From the Third Party Developers’ meeting last Friday we got some news. Not much from the Linden side. I am often wondering if there is really so little for them to talk about in regard to Second Life™ or if the community is wearing them down and they are talking less as a defense. We have been down that road before.
RC Second Life Project Oculus Rift Viewer version 18.104.22.1685296 – This view is often left behind. Oz describes it as being ‘preempted’. They have more important things to do and spend time on those rather than updating this version. I suspect few people are using this version as the Oculus type headsets it is designed for are not yet in retail release. Continue reading →
Niran has a new release out.Black Dragon Viewer – Update 22.214.171.124. This viewer fixes 3 annoying problems. A crash from a texture error, broken Volumetric Lighting direction control, and a Sound Preference not working.
Yes some of the chat servers have been having troubles in the last few days. I’ve been looking into that … the code running there isn’t super new, and the outages might be timed with some of those [hardware update] restarts.
In any case, there is an update soon for the chat servers, and already another in the pipeline.
Photo Shoot w/Mr. S
This week there are no rolls for either the main channel or RC channels. Next week is a no change week. So, I expect no roll outs that week either.
We can expect tweaking to the CDN system. This week whatever they are doing that requires multiple restarts is ongoing.
The main reason for no updates is the hardware updating requiring the restarts scheduled for this week. Estimating time for any individual update or the group is difficult as Simon says, “We also have to actually open up the server box and look inside to see if it needs an update, so it’s random how long each one takes.
This shouldn’t do anything grid-wide, aside from extra region restarts.” Continue reading →
There is a new article up on the Firestorm Viewer site. See: Be Careful What You Wish For. I can read a lot into the article. That doesn’t mean I have it right. The things I am pretty sure of follow.
We have known for some time that the FS Team planned a viewer release for November. It seems the release date is sliding. I am guessing Jessica is feeling pressure or anticipating blowback from users when the release goes out and thus posted the article. We know from her own words blogging is not a thing she really enjoys. Thus we can assume something is motivating the post.
Jessica is explaining the difficulties of releasing a viewer and deciding what is and is not going to be in this release. Her estimated release date is ‘a few weeks’… the word ‘few’ is ambiguous. Dictionaries define ‘few’ as a small number of things. As examples they give 2 to 5. But, in my family 2 to 5 was a ‘couple of’ and ‘a few’ was closer to 10. We have no way to know what ‘few’ means to Jessica. But, I suspect this puts a viewer release nearer to the end of November and possibly into December. Continue reading →
The Group Ban Viewer has been promoted to the main viewer: 3.7.13 (292225). The release notes are here. So, if you own a group and have problem people, you can ban them and they will not be able to get back in.
Otherwise there are no changes to the Linden Lab viewer line up.
Warbug @ Landing Field – 2014
A beta version of the Dolphin Viewer is out, 126.96.36.199369. There is no new information on what is in this viewer. I assume this is just a bug fixed version of the July release.
If I understand correctly, this version is using the render engine from the SL Viewer 3.5. That would mean the engine is Materials Capable.
There are bug fixes that deal with mesh objects download and rigged mesh causing crashes. Memory problem detection has been improved, meaning less crashes. Also changes for more efficient use of memory. FMOD Ex has been updated, this has to do with sound other than voice.
There is an experimental version of the viewer: 188.8.131.52 that includes Materials support from SL Viewer code version 3.6 and the Mesh Deformer. This version should have those features enabled on both OpenSim and SL grids.
Scroll down the blog page to find the 1.26.9 Experimental download.