Second Life Third Party Dev news

In week 26 the Third Party Developers’ meeting ran 47 minutes. As it is a holiday weekend in the USA many of the regular attenders were not there. But, we did get some good information and lots of dates, which is unusual. So, this gives us a good guide for what is coming and when.

Weekly Fitmesh Finds & I'm up for auction!

Weekly Fitmesh Finds & I’m up for auction!


Second Life Inventory Message Viewer version – This RC viewer is almost certain to see a Tuesday promotion to the main viewer.  Continue reading

Second Life News 2016 w25


There is no roll to the main channel this week.



There is a Wednesday roll out. The RC channels Blue Steal and La Tigre are getting the same maintenance package, I think. Caleb is clear. I had to read the version numbers to decide. While Magnum is getting a new package with the same version number as Blue and Tigre.

This package has Minor internal changes and Tool Tip/Constant text fixes.

PS: Fix for BUG-18251BUG-10979, and a cosmetic fix for Bento attachment points, per Simon Linden.

PPS: One crash fix, and some anti-griefing stuff.

PPPS: The griefing fix is changing ways the region works to try and stay running when attacked. Simon Linden: no, it’s nothing externally visible.

Continue reading

Second Life Server Beta 2016 w24

Well yay! I made it into the ADITI grid. The last couple of weeks there has been a problem logging into ADITI. Enough so that it has been a common question in the SL Forum ANSWERS section and a topic in various in-world groups.

The subject even came up in the Project Bento Meeting. The Lindens there, several, did not know there was a problem. They assured us it was not intentional. But, a couple of people had logged into ADITI prior to coming to the Bento meeting. Afterward I logged in for the Beta Server meeting. So, the problems may be over…

The video is just a look at the group meeting.  Continue reading

Second Life: Project Bento Update 2016 w22

May be the universe is trying to tell me something… I had a heck of a time getting to the UG meeting again this week. I was logging into ADITI early, only to find out the meeting had moved to AGNI. Logging into AGNI I got a message that my voice chat could not be connected to the voice server. O.O

After 30+ minutes of trying I finally got voice working. Still I have most of the meeting in this video. The first 30 minutes is a mix of video and stills none of which is in sync with the voice. Things come back together at about the 30 minute mark.

Fortunately Aki Shichiroji was recording voice. She was late getting to the altered meeting location and missed the first 10 minutes or so. So, maybe it’s not just me. Whatever, she gave me a copy and I used the first 20+ minutes or so that I missed. You can see Aki sitting on a dragon in the video.

The first 10 minutes or so of the meeting is missing. I am hoping Inara has it. I don’t see it posted yet.

I started noticing a viewer render problem at about the 32 minutes in (TM32). I wasn’t sure what was happening. Only Bento avatars with lots of bone displacement and weighting to the new bones are demonstrating the problem. So the horses and dragon are the prime examples in my video.

Talking to Whirly Fizzel clued me to BUG-10991[Bento] Mesh rigged to the new joints either partly disappears, collapses or melts when viewing that avatar as an imposter. So, if you need a work-around check the steps to reproduce the glitch and then do the opposite, which would basically be turn off avatar impostors.