We have a Deploys post this week. It says there is no roll to the main channel this week.
The RC channels Blue Steel, Le Tigre, and Magnum will al roll to version #18.06.06.516064.
The changes are similar to an earlier version of the package;
Additional work to support localized Abuse Report categories
Shaved a few nanoseconds off a check for each object update, as part of ongoing performance improvements
Stopped logging a trivial message
Additional Internal fixes
We’ve seen the RC channels ‘un-roll’ the next day a couple of times. So, we can hope this one sticks.
There is work on vehicle region crossing problems. A recent change antidotally seems to have made fast crossings better and slow crossings worse. No quantitative data to evaluate on… Continue reading →
Monday was a US holiday, Memorial Day. So, today is the Lab’s first workday this week. As of 10 AM SLT this morning there is no Deploy post. But, there is some HOT new news today. See the Other News section.
From the Server-Scripting meeting, Simon Linden: Let’s see … for server news, we had a rollback last week of the RC channels for a bug. I think there was a post somewhere about that. We’re going to have updates out tomorrow that have that fixed … and possibly another release that has a few other items in it. It’s all internal changes, as far as I know.
Concrete studied under orange light – 3
Second Life Love Me Render Viewer version 126.96.36.1995528 – This an update from the previous version188.8.131.524788 released in week #16.
Second Life Maintenance Viewer version 184.108.40.2065527 – Last updated in week #21.
Second Life Project 360 Snapshot Viewer version 220.127.116.113006 – Last updated in week #10.
Second Life Project Animesh Viewer version 18.104.22.1685420 – Released week #16.
Second Life Project Bakes On Mesh Viewer version 22.214.171.1243936 – Last updated in week #14. Continue reading →
The main channel got a roll. And there is a Deploys post. So, version #18.05.07.515224 is now on the main channel. This is the one that adds the new LSL functions for the coming name change.
Blue Steel, Le Tigre, and Magnum are all to be determined. If nothing rolls out, all main grid regions will be running the same version. Or we might see something roll to the RC channels. Continue reading →
The main channel updated to version #18.04.30.515008, this is the version that hopefully improves… not fixes, region crossings. Specifically, “Updates to simulator communication protocols aimed at improving region crossings and teleports.”
Blue Steel, Le Tigre, and Magnum all get the #18.05.07.515224 version. This is the version preparing for the name change feature by adding scripting functions to LSL.
Seems some regions are getting two restarts today. I suspect that is somewhat common.
It’s your move, pawn.
Simon Linden tells us, “…the servers are now doing a better job tracking all the attachments and objects you may be sitting on [when crossing a region]. The goal is to know when the region thinks that’s all done, and the viewer acknowledges it. If that doesn’t happen, it can do better fixing it. Continue reading →
From the Server and Scripting UG we hear about more region crossing work. Simon Linden is doing some work on crossings. BUG-214653 – After half-unsit at failed region crossing on vehicle due to network lag, “Unsit” button will not work.
Crossing regions at speed… fast cars, planes, boats, and motorcycles, have a big problem. I was recently testing an Apolon helicopter. Great fun. But, region crossings are an annoyance. Continue reading →
Le Tigre and Magnum update to #18.03.14.513292. Internal fixes, logging to help diagnose an issue with in-world HTTP servers returning HTTP 503 (BUG-214702), adds a new capability to request IMs that were delivered to the requesting agent while the agent was offline, and adds a new capability to request the most up to date list of abuse report categories.
These ‘adds’ will require a viewer that can use them. Which I assume is somewhere in the QA pipeline. Continue reading →
The last few days we have had some people complaining about login issues. I’m one of them. But, the problem is so erratic and apparently random I can’t put any useful information in a JIRA.
This morning there was some issue with logins. Only 17,000+ were on when I logged in at 10:45 Am SLT. On my trackers next update, 19,000+ were on. That 17k is an extraordinarily small number. The low for the day is about 7,000… but it may have been zero. My tracker only grabs data every 10 minutes. A lot can happen in the computer world and RL in 10 minutes.
Lauressa – Close-up
I currently show 3,000 to 2,000 people logging in every 10 minutes. This is indicative of some grid wide problem.
Status only says they are investigating intermittent login issues.
Update 11:00 AM SLT – Seems the problem is a DDOS attack. See Unscheduled DDoS. This is not a Linden Lab specific attack. Early indications, often wrong, suggest it is possibly an attack on America. I would not be surprised to trace it back to North Korea. They will likely react to the sanctions just placed on the Democratic People’s Republic of Korea. So, appease them now and face a nuclear attack later or deal with them now?
Did you know the average duration of a mass shooting is three minutes? What is the response time of the police in your neighborhood, to your sports arena, movie theater, or school? Continue reading →