We had rumors for months as to what the next NVIDIA card would be, when it would release, and what it would cost. But, we are getting closer to a possible release. NVIDIA only goes so long before they release a new card. So…
Ray Tracing is a way of rendering a scene. Its big advantage is in rendering very realistic images. For instance, most of an Ikea catalog is made from rendered images that for a long time I thought were RL photos.
The reason it isn’t used so much in games is the cost of rendering the images. So, software like AutoDesk’s AutoCAD use it as real time rendering isn’t needed. The primary task is prototype product images, pictures of products not yet existing in RL. Only within the design process… a computer. Making it more of a snapshot thing than a movie camera.
NVIDIA adding in a Ray Trace feature will being higher quality graphics to more games. Less time will be spent calculating the effect of lights and shadows.
For use in Second Life it isn’t going to be a big plus or even a change. The SL render engine is required to support older systems. So, adding a ray trace feature to the engine is not going to be a high priority, if it is even a consideration.
However, the card will be faster and likely have faster video memory.
The release date is the big rumor. It ranges from July to September 2018.
It also looks like NVIDIA may be the only manufacturer releasing a major video card in 2018. The collection of information available as of June 2nd, 2018 is in this nerdy video.
The TL:DR take away is it will be the best card of 2018 (…is that because it is the ONLY card?), pricy, somewhat faster but no one is for sure, will use the newest GDDR6 VRAM which is in short supply… But, this is only speculation even when based on educated guesses.
From an earlier video we get more specific details and for the visually oriented (aren’t all SL peeps visually oriented?) it is in an easier to compare format. Continue reading →
SL users have suffered from a problem with the NVIDIA driver, a blue colored world. I haven’t seen the problem, except in pictures. Whether you see the problem or not depends on your graphics settings. Having ALM enabled seems to eliminate the problem. So, while I can’t say this new driver version fixes the problem, it is worth a try.
August 2, 2016 Nvidia released their top of the line video card the Titan-X. There is a previous generation Titan-X. To distinguish between the previous gen and the current generation we have to include the architecture descriptor; Maxwell (previous) or Pascal (new).
How much faster is this Titan-X Pascal than the previous one? Almost twice as fast.
A few days ago NVIDIA released the GTX1060. The 1060 is the mid-range video card for gamers. The GTX1080 has been out for some time and it was the top end video graphics card for gamers. Now 25% faster than the 1080 is NVIDIA’s 2016 Titan X (Pascal) Video Card nearing its release date, August 2, 2016. (NowInStock)
2016 Titan X – Coming 8/2/2016
The cost of a GTX1080 is in the US$700 to $800 range. The 2016 Titan X is rumored to have a MSRP of $1,200. That is 50% more in cost for 25% more in performance. Not the most GPU per dollar but, it is fast. For the enthusiast this is sort of like comparing a Geo-Metro to a Farrari using cost per pound (kilogram) or top speed. Incomplete comparison. Continue reading →