VR News 2017 w30

Oculus is pushing updates. A beta update is available allowing a user to combine their Oculus and Steam games in one library. That will be handy.

VR User Case

As it is now I have problems getting Stream VR working on my Gear VR. It does not like the Gear VR’s controller. So, I’ll have to get the Beta and see if it relieves the problem. My hope is because Gear VR and the Oculus store are integrated that will carry over to Steam games in the library.

Get More information from Road to VR, Oculus 1.17 Update Will Let You Launch SteamVR Apps From Oculus Home.

Kokua Viewer – End Times

The Kokua viewer is mostly maintained and build by Nicky Perian. Nicky at 75 is sort of retiring from viewer development. This will likely leave Kokua Viewer without a driving force.

Nicky has posted this information on the Kokua blog, Path forward.

Paths

If you are into building viewers, this is an opportunity to head up the project. It will need a new lead developer.

In the meantime, Nicky plans to add in the Alex Ivy 64-bit upgrade. But, during the remaining time Nicky spends with the project until may be October 2017, he will drop RLV support.

I suspect dropping RLV will cost users that use RLV. But, that can’t be helped.

Nicky has been a great contributor to the SL Viewer community. We will miss his contributions. I wish him all the best.

 

More Sansar Video 2017 w30

There is probably a push to hype Sansar as it nears its limited Beta opening. We see these ‘sneak’ preview videos popping up here and there.

In this one, we see a bit of the in-world building.

I think the user interface requiring one to move their body around is a set of lawsuits waiting to happen. Some creative lawyer is going to figure out how to make a claim stick in strict liability states like Califonia. But, we’ll see.

I personally think stubbing your toes, whacking your shins, or cracking your head while using VR is your fault. But, if there is money to be had, someone will find a way and then more people will jump on.

I think the in-world building looks neat. So, I have to brush up on getting my Gear VR to link into my PC’s display and controls.

Second Life News 2017 w30

Servers

My main channel region did not restart today. No roll was planned. The main channel continues to run on version #17.07.11.327548.

"pr!tty Summer 2017 Photo Contest"

“pr!tty Summer 2017 Photo Contest”

Blue Steel and Le Tigre and Magnum are scheduled to update to version #17.07.20.327788 this Wednesday (7/26). It is listed as having ‘Internal Changes’.

Viewers

The main viewer is version 5.0.6.326593. No change.

I’m running version Second Life Release 5.1.0.507412 (64bit) as my main LL Viewer.

Second Life Alex Ivy Viewer version 5.1.0.507412 – This is the version I got because I elected to run RC versions. This is the 64-bit Alex Ivy. The release notes now list 2 or 3 dozen fixes and improvements. The previous version was 5.1.0.507006.

Second Life Maintenance Viewer version 5.0.7.327710 – This one has updated since last week’s 5.0.7.327587.

Second Life Voice Viewer version 5.0.7.327253 – No change.

Second Life Project 360 Snapshot Viewer version 5.1.0.506743 – No change.

Second Life – Lost Password Preparation 

Have you ever lost/forgot your Second Life™ password? I have for my Alts. To recover you can file a ticket and they will send you a password recovery email.

In the email you must do 1 of 3 things.

  • Answer your secret question.
  • Name three people in your friends’ list.
  • List payment amounts made to the Lab.

Avoid being tricky with your secret question answer. You have to remember your answer and spell it correctly. Or… write it down. Duh!

If you haven’t copied down some of your friend’s names, do so now. Misspelled names don’t count.

Purchases… seems your annual US$72 is not an acceptable answer as it is too easy to guess. If I forgot my password every week I might record each payment amount. Otherwise, remembering amounts is way too much trouble. Memory is useless. But, you can look in PayPal and get the payment amounts!

Knowledgebase: account information recovery.

Did Photobucket Just Screw You?

An article about a change over at Photobucket just popped up in my news stream. Seems free Photobucket accounts can no longer embed images… you will have to pay for that privilege.

Photobucket – Stopping embedded image service – 2017

But, are they screwing you? No. They have given us free service for years and can no longer afford to do that. So, they have started charging for their service.

If you were/are a Photobucket (PB) user you probably didn’t worry much when you saw this post in PB’s blog.

At Photobucket, we are committed to providing the best experience and services for all of your photo and image needs. We have updated our Terms of Service, effective June 20, 2017. Please take a moment to review our updated terms and policies as they may affect your account.

Yeah… that’s a big effective warning. NOT! Like everyone reads ToS…

There is a longer more informative post here. Since these articles are not dated it is hard to know how much of the user base’s outrage is real and a response to fake-news. Continue reading

Sansar Perception – How?

Sansar™ is something people are having a problem getting their heads around. Depending on how you use the web and virtual worlds and reality, you’ll likely perceive Sansar differently. You’ll also likely run into problems understanding how others see it and why. So, we still ask, what is Sansar?

Inara has a good analysis up on her blog, SANSAR: Preview 4 And Thoughts On A Wider Reach.

She makes a good point in regard to who is posting about and making videos of their experience in Sansar. For now, it is mostly Second Life creators like Blueberry and Maxwell Graf posting and making the videos.

It is natural these people would make videos showing what they consider important and pertinent. But, they tend to use Sansar just as they use Second Life™. Also, few of these people are web developers. So, the complexities and possibilities of how Sansar will be used mostly elude them.

Consider the web. Initially, most web sites were custom made sites built from scratch. The basic technology was HTML with primitive formatting. Paraphrasing:

[Title – top level – Font: Arial – Style: Bold – Color: Red]Free Sex[end]

Next formatting was improved and simplified… well, the simplified can be debated. This was and is the era of Cascading Style Sheets (CSS). Continue reading