There was a restart this Tuesday morning. My region restarted about 3 AM SLT. The Grid Status report shows restarts running from 3 AM to 9:19 AM.
Mystical Fae Forest
The main grid channel is running #17.07.11.327548. This change is the Operating System update for the servers. The Lindens say there are no changes to the simulator software in this update. It has taken some work to get the simulators working with this update. The only problem I know about is the broken song boards. It is to do with how HTTP requests are formatted.
He points us to a significant warning now included in the Policy statement.
If you are unsure whether you hold rights to a particular work, or whether the content you are reporting is infringing your legal rights, please consult an attorney before filing a DMCA Notice. Please be aware that under 17 U.S.C. § 512(f), you may be liable for any damages, including costs and attorneys’ fees incurred by us or our users, if you knowingly materially misrepresent that material or activity is infringing.
I agree with Hamlet the purpose is more to scare than actually bite. But, it certainly opens the door for the Lab to go after those filing frivolous DMCA notices.
The server roll this morning was canceled last minute. I think it was the Package on Magnum intended to roll out. The fix was to reduce problems with the system losing connection with the SL back end. But, something in the update was overloading the SL back end. So… next week… maybe.
The Hell`s Heaven 2.0 – 01
The Lindens are unsure what they are going to do for Wednesday’s usual RC updates. The usual deploys thread is mostly useless.
From the Server-Scripting meeting we learn the Lindens are trying to get the package repaired and rolled to an RC channel tomorrow, Wednesday.
Today is Simon Linden’s 10th Rez Day!
BUG-9666 – BUG-100487 – These were brought up in the SS UG meeting asking for new features and data.
The main viewer remains 220.127.116.116593. No change.
Second Life Alex Ivy Viewer version 18.104.22.1687006 – No change.
Second Life Maintenance Viewer version 22.214.171.1247250 – No change.
Second Life Voice Viewer version 126.96.36.1997253 – No change.
Second Life Project 360 Snapshot Viewer version 188.8.131.526743 – No change.
There is work ongoing in the viewer-world. Expect to see a flurry of changes soon.
Strawberry Singh has released a tutorial for those making machinimas using the Firestorm Viewer. You’ll find it here: Second Life Vlogging & Machinima Viewer Tips. It is, of course, a video but. It is backed up with a text version too, good for quick reference. Click the image to jump to YouTube.
Machinima Tips – Click for YouTube
I use both the Firestorm and Linden viewers for capturing video. I do think Firestorm is a better choice for most video capture scenarios. I used the Linden viewer as I better knew how to use its voice controls. As Learn how better to control sound I am moving to Firestorm. But, I was curious how many of the Firestorm features are in the Linden viewers.
As I worked through Singh’s list I found the Linden viewer has pretty much the same controls. But, they are way easier to get to and to use with Firestorm. If this were a ‘features’ contest, I would say Firestorm wins on presentation. Continue reading →
Very short meeting, 20± minutes. Nothing new. Just status updates.
The first subject was the JIRA spamming. For now, the JIRA is locked down, no comments. There is no idea how long it will take to build a spam block.
The Alex Ivy viewer is out as the main viewer. It will update soon as a couple of problems were found. The Lindens are working on the launcher that figures out if it should load the 32 or 64-bit version of the viewer. They are also adding a setting to allow the user to override the automatic detection and force install of one or the other. Continue reading →
The crowd at the Content Creation UG meeting is growing. I think that is mostly due to Medhue live-streaming the meetings.
These meetings are somewhat just small updates on the week-to-week progress the Lindens are making on Server-Side Baking and animated mesh objects, animesh. While there isn’t much new, we are learning more about animesh.
Vir Linden and crew are figuring out how to make animesh work. Group participants are thinking more about how they would like it to work. So, on both sides, the plan is getting more sophisticated. The meetings are interesting.
This week’s video runs about 1hr 8 minutes. I couldn’t hang out after the meeting. But the post-meeting can last an hour. It might go longer, but the Server Beta meeting starts and hour after, so several people leave to make that meeting. Continue reading →