Second Life: What Viewer Statistics?

If you have ever pressed Ctrl-Shift-1 to reveal the Viewer Statistics panel and wondered what all the stuff means, there is a good explanation of the items in the panel over at the Firestorm Viewer Wiki. See: Firestorm Viewer Statistics. Almost the same information is available in the SL Wiki: Viewer help: Statistics.

Network Transfer Rate Comparison

I think on both sites they have simplified the text for the less techy users. I think that is a bad idea, as the people looking for explanations of how the items in the panel work are likely tech savvy.

The first four items listed on the pages are the source of a lot of confusion; FPS, Bandwidth, Lost Packets, and Ping. So, I’ll provide a bit more information. Continue reading

Climate: NASA Temperature Adjustments

For NASA warming is a $2± billion a year business, from a $200 billion a year budget. There has been no government money for any climate study that does not include warming for the last 20 (?) years. The NASA budget is currently being decided by the US House of Representatives. The Senate has had their say passing a NASA bill: S.442.

What should you tell your representative? Spend more? Less? Close NASA Earth Sciences (ES)? Save ES?

You’ll find the information about what the House is doing in the House’s appropriations bill, a continuing measure as Pres. Obama stopped preparing a Federal budget for submission to and approval by Congress as required by US Law years ago. We now stagger from financial crisis to crisis.

A point in deciding what to tell your representative would be to look at the facts of what NASA ES has been doing. Francis Menton has been publishing a series of articles detailing just that. Francis’ latest (14th) article is about how NASA has been adjusting the temperatures from a weather observatory near his home located at Falls Village (Town of Canaan), Connecticut. It is worth reading before deciding.

Second Life: Using YouTube for Media

YouTube is a fun site and offers lots of handy features. When we start to build things in Second Life ™ we run into some challenges. YouTube gives us some help.

Nkechi

Nkechi

See: YouTube Embedded Players and Player Parameters. As you scroll down the page you’ll eventually find the commands to add to a URL to get the video player to do what you want.

There are people that have figured out lots of tricks that can be done with the YouTube player. For instance, see: 10 YouTube URL Tricks You Should Know About.

Second Life: Performance Changing

As the Second Life™ system advances more of the content will be transferred to the viewer by HTTP protocol. This takes load from UDP and the region server-simulators and moves it to the Content Delivery Network (CDN).

Shadow Puppets!

Shadow Puppets!

We expect some degree of region performance improvement, especially in crowded regions with lots of avatars. But, there may be a cost for those on slow Internet connections. It is hard to estimate the impact on those with slow connections. But, there are things they can do if they see performance degrade. Continue reading

NASA Refocused?

You may not realize that US$1.9 billion of NASA’s 2016 budget (US19+ billion) was going to climate study. If my sources can be believed. The 2017 NASA Transition Authorization Act (S. 442 – link) supposedly reallocates the funding. Figuring out exactly how is unclear, at least to me. But, the words ‘climate’ and ‘weather’ do not appear in the text of the bill. Nor are all dollars assigned a place other than NASA.

Following this bill gets bit confusing. Sen. Ted Cruz introduced a bill prepared in the Obama days: S.3346 – National Aeronautics and Space Administration Transition Authorization Act of 2016. It got tabled as the 114th session of Congress (2015-16) ran out of time. Continue reading

Sansar: Opening to ALL — soon…

Ben Lang at Road to VR has written: ‘Sansar’ Will Open to All in First Half of 2017 with a New Approach to Virtual Worlds.

Ben repeats the Lab’s emphasis that Sansar is NOT Second Life 2. Ben explains the Second Life (SL) was a single large persistent world. He never mentions that SL was originally intended to be a virtual world platform for game prototyping. Users changed that idea.

Sansar on Road to VR

Sansar is explained as being a platform more than a virtual world. Sound familiar? Go back and read some of the 2004 to 2008 promotional information.

Ebbe Altberg, CEO Linden Lab and director of Sansar, says the Lab never decided if SL was for developers or users. That has changed in Sansar. It is for developers and developers will deal with attracting users… right. Continue reading