This is coming along nicely. Simon and Oz Linden have started using it in the AGNI grid. You have to have an EEP Viewer to see the change, but, soon the RC viewer will go main and EEP will be an official feature of SL.
At the Server-Scripting UG meeting I arrived using the Firestorm viewer. The sky looked very different.
EEP Sky no EEP Viewer OCt 2018
Using region defaults I got this odd result. At first, I was trying to figure out what I was last doing that messed things up.
Then Simon explained what had changed. Switching over to the EEP Viewer I could see the new sky with a pumpkin moon.
There is no roll to the main channel. Those servers will remain on version #18.09.20.519894.
Also, the RC channels are not getting a roll and will stay on version #18.09.24.519940. They will get a restart.
From the Scripting and Server UG we know the Lindens are expecting the RC version to promote up to the main channel next week. Simon Linden describes it as some needed fixes.
Touched by light
These are infrastructure changes that will likely support future viewer changes.
The UG meeting spent considerable time on region crossings. However, work-wise at the Lab much of the recent effort has been on Operating System upgrades. I am assuming these are taking considerable time because of the effort to plan upgrades for the move to the cloud.
The information is in BUG-214653 – After half-unsit at failed region crossing on vehicle due to network lag, “Unsit” button will not work. Its techy so I won’t try to explain it here. I’ll just say that the problem is in how the regions talk to each other and stuff getting out of order. Continue reading →
EEP_001 – My landing point 128,128 EEPTesting, ADITI – Nice moon.
The feature is still only working in the preview grid, ADITI, and requires use of a project viewer: Second Life Project EEP Viewer version 184.108.40.2060121. (release notes) You’ll find the download links in Alternate Viewers. This is a bump up from the initial confidential links released only to those participating in the Content Creators’ UG.
EEP_002 – Oh WOW.
This is a PROJECT viewer and thus is more likely to have bugs. So, it is not a viewer for daily use and is a bit risky. Continue reading →
The main channel was updated to version #18.09.20.519894. This version contains code for the Bakes On Mesh feature. None of this update is going to be apparent to users. Sort of infrastructure only changes.
My home region on the main channel did get an update today and shows the above as the running version.
The three RC channels will get version #18.09.24.519940. This is only listed as having ‘Internal Changes’.
I missed the meeting today to have lunch with a friend. So, a bit short on hard news.
Navigator – EVO
The main viewer has upgraded to version 220.127.116.119298. (Release Notes) Code name: Rakomelo. The previous update was in week #34.
There are some new features in this version; in People – Near By you can sort on recent arrivals, fixes group notices so – eliminating the behavior of if I sent one while you are writing one yours would be trashed, new server capabilities for fetching offline IM’s – this is supposed to make delivery more robust, and new capabilities for friend and group actions… So, is this the friends-list-not-sync’ing issue? Not sure… Continue reading →
Lots of interesting news and updates… I’ve combined information from the Third-Party Dev meeting and my regular Tuesday updates. There is normally about two working days between the Third-Party and Server-Scripting meetings. Not much changes in that time. So, I combined them.
The Forum Deploys post says the RC channel roll is to be determined. Rider Linden at the Server-Scripting UG says no RC packages are ready to roll out. We’ll find out Wednesday what actually happens.
He did however, provide a new server package update for EPP on the ADITI side.
He said, “It [EEP server update] will address some validations where FS had much larger ranges of values than the lab did.
I’ve dealt with a cloud speed issue that had annoyed me and I forgot to get in before we sent out the preview.”
Oz Linden at the Friday Third-Party Dev UG announced they will be turning off the UDP Asset Fetch API’s in January. Most viewers no longer use them. But, there may be one or two that do… These API’s do not pass through the CDN servers so are slower and add more load to the region and asset servers.
Simon Linden at the Sever-Scripting UG meeting said the RC roll is still undecided. That wasn’t noted in the Deploys thread. So…
♥♥♥ LTModa Wedding dress photo contest ♥♥♥
I am not sure, but I think the operating system of the simulators and backend machines have been being updated. Some feel this may have affected various HTTP connections. Simon Linden says this update includes lots of low level updates and changes. So, it is possible.
The main viewer is version 18.104.22.1688593, since week #34.
Second Life Animesh Viewer version 22.214.171.1248949 – Last updated in week #35.
Second Life Bugsplat Viewer version 126.96.36.1999462 – Last updated in week #37. Continue reading →
Seems there was a glitch last week. So, this week the RC channels are getting the real version #18.09.04.519319.
To quote from the Deploys thread, “NOTE: The expected version wasn’t updated last Wednesday. The correct version is scheduled to be deployed this week 9/12 (18.09.04.519319).”
In the Server-Scripting UG Simon Linden said, “… there isn’t much server news this week. Our update to the main channel today (9/11) was canceled when we found a minor issue with the version on the RC servers. Those will get updated tomorrow. I don’t think there’s anything visible in those changes.” Continue reading →