Second Life News 2019 w21

I am behind this week. Too many fun things to do and work keeps interfering with my life. However, there is some interesting stuff happening.

Servers

Well… no Deploys post this week. However, the main channel and I think RC channels got updates.

Flickr Down – Sad… no pretty picture today.

Second Life Server 19.05.10.527185 – Main channel – Internal Fixes – Fixed EEP Regressions. I think the regressions are the things that broke when the other thing got fixed… Whatever, they are sorting it out.

The RC’s as of Thursday looked like this: Continue reading

Second Life News 2019 w11

Something messed up in the blog. Seems the site got a roll back. Week 10 disappeared… not sure how long it was even up. Oh well…

So, I have reposted week 10 news in the previous article.

Comic-Style - Learning how...

Comic-Style – Learning how…

Servers

No server Deploy post as of Tuesday morning. There is a 16-hour old post this morning in last week’s that says no rolls this week… So, I guess no rolls.

OH… WAIT… The post appeared just after noon.

Main channel no roll. Remains on #19.01.25.523656.

Blue Steel and Le Tigre roll to version #19.03.07.525089. The changes are Internal Fixes (shocker) and fixes to EEP.

Magnum gets version #19.01.25.523656. Just Internal Fixes.

I am seeing a few more people post about being logged off at 15 to 20 minutes. Some European people are dealing with huge packet loss. Russians are protesting Putin’s isolating the Russian Internet net from the rest of the world. Many thought it impossible. But China has done it, Google is helping. So, it looks like Putin will do it.

There is an ongoing thing with region owners notice less available script time. An investigation is on the Lindens to do list after EEP rolls out. Continue reading

Second Life News 2019 w09

Servers

Updates were planned. A problem was discovered last minute and neither the main or RC channels updated. Simon Linden explained at the Server-Scripting UG Tuesday. The Deploys post now reflects that change of plans.

[2019/02/26 12:02]  Simon Linden: Let’s see … well, for server news, our update this morning got cancelled by another last-minute problem we discovered

[2019/02/26 12:03]  Simon Linden: That stops tomorrows updates as well, but I believe we’re planning on doing restarts of all the regions on the RC channels

[2019/02/26 12:03]  Simon Linden: … and I’m working with another colleague as we speak helping to sort that issue out

[2019/02/26 12:04]  Simon Linden: That’s my excitement for the week, so the table is open for topics or discussion

One of the things to happen with the planned update was a channel with the UDP API disabled. This would test viewers to see if they were in some way still dependent on the UDP API. Those developing viewers or if you want to test can visit Mesh Sandbox 3 in Aditi. It has the planned update running.

You're only here for a short visit. Don't hurry. Don't worry.

You’re only here for a short visit. Don’t hurry. Don’t worry.

Some experimenting with whether or not their viewer is UDP dependent or not have seen some odd behavior. Whirly Fizzle did some testing and reports here.

It seems you inventory will load, the list. But you cannot fetch any of the assets.

So, Firestorm 5.0.7 users have about a week left before that viewer is totally crippled and then soon blocked. Update early. Avoid problems. Continue reading

Second Life News 2019 w08

We have some news. Nothing too earth-shaking Firestorm did get their Animesh supporting viewer released. EEP server-side is behind expectations by another week. But better to fix before grid-wide release. The third-party dev UG  (YouTube video) was last Friday.

Servers

No roll to the main channel. We are staying on version #19.01.25.523656. They found an issue while the planned to roll version was in RC last week. So, there will be a new RC of this one Wednesday. But the regions reaching two weeks without a restart will be getting a restart.

Take over

Take over

An issue for some has come up. If the regions are restarted at different times their day/night cycle gets out of sync with adjacent regions. When the main grid is restarted for an update all those regions are pretty much in sync for daytime.  Regions that have been restarted at various times for some reason get left out of the two-week no update restart, at least I think that is what is being complained about.

Seems the Lindens are not deliberately trying to do a daylight time sync. It is just however it works out. They consider when daylight happens as up to the region owner. Continue reading

Second Life News + 3rd Party 2019 w05 and 06

The third-party Dev UG meeting was short and griefed. The video is here. Pantera Północy, the videographer, edited most of the griefing out. Annoying.

Servers

The main channel got an update, #19.01.25.523656. Has logging to gather baseline information on simulator performance in various areas of interest and additional internal logging. So, they are now getting data from the majority of the grid.

N383 What To Wear

What To Wear

If you drive, fly, or sail now would be a good week to be active. Of course, Tuesday afternoon is a good day to drive, fly, or sail as the most regions have just been restarted.

Continue reading

Second Life News 2019 w05

There is no Deploys thread this week. From the Server-Scripting UG we hear,

[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs
[12:06] Simon Linden: We’ll have a new maintenance update in one channel
[12:06] Simon Linden: Another that only has internal changes
[12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward
[12:07] Joe Magarac (animats): The “time is stuck” bug?
[12:07] Simon Linden: exactly Joe
[12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right now

Server-Scripting Meeting

So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.

*Ariel*

*Ariel*

Also, notice:

Scheduled – We will be conducting scheduled maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until 7:00 AM PST. During this time, some residents may experience difficulty rezzing items.

Continue reading

Second Life News 2018 w38

Servers

The main channel has updated to version #18.09.04.519319, labeled a change in logging.

The RC channels remain running the same version, #18.09.04.519319.

Simon Linden at the Sever-Scripting UG meeting said the RC roll is still undecided. That wasn’t noted in the Deploys thread. So…

♥♥♥ LTModa Wedding dress photo contest ♥♥♥

♥♥♥ LTModa Wedding dress photo contest ♥♥♥

I am not sure, but I think the operating system of the simulators and backend machines have been being updated. Some feel this may have affected various HTTP connections. Simon Linden says this update includes lots of low level updates and changes. So, it is possible.

Viewers

The main viewer is version 5.1.8.518593, since week #34.

Second Life Animesh Viewer version 6.0.0.518949 – Last updated in week #35.

Second Life Bugsplat Viewer version 5.1.9.519462 – Last updated in week #37. Continue reading

Second Life News 2018 w23

From the Third-Party Dev UG meeting June 1, 2018 we have some news. Plus, the usual stuff.

Severs

The main channel moves up to version #18.05.25.515749. This version includes;

  • Added server-side support for an upcoming capability to deliver estate information to estate owners and managers
  • Internal fixes

Once the Estate Tools improvements are added to the viewer, the tools will be live. The improvements are mostly about easier editing of ban lists.

KCK Harvy Dress – Bad Girls Region

The three RC channels get version #18.05.30.515812. This version has a few user visible changes;

  • Additional work to support localized Abuse Report categories
  • Shaved a few nanoseconds off a check for each object update, as part of ongoing performance improvements
  • Stopped logging a trivial message
  • Internal fixes

Not long ago we were teased with information that not all ‘internal fixes’ are security things. Some are to support SL15B surprises. Continue reading