sitting.
Rider says there will be some new functions that only work within Experience enabled scripts. You can get the full details of what is being envisioned in a Google Doc: Espeon: Forced Sits. (see WARNING below) Overview:
With the advent of Experiences Keys we would like to be able to allow scripts being run as part of an experience to force an avatar to sit in a particular location. This feature will be useful in an adventure game scenario where an avatar is forced to sit in a trap so that it may sync its animations with the avatar, or in an amphitheater or classroom situation where a presenter wishes for all the other participants to remain seated. This document replaces the previous Scripted Sits document.
We will add at least one new LSL script function that will force an avatar to sit on a particular prim and make adjustments to the existing llUnSit() function to perform the counter action.
I’ll use an example from the game Obduction™, made by the people that made Myst™. They use this type of ‘forced sit’ in every game they have written. In Obduction there is a rail mounted car-type-machine you click on to ride/drive. Once you click a script takes over. It has the avatar open the car, enter, and sit. I believe this is what is being added to SL scripting, LSL – Linden Scripting Language. Continue reading
This week there was no rollout to the main channel. We did get a new package for the RC channels. All 3 are getting the same package: 16#16.09.14.319788.
The release notes describe it as; Minor internal changes.
The main viewer is now version 22.214.171.1249463. Formerly this version was the Visual Outfits Browser RC viewer. The previous version was: 126.96.36.1998301.
RC Second Life Bento Viewer version 188.8.131.529688 – Last week Bento was running on a project viewer version 184.108.40.2068969. This version is now a RC, Release Candidate, version.
RC Second Life VLC Viewer version 220.127.116.119856 – This version has updated from 18.104.22.1688504. I suspect this version has just added the VOB features and some bug fixes.
There are no project viewers this morning.
We know from various user group meetings there are some changes and improvements in progress. I expect to see a new RC viewer version and possibly a VIVOX project viewer this week. Also, there is a 64-bit viewer in the works. I have no clue when it make make it to Project or RC status.
While it may seem quite, there is stuff happening.
The Lab announced today that the Visual Outfit Browser viewer has moved from RC to main viewer. See: Visual Outfit Browser is Live!
Linden Lab’s Visual Outfit Browser – Sept 2016
I like this feature. I started writing about the VOB Viewer in early July of this year.
New Visual Outfits Browser Project 2016-06-07
Learn more about the feature in the SL Knowledge Base.
Access the feature via your inventory. You’ll see a new tab. (Top yellow arrow.)
Unless you have an image already in inventory you’ll need to upload an image to use… that costs L$10. So, I’ll be particular about which outfits I put into the image catalog.
You probably notice it isn’t purely an alphanumeric sort. It sorts outfits with an image ahead of those without an image. It is alphanumeric in the groups of with-images and without-images.
I’ve written about VOB before. I also expect to see more articles on it now that it has released. It is intuitive to use. So, I don’t see any point in repeating instructions on how to use it. You can search on ‘VOB” or ‘visual outfit browser’ in the upper right to find my articles.
It will be interesting to see if third party viewers make any BIG improvements.
I just getting to where I can use my new computer for most of my daily tasks. I am still researching what aspects of the new computer most affect Second Life™ viewer performance. One of the more effective things one can do is look at data storage speed. Here is what I find.
RAM Disk Performance – New Computer
I used Crystal Disk Mark to measure storage performance on both the opld and new machines.
The above image is the benchmark for my RAM Disk in the new computer. I purchased DataRAM’s RAMDisk software. I devoted 5GB of my 32GB of RAM to a RAM Drive.
It automatically writes the contents of this drive to my Western Digital hard drive at power down. At startup it inserts the data back into the RAM Disk. Continue reading