Tutorials Clothes

This page contains the articles I’ve written on making clothes.

I’m not a fashion designer. I’m more the seamstress type I suppose. So, the tutorials are about tools and the technical aspect of the images used in making clothes.

Sculpties were the last big change in making clothes in Second Life. The next big change will be some time in 2011 when mesh clothes come to Second Life.

Second Life Mesh Clothing Tutorial

Ashasekayi has made a 6 part video tutorial on making mesh clothes. The tutorial uses Blender 2.49 rather than 2.5x. That is good and bad news. The good news is that Blender 2.49 has been doing a better job of making importable clothes than 2.59. The bad news is everyone is moving to Blender 2.59. Linden Lab is working to fix problems with Blender 2.59 clothes imports and has it mostly fixed. Following are my tips to help get you through the tutorial, avoid some gotchas, and descriptions of each video part’s content.

 

Mesh Clothing Video Tutorial

I suggest you use Blender 2.49 if you plan to follow the tutorial, especially if you are not familiar with 2.59. I started out using Blender 2.59 to follow the videos. It is not too bad. Keyboard shortcuts are mostly the same between 2.4 and 2.5. When I reached the point where I needed to copy bone weights I ran into problems. Over the last couple of days those have been worked out. Read this article and you’ll know how to use 2.59 for the bone weights work. I used Blender 2.49 while I worked through the problems with 2.59. Then redid it using 2.59.

 

More Multi-Chan Hax

Multi-Chan Hax

Multi-Chan Hax - Image 1

I’ve taken some time to play with the multi-chan hax filter. It works, but it is not intuitive. The video tutorial that MistressOfDesign made on faces and socks helps. I think she did an excellent job fitting a lot of information in the time allotted. But, it still leaves things to be figured out.

Multi-Chan Hax Interface

Multi-Chan Hax Interface - Image 2

When you want to make a pair of pants or a top you’ll find you need to know more. I’ve been sorting my way through Multi-Chan Hax (MCH). Below is what I’ve learned so far from starting a top/blouse. One thing I’ve learned is when it comes to making tops MCH is a tool to help you make things, NOT a tool that does everything for you.

If you want to follow along, look at the first tutorial on Multi-Chan Hax that I published and get MCH installed and tested. Also know this is not a Photoshop (PS) tutorial nor a beginner’s tutorial, it’s about MCH. So, I won’t be explaining how to do PS things. I’ll assume you know the basics of image editing and compositing. You’ll have to Google for PS help.

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Multi-Chan Hax

This is neat. If you are a clothes maker in Second Life, you need to know about this way of making clothes. Clair Hartford posted a tutorial on the SL blogrum today.  I think the thing is awesome. I’m excited. If you want to make seamless clothes, this is something you really want to know. This process has been around since 2009 and I’m just now finding out about it. Darn.

 

Dress Making and Color Matching

Showing Prim and Clothes Color Mismatch

There are lots of tutorials on dress making. Yet, one of the things most have left out is color matching between prim clothes and … I guess AV clothes, the clothes one sees in the appearance menu. The image from Meara D shows the problem. Getting the two to match and blend together since Windlight has been a problem. While this may be old news to some of you, I just found it. What The Fug has a tutorial on just this problem. Also known as ‘WeHateWhatYourWearing’ blog. Snarky but fun.

I have loads of tight miniskirts (you know the ones) with a prim panel that does not match. Other prim skirts have the same problem. There is a fix. Even better there is a tutorial See Tinting Prims for Windlight.

There are lots of broken images on the page, at least for me. They are there, they just may not display. You can click most to see the larger image.