Well, good things come to an end. Yesterday BlackRose Dayafter and Connor Monaron posted that development of the viewer is ending. For them this is a good life change. See their post: Everything good must come to an end!
It is generally sad to see a developer discontinue a viewer. In this case they are going traveling. Looks to be fun. Best wishes.
AUSTIN TATE has written an article on how to use VorpX with Second Life and OpenSim to get a VR view. See: Second Life and OpenSim in VR using VorpX.
Sounds fun and reasonable, US$40.
The Kokua-4.0.2 viewer updated March 29. Since then there have been significant updates to the SL Viewers. The Kokua blog has posted about the new additions and the status of their 4.0.5 viewer and made a request for testers to help as they bring Kokua up to date. See: Kokua project status update and request of testers.
L’Etre Blogger Search [Aura Foxtrot]
Current Download: Download Kokua_4_0_2_38137_i686 (53.6 MB)
The, I guess, RC version of Kokua (4.0.5) has the HTTP update, all the items in the Maintenance update, and the fixes and new features in the Quick Graphics update. Plus they have made an RLV version and NO-RLV version of Kokua. Continue reading
No Blogger Illuminati
No Secret Bloggers Club… Really!!! Honest! See: Exclusive – There Is No Secret Second Life Bloggers Club
I think this is funny. There are people that are friends with various members of the development community, Linden and third party. It isn’t so much that developers help out their friends more than others as it is familiarity with a person allows you tell when they are up to something or holding something back. That is a sign to start digging.
Often we know a new shinny is coming because people start clamming up. Continue reading
If you play in OpenSim you probably know this name or, at least, you should. Justin is one of the movers and shakers in the OpenSim community. Hypergrid Business ran an article on his taking a new job that will require enough of his time he is relinquishing most of his OpenSim duties.
He will be missed. See: Admired leader leaves OpenSim for bio research.
I don’t see many tutorials about rigging mesh for OpenSim. But, Hypergrid Business has a new one. See: Quick mesh rigging how-to. Of course the procedure will work for Second Life too. But, this is for ‘rigged’ mesh only, not fitted mesh.
-. InnocEnce .- by Perhaps Twine, on Flickr
While they use the Machinimatrix base avatar, you do not need AvaStar. However, not having AvaStar means using the parts of the model included for working with fitted mesh is awkward and not at all intuitive.
I haven’t played in OpenSim since OSGrid crashed. So, I am not sure whether or not we can use fitted mesh in OpenSim. So, this tutorial is more than adequate for most of those making clothes in OpenSim.
Hypergrid Business keeps many of us up to date on happenings in the OpenSim side of virtual worlds. They currently have an article up on expansion and contraction in the OpenSim worlds: Regions, grids hit new record highs.
Garden Party by Gorba McMahon, on Flickr
It is a good headline. In the first paragraph Maria, author, points out that active users on public grids fell by 909 to 30,000. So, even though I consider Maria a bit of a fan-girl for OpenSim, I consider her reporting accurate enough to give us the good and bad news. Continue reading
Hypergrid Business has an article up on Linden Lab restricting use of the Linden dollar in other virtual worlds, OpenSim. See: Linden Labs halts use of Linden Dollars in other virtual worlds.
Money II by Jozef Purdes, on Flickr
I doubt this is a competitive thing. L$ incurs a legal liability for the Lab. They have to be able to show the government where those dollars are going. This is a measure of the government trying to control currency and thereby control crime.
If your into philosophy and have read the Federalist Papers, then the fallacy of trying to control crime this way is probably apparent. But, it gives the government more control and feeds the bureaucratic and politicians addiction to power.
Whatever the reason, the reality is L$ are now going to be restricted to Second Life. Expect to see their current use in various places disappearing.