There are 4 viewers out. Plus, the main viewer. The Ordered Shout Down RC is looking good. From that I would gather it is the current likely bet for the next promotion. The Maintenance RC is doing OK. The project viewer for EEP has a couple of bugs yet to fix. New employees specializing in graphics now available to work on those. So, hopefully… A Voice RC viewer should be out next week, maybe.
From the Firestorm peeps, the Firestorm release is going fine. No real problems found yet. Adoption is good.
There was a discussion about BoM adoption and use. The opinion seems to be things in the fashion community are still way disorganized.
If you are looking for people that blog, vlog, or photograph Second Life then you just hit found the pot at the end of the rainbow, Ballot for the 2019 Bloggie Awards. The ballot is 38 pages of categorized URLs.
Voting is open until Oct 19, 2019. But, you have to vote in every category… tedious… before you can submit any vote.
Also included is ‘best’ at photo-friendly. So, if you are looking for places that provide interesting backgrounds and gorgeous scenery this is a handy list. Continue reading →
Blender 2.80 released a few weeks back. I am waiting for AvaStar to update before seriously trying to use it. And now I see a version 2.81 is planned for release in November 2019.
Blender Nation is doing a series of articles and videos that show the planned new features in 2.81. Look for the Blender development watch.
Photoshop updated and added new features recently. See What New? There is nothing that will be earthshattering for Second Life™ designers. There are features that will make those into SL Photography happy.
My experience point is with GA.EG’s Jennifer head. The rest is hearsay. So, you’ve been warned.
Every Time I Breathe I Take You In
There is a significant problem, IMO, taking the current Bento Mesh Heads into BoM compatibility. As the pre-BoM Bento Heads provide considerable control over makeup, at least GA.EG does, and I see no simple way to provide that control to the system layer style of makeup, I expect little change as BoM capability is added to Bento Mesh Heads.
Thus, the simple change is to add the ability to add BoM skin to a Bento-Head. GA.EG does that with an applier. A new head could be made that has BoM built-in. But, would it still provide a choice of applier or BoM skin? The applier does. A new head would have to add scripting to provide the choice. I find script weight already a problem.
I love the Slink Redux body because it reduces my script load by about 2MB. A BoM-Head that increases script load seems counterproductive. Continue reading →
The bug is BUG-227526 – Issue with compiled experiences being lost when a script is copied in-world.
The Shrek Ears Thing
If you used Places Pages in 2017 then you noticed a problem back then. They were suddenly gone. Seems a developer ran a clear & reset script on the live database of Place Pages. Then they found out the database’s backups (plural) were scrambled.
The result was the database could not be restored. That data was gone. So, Place Pages had to be rebuilt by the page owner. It also meant ALL the SL backups were tested to make sure they would work if needed.
It was purely human error. A bummer. But, I bring it up now because from it we learned about Shrek Ears in the Linden offices. You’ve likely seen the movie or at least the trailer so you know what Shrek’s ears look like. But what they mean in Linden circles is unique and SL lore now. The full story is here, “Re-experience the fun of customizing your Place Page!” A Tale of Oops from Ops. Check it out to learn what the Shrek Ears thing is about. Then you’ll understand why some Lindens were recently wearing Shrek Ears… the recent problem with Experience scripts. Continue reading →
Ever wonder how the SL travel and places blogs find those awesome places?
It seems the Blogger & Vlogger Network has a list of them. (here) They also have a form one can fill out to add to the list. So, they find these places when people stumble-on or otherwise find them and add them to the list.
Only those who dream learn to fly
The list is titled Photogenic, Rezzable Sims. Rezzable? My first thought was griefers will LOVE this list. However, many of the locations require membership in a group to get rez-rights and a number of those groups have a Join Fee. About 20 of the 37 locations are listed as free. If there is a cost it is referenced in the listing. They also have the region’s maturity rating, PG, Moderate, and Adult. Nine are rated Adult, but not all 9 are hook-up places. And even those that are, look good.
The list apparently has some age. Several of the links landed me at places other than the obvious intended landing point but the correct region. However, a couple of regions were gone or repurposed.
I found Backdrop Cove (Map URL) in the list. Got some pictures. This place is not as crowded as Backdrop City. So, posing and setup was nicer. Also, you can rez stuff without having to join a group. They use a 60-minute return. It is a moderate region and the pose and animation stuff I saw was PG. Donations are appreciated. Please help out. Continue reading →
I’m late getting this news out as I have been playing with my new Slink BoM version of the Physique body. I posted that article yesterday.
Last Friday’s Third-Party Devs’ UG meeting lasted 30 min. Oz Linden wasn’t there and most of the usual crowd wasn’t there. Vir Linden facilitated the meeting. There was not much in the way of ‘new’ news.
Vir spoke about the BoM viewer being planned to ship Monday, which it did – 6.3.0, and the updated documentation for BoM. With the limited attendance, there was little information on when third-party viewers will adopt the feature and release BoM capable viewers. None of the FS programmers were around. So, for now, it is ‘wait and see’.
BoM Viewer Comparison
Any viewer that does not support BoM will not show avatars using BoM correctly. So, serious adoption of BoM will wait on Firestorm’s next release.
I have no doubt that a Firestorm BoM viewer is in testing, but, no one has said so. If there are no bugs found then I would expect a new release of Firestorm in the next 4 to 6 weeks, possibly sooner. The last update was about 6 weeks ago. The FS Team gets blowback if they release updates too often. It is a grouchy bunch of users on Firestorm… Yes, I do happen to use FS… So, I can’t predict what they’ll do update-wise.
New Project Viewer Musadine – This is the Animesh modify version. See below for more information. Continue reading →
At the Server and Scripting UG meeting, Simon Linden tells us there are several server updates in the pipeline. This means we are likely to see a steady series of updates rolling out.
Oz Linden tells us that soon the server Release Notes will be moving to the new release notes system now used by the viewer’s release notes. Not everyone is happy about that. But, release notes are being moved out of the Wiki.
N552 Family Breakfast
The SL Wiki has an update planned. When asked if the SL Wiki was to be phased out, Oz replied, “[2019/08/20 12:07] Oz Linden: if I proposed killing the wiki, there a[re] Lindens who would show up with pitchforks…rest assured that it is well defended.
One of our background-priority projects that is getting some attention is updating the wiki software, actually … no predictions when that might happen, but Someday™”
So, the wiki is to remain.
There is and has been some discussion about some way of adding script cost… something like Land Impact. The idea is to push people to write more efficient scripts and to wear fewer of them. Rider tells us that is a BIG project and unlikely to happen any time soon. Plus, it is only a popular idea with landowners.
Slink @ Hair Fair – See the announcement here. The hair Slink made available at the fair has an interesting coloring HUD. Lots of coloring control. Continue reading →
Busy week for me in RL. I’m behind. MIssed the Topless Cruise. We do have interesting news.
We had the first Content Creators’ meeting in a couple of weeks. Vir Linden gave us a little information on what came up in the Linden Summit Meeting held in Massecuites a couple of weeks ago.
The ARCTan project is being set at a priority such that we will likely see work resuming on it this quarter.
EEP and BoM are hopefully to soon release. Vir is on BoM now. There are a few bugs blocking the release of each. EEP has some performance issues and problems with various graphics cards. BoM has good overall performance. But shadows and alphas still have some render problems.
Also, there should be a new Animesh Project Viewer out soon. This will have the Phase II stuff, animesh customization. There will be LSL stuff to play with.
Dirt Sim 421 is the server-side of the viewer on ADITI that works with this coming Animesh Viewer. Continue reading →