October 2026 brought steady progress on simulator stability and new capabilities, the advancement of the 26.5 viewer release candidate with chat modernization and game-controller support, and a major Firestorm release. Grid operations remained stable with routine restarts and minor maintenance. Work continued on Lua/SLua scripting, region-crossing improvements, and anti-spam measures in group chat. The default official viewer stayed at the 26.4 series throughout the month.
I did run into 3 region restarts this month. Not on a Tuesday or Wednesday as I would expect. But odd days, a Friday and Saturday. This is unusual. Since I haven’t got caught in an unexpected region restart for over a year. So, I am not at all sure the grid is ‘more’ stable.

Official SL Platform Updates
Early to mid-October: The Nectarine simulator update (code version 2026-09-28.36457939353) reached the main channel around October 13, becoming grid-wide. It included bug fixes for avatars sliding on moving platforms, attached scripts in no-script parcels at elevation, intermittent voice issues after server restarts, heavy-script framerate regressions, and some crash modes. Features included a reworked LSL Game Control system (new permission and functions such as llGetGameControlMode, llGetGameControlModeAxes, and llGetGameControlModeButtons) plus new llGetObjectDetails constants (OBJECT_VOLUME_DETECT and OBJECT_LOCKED). Some earlier zero-coding changes were reverted to avoid malformed UDP packets. Known issues remained around certain game-control event handling.




