Seems the system had a problem last week. There is a discussion about it on SLUniverse. After a restart, people were getting stuff returned like crazy. It is hard to know how wide spread the problem may have been. Few people are writing anything Google can find.
People are reporting stores jumping from 40 Land Impact (LI) to 400 LI. No small problem. Continue reading →
I thought we would be in the no change window all this week. But, the Lindens have decided to roll last week’s RC update to the main channel… or they automated the forum posting like they did the status reports… naw.
♥ Believe in the Magic of Christmas ♥
The package rolling to the main channel is listed as having ‘improved internal server logging’. So, it makes sense to me that there is little likelihood of new bugs being introduced by adding and changing logging features. The week in testing probably revealed no performance change problems for this package. So, why not roll it out? Continue reading →
I don’t cover the Third-Party Viewers as much as I used to. I think Project Bento is a change that will make any viewer without Bento capability obsolete. Some Third Party Viewers are already Bento capable. Here is what I have found.
…and I may have made mistakes about which viewer does and doesn’t have Bento capability. If you see one please correct me. Continue reading →
Marine has released another couple of updates to the RLV viewer, 2.9.19 and 126.96.36.199. Also, there are some recommended changes to RLV itself. Marine has added some additional commands to the RLV process. See: RLV 2.9.19.
RLV = Restrained Love Viewer, formerly Restrained Life Viewer. But Linden Lab® thought that use of the word Life in the name infringed on or put at risk their Second Life™ trademark. So, they pushed on those developing RLV and it changed.
RLV training in the Adult Hub
What RLV is, is a set of tools built into a viewer that extends what we can do with Second Life™. The RLV capable viewers have a way for users to program/control each other’s viewers. Just as the Lab’s Advanced Experience Tools (AET) allow a programmer to; attach a HUD to your viewer, teleport your avatar, and do other things without the normal user interaction. So too, RLV allows a programmer to do similar things with your viewer and avatar. The difference between AET and RLV is in the flavor and amount of control the user gives to a third party. Continue reading →