Second Life News 2019 w10

This is a repost. It seems to have poofed shortly after I first posted it.

We have some news… March 1 was the Third-Party Dev meeting. It ran 57 minutes… but, there was

Servers

Problems continue on the server-front. No updates on the main or RC channels. These problems are holding up viewer releases. EAM, EEP, and BoM are all waiting for server-backend stuff to update.

Any region that has run longer than 10 days will get a restart.

The server update that kills inventory UDP fetching is also held up until the server problems are solved. Actually, lots of stuff is delayed as people are pulled to work on the servers. Continue reading

Second Life News w/3rd Party Dev Meeting 2019 w03 & 4

There is news. Everyone has been back to work long enough post-holiday for things to be getting completed. So, changes are in progress. I am behind, again. So, I’m just getting this converted from my notes to something readable.

Servers

We did get a Deploy post, appearing Tuesday afternoon.

The Rainforest Photo Contest, Entry # 2

The Rainforest Photo Contest, Entry # 2

The main channel updates to version #19.01.09.523003. This version is listed as having logging collecting data to build a baseline performance measure. Also, more internal logging.

My empirical take is things have degraded. But, without some objective measure that is only an opinion. As I started flying a complex Shergood helicopter in July 2018 my perception of region reliability has likely changed. But, my observation of what happens when crossing region boundaries is more factual.

Using the Firestorm Viewer, I have the option to cross regions in two ways. The default is to cross using the basic viewer prediction of what should happen for a smoother appearing crossing. The other is sort of stop-action crossing. (Preferences->Move & View->Movement->Movement at region crossing: Predict or Stop)

Continue reading

Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

Continue reading

Second Life News 2018 w23

From the Third-Party Dev UG meeting June 1, 2018 we have some news. Plus, the usual stuff.

Severs

The main channel moves up to version #18.05.25.515749. This version includes;

  • Added server-side support for an upcoming capability to deliver estate information to estate owners and managers
  • Internal fixes

Once the Estate Tools improvements are added to the viewer, the tools will be live. The improvements are mostly about easier editing of ban lists.

KCK Harvy Dress – Bad Girls Region

The three RC channels get version #18.05.30.515812. This version has a few user visible changes;

  • Additional work to support localized Abuse Report categories
  • Shaved a few nanoseconds off a check for each object update, as part of ongoing performance improvements
  • Stopped logging a trivial message
  • Internal fixes

Not long ago we were teased with information that not all ‘internal fixes’ are security things. Some are to support SL15B surprises. Continue reading

Second Life News 2018 w22

Monday was a US holiday, Memorial Day. So, today is the Lab’s first workday this week. As of 10 AM SLT this morning there is no Deploy post. But, there is some HOT new news today. See the Other News section.

From the Server-Scripting meeting, Simon Linden: Let’s see … for server news, we had a rollback last week of the RC channels for a bug.  I think there was a post somewhere about that. We’re going to have updates out tomorrow that have that fixed … and possibly another release that has a few other items in it.  It’s all internal changes, as far as I know.

Concrete studied under orange light - 3

Concrete studied under orange light – 3

Viewers

Second Life Love Me Render Viewer version 5.1.5.515528 – This an update from the previous version 5.1.4.514788 released in week #16.

Second Life Maintenance Viewer version 5.1.5.515527 – Last updated in week #21.

Second Life Project 360 Snapshot Viewer version 5.1.3.513006 – Last updated in week #10.

Second Life Project Animesh Viewer version 5.1.4.515420 – Released week #16.

Second Life Project Bakes On Mesh Viewer version 5.1.3.513936 – Last updated in week #14.  Continue reading

Second Life News 2018 w19

Servers

The main channel updated to version #18.04.30.515008, this is the version that hopefully improves… not fixes, region crossings. Specifically, “Updates to simulator communication protocols aimed at improving region crossings and teleports.”

Blue Steel, Le Tigre, and Magnum all get the #18.05.07.515224 version. This is the version preparing for the name change feature by adding scripting functions to LSL.

New LSL Functions:

Seems some regions are getting two restarts today. I suspect that is somewhat common.

It's your move, pawn.

It’s your move, pawn.

Simon Linden tells us, “…the servers are now doing a better job tracking all the attachments and objects you may be sitting on [when crossing a region].   The goal is to know when the region thinks that’s all done, and the viewer acknowledges it.  If that doesn’t happen, it can do better fixing itContinue reading

Second Life News 2018 w12

Servers

The main channel gets a restart but no update. It remains on version #18.02.12.512536, which rolled out the end of February.

My region restarted 3/13, so it hasn’t restarted this week, at least as of 11:30 Am SLT.

Steel Magnolia

Steel Magnolia

Blue Steel will update to #18.03.17.513365. Internal fixes…

Le Tigre and Magnum update to #18.03.14.513292. Internal fixes, logging to help diagnose an issue with in-world HTTP servers returning HTTP 503 (BUG-214702), adds a new capability to request IMs that were delivered to the requesting agent while the agent was offline, and adds a new capability to request the most up to date list of abuse report categories.

These ‘adds’ will require a viewer that can use them. Which I assume is somewhere in the QA pipeline. Continue reading

Second Life News 2017 w/32

Servers

Corrections made 8/9

The main channel was updated with version #17.07.27.327933 this morning, Tuesday. Last week the main channel was running version #17.07.11.327548. Both of these are listed as having “internal changes”. Geek-speak for changing data reporting, debugging, and performance information… usually.

Street at sunset

Street at sunset

Blue Steel, Le Tigre, and Magnum were supposed to update to #17.07.27.327933 tomorrow, Wednesday. But, Simon tells us that isn’t going to happen. There probably won’t be a restart as they restarted with last week’s update. The Lindens try to restart regions once every two-weeks even if there is no planned update.

No big problem, but enough of one the Lindens decided to hold the RC update back. It had to do with regions names not being applied correctly in the restart, so they never appeared to come online.

The Deploys thread is dying. There is very little discussion or information to be gleaned from reading the posts. They are basically a day, time, and link to release notes. So, I suspect fewer people are reading the posts. I expect the posts to go away at some point. Continue reading