Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

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Second Life News   #51

Servers

The main grid was to get version #18.12.05.522294 on Tuesday 12/18. My region did not get a restart. The last restart was 12/4 and my home region is running this version. So… wasup?

The three RC channels updated to version #18.12.03.522210 Wednesday.

The RC Snack channel is said to be running an EEP version 18.12.14.522551.

At the Server-Scripting UG meeting, there was some discussion of how the coming ability to change avatar names might work. It quickly becomes obvious that third-party service providers need someway to ID avatars with changing names. Think ‘redelivery terminals’.

It was noted that the new LSL functions for Animesh are not included in the Wiki LSL documentation. Oops. The Lindens are looking to get that fixed.

One of the server updates seems to be causing people to disconnect. This is more of a problem in ADITI. If you are seeing the problem let the Lindens know which region and what date and time.

No UG meetings until January 8thContinue reading

Second Life News 2018 w49

Busy RL. Work, shopping, traffic, border closed…

Servers

There is a deploys post… everything is TBD…

This is the second week for the main channel without an update. So, there will be restarts.

We probably will see an update to the RC and Snack channels. But, one will have to be at the Server-Scripting UG to get any clues.

A Midnight Clear - 03

A Midnight Clear – 03

The word from the meeting is the RC’s are getting an update with internal fixes… Simon Linden says they took out a large amount of logging code dealing with mesh. Like from back in the mesh-development days. Now that mesh mostly works, the logging is not needed.

Voice is a problem over on ADITI. They are working on that. The fix is in the pipeline.

There is some new code for region crossings. This code will limit the ‘prediction’ calcs and hopefully, reduce rubber banding. Simon doesn’t know which release will have that code. So, we likely won’t see this code until after the holidays.  Continue reading

Second Life News 2018 w47

Adobe is killing me… Premiere Pro 2019 is SSOoooOOoo messed up. I keep hoping for a follow-up update to fix it.

So, I have a little time to keep up with SL while I wait on them and try to think up workarounds that won’t require big chunks of my time.

Servers

It is Monday about noon as I start writing. No Deploys thread post. Maybe later?

rewrite the stars

Updating on Tuesday from the Server Scripting UG meeting, still no forum post on the deploys.

The main channel was updated this morning (Tuesday) according to Simon Linden. My region restart meter should my main channel home region was restarted. It is running #18.11.09.521593.

The main and RC channels are all supposedly running the same version today. There are no more updates this week but there are some planned for the first days of December… per Simon.

We are approaching a series of no-change-windows… So, not much will be happening. Because of Thanksgiving in the USA, there are no Thursday or Friday UG meetings.

In the first week of December, we should see a new LSL function: llReplaceAgentEnvironment. This function only runs from an Experience enabled script… meaning it has to be part of an Experience. Continue reading

Second Life News 2018 w42

Servers

Mazidox Linden says there is no roll to the main channel this week. The channel will stay on version #18.09.20.519894.

All three RC channels will update Wednesday to version #18.10.04.520268. The changes are listed as Internal Changes.

Clocks

Clocks

Viewers

The main viewer is still version 5.1.9.519298, released in week #40.

Second Life Animesh Viewer version 6.0.0.520211 – Updated in week #41.

Second Life Bugsplat Viewer version 5.1.9.519462 – Last updated in week #37.

Second Life EAM Viewer version 5.2.0.520057 – Moved from Project Viewer to RC in week #40.

Second Life Love Me Render Viewer version 5.1.8.518751 – Released in week #34.

Second Life Maintenance Viewer version 5.1.10.520444 – The previous version released in week #34. This is new this week.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in week #10. The back-burner version…

Second Life Project Bakes On Mesh Viewer version 5.1.9.519785 – Last update week #39.

Second Life Project EEP Viewer version 5.1.10.520475 – First appeared in SL RC Viewers week #41.

Continue reading

Second Life News 2018 w/#35

Servers

Yesterday I couldn’t make the user group meeting, RL lunch meeting. So, I’m relying on Inara’s coverage and the Deploys thread for what came out in that meeting.

Searching for Light in the darkness

Searching for Light in the darkness

There was no roll planned for the main channel. My main channel home region did not get a restart. It continues to run version #18.08.10.518612.

AFAIK, the RC channels did restart all updating to version #18.08.24.519036. This is some backend change needed to get the new land auction system working. Continue reading

Second Life News 2018 week #33

We have a bit of news. Most of the interesting stuff I covered yesterday reporting on the 3rd-party Dev meeting. We have new viewer stuff too.

And finally Winter with its bitin' whinin wind and all the land will be mantled with snow

And finally Winter with its bitin’ whinin wind and all the land will be mantled with snow

Posted in Second Life Commerce Merchants Group:

2018-08-10T11:52:23.546-07:00

[11:10] Grid Status Update: Rolling Restarts Main Channel Roll: Scheduled – We will be performing rolling restarts for regions on the main Second Life Server channel on Tuesday, August 14th, beginning at approximately 3:00 AM PDT. Please refrain from rezzing no copy objects and remember to save all builds. Please check this blog for updates.

2018-08-13T11:09:33.169-07:00

[11:13] Grid Status Update: Rolling Restarts RC Channel Roll: Scheduled – We will be performing rolling restarts for regions on the Magnum, Blue Steel, and Le Tigre RC server channels beginning at approximately 7:00 AM PDT on Wednesday, August 15th, 2018. Please refrain from rezzing no-copy objects, and remember to save all builds. Please check this blog for updates.

2018-08-13T11:12:12.296-07:00

[11:19] Grid Status Update: Scheduled Second Life Maintenance: Scheduled – On Wednesday, August 15th, we will be undergoing scheduled maintenance to Second Life starting at 6AM PDT. During this time, residents may be logged off and will not be able to log in until maintenance is complete. Please keep an eye on this blog for updates.

So, we have some down time ahead. Early Monday morning there was a previous bit of planned down time.  Continue reading

Second Life News 2018 w28

Holiday is over. Lindens are mostly back to work and the no-change-window is open. Things are updating again.

Servers

The main channel stays on version #18.06.14.516450. However, regions in the main channel are getting restarts. My home region in the main channel restarted Tuesday morning.

# ♥536

# ♥536

Blue Steel and Magnum will get a Wednesday update to version #18.07.03.517389.

  • Additional Internal tweaks
  • Animesh Support

Le Tigre will roll to version #18.06.22.516968. This is an updated Animesh version.

I thought the Le Tigre version would be the Animesh code with the updates from the current main channel version. I wasn’t too sure sure about that… Fortunately Simon Linden explained it at the Server-Scripting UG.

Continue reading