Second Life News 2019 Week #17

Since last Thursday my teleporting and crossing to other regions has deteriorated. Then today in the middle of the Server-Scripting User Group my Internet goes down. :/ I get disconnected from Second Life think I got bit by the SL bug. Then can’t relog. My computer can’t find SL… A little more troubleshooting and I realize I can’t go much of anywhere on the Internet. Call COX. They are on it. They know it is down.

Fantasy Faire : The Celestial Plain (1)

Fantasy Faire: The Celestial Plain – 2019

About 30 minutes later I’m back up according to the router diagnostics. But I can’t connect to much of any place. Oh… but my laptop can. It uses the default DNS servers and my Desktop uses Google and OpenDNS free. So, I change the DNS servers my desktop uses and all is great. SL works again and better than it has all this last week. Well dang.

So, are my disconnections from the SL server bugs or my DNS server problems or both? No way to tell.

Servers

This week the Deploys post tells us the usual server rollouts are changing. Monday, no changes. Tuesday RC Le Tigre and RC Blue Steel are to update to version 19.04.22.526534. I can’t find any release notes for this but it is very likely targeting the disconnection problem. On Wednesday the same version may roll to the Magnum and the Main Channel depending on Tuesday’s result. Thursday will depend on what happens Tuesday and Wednesday. Continue reading

Second Life News 2019 w08

We have some news. Nothing too earth-shaking Firestorm did get their Animesh supporting viewer released. EEP server-side is behind expectations by another week. But better to fix before grid-wide release. The third-party dev UG  (YouTube video) was last Friday.

Servers

No roll to the main channel. We are staying on version #19.01.25.523656. They found an issue while the planned to roll version was in RC last week. So, there will be a new RC of this one Wednesday. But the regions reaching two weeks without a restart will be getting a restart.

Take over

Take over

An issue for some has come up. If the regions are restarted at different times their day/night cycle gets out of sync with adjacent regions. When the main grid is restarted for an update all those regions are pretty much in sync for daytime.  Regions that have been restarted at various times for some reason get left out of the two-week no update restart, at least I think that is what is being complained about.

Seems the Lindens are not deliberately trying to do a daylight time sync. It is just however it works out. They consider when daylight happens as up to the region owner. Continue reading

Second Life News 2019 w05

There is no Deploys thread this week. From the Server-Scripting UG we hear,

[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs
[12:06] Simon Linden: We’ll have a new maintenance update in one channel
[12:06] Simon Linden: Another that only has internal changes
[12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward
[12:07] Joe Magarac (animats): The “time is stuck” bug?
[12:07] Simon Linden: exactly Joe
[12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right now

Server-Scripting Meeting

So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.

*Ariel*

*Ariel*

Also, notice:

Scheduled – We will be conducting scheduled maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until 7:00 AM PST. During this time, some residents may experience difficulty rezzing items.

Continue reading

Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

Continue reading

Second Life News 2018 w49

Busy RL. Work, shopping, traffic, border closed…

Servers

There is a deploys post… everything is TBD…

This is the second week for the main channel without an update. So, there will be restarts.

We probably will see an update to the RC and Snack channels. But, one will have to be at the Server-Scripting UG to get any clues.

A Midnight Clear - 03

A Midnight Clear – 03

The word from the meeting is the RC’s are getting an update with internal fixes… Simon Linden says they took out a large amount of logging code dealing with mesh. Like from back in the mesh-development days. Now that mesh mostly works, the logging is not needed.

Voice is a problem over on ADITI. They are working on that. The fix is in the pipeline.

There is some new code for region crossings. This code will limit the ‘prediction’ calcs and hopefully, reduce rubber banding. Simon doesn’t know which release will have that code. So, we likely won’t see this code until after the holidays.  Continue reading

Second Life News 2018 w45 Election Day

Busy with RL last week and looks like this week. The Adobe updates that screwed things are not helping.

Costa Bella 4: Fountain

Costa Bella 4: Fountain

Servers

The main channel is getting an update to version #18.10.25.521081. This version is apparently the same as last week’s version 18.10.19.520868, but with some fixes to the logging. That version was all Internal Changes.

Blue Steel and Le Tigre will update to version #18.11.01.521328, listed as about Land impact/streaming costs

Magnum gets version #18.11.01.521329, with Logging improvements and land impact/streaming costs

From the Server-Scripting UG I hear the Snack Channel will get an EEP update. Continue reading

Second Life News 2018 w43

Servers

A roll was made to the main channel Tuesday, #18.10.04.520268. All internal fixes.

The three RC channels and Snack also got updates, #18.10.19.520868 for Blue Steel. Le Tigre and Magnum were not ‘determined’ as to which version they would get. Snack is getting an EEP update, 18.10.19.520844 (?).

vers....

vers….  (Cloudbreak)

There was some mix up in which version of EEP was going out. Some little glitch in operations gave Rider Linden an opportunity to get a newer version of EEP on Snack. So, the 520844 version is probably not the version rolling out. That the region Denby (URL) is running Second Life RC Snack 18.10.20.520891, is a good indication 520891 is the version actually rolled. With the EEP viewer you can see EEP on the main grid.

The fun stuff is still over on the Preview Grid, ADITI. Continue reading

Second Life News 2018 w40

Servers

The main channel was updated to version #18.09.20.519894. This version contains code for the Bakes On Mesh feature. None of this update is going to be apparent to users. Sort of infrastructure only changes.

My home region on the main channel did get an update today and shows the above as the running version.

The three RC channels will get version #18.09.24.519940. This is only listed as having ‘Internal Changes’.

I missed the meeting today to have lunch with a friend. So, a bit short on hard news.

Navigator - EVO

Navigator – EVO

Viewers

The main viewer has upgraded to version 5.1.9.519298. (Release Notes) Code name: Rakomelo. The previous update was in week #34.

There are some new features in this version; in People – Near By you can sort on recent arrivals, fixes group notices so – eliminating the behavior of if I sent one while you are writing one yours would be trashed, new server capabilities for fetching offline IM’s – this is supposed to make delivery more robust, and new capabilities for friend and group actions… So, is this the friends-list-not-sync’ing issue? Not sure… Continue reading