The planned roll out to the main channel (leaving us running #19.01.25.523656) was canceled due to a bug in the logging. So, no restart to the main channel. Main channel regions got a restart last week.
The Deploy notice was posted Monday and revised Tuesday. So, if you are confused, it is because of late breaking changes.
Blue Steel and Le Tigre will update to #19.02.08.524296. This includes the EEP feature, which is to being installed in more regions fo broader testing.
The third-party Dev UG meeting was short and griefed. The
video is here. Pantera
Północy, the videographer, edited most of the griefing out. Annoying.
The main channel got an update, #19.01.25.523656. Has logging to gather baseline
information on simulator performance in various areas of interest and additional
internal logging. So, they are now getting data from the majority of the grid.
What To Wear
If you drive, fly, or sail now would be a good week to be active. Of course, Tuesday afternoon is a good day to drive, fly, or sail as the most regions have just been restarted.
There is no Deploys thread this week. From the
Server-Scripting UG we hear,
[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs [12:06] Simon Linden: We’ll have a new maintenance update in one channel [12:06] Simon Linden: Another that only has internal changes [12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward [12:07] Joe Magarac (animats): The “time is stuck” bug? [12:07] Simon Linden: exactly Joe [12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right nowServer-Scripting Meeting
So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.
Scheduled – We will be conducting scheduled
maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until
7:00 AM PST. During this time, some residents may experience difficulty rezzing items.
There is news. Everyone has been back to work long enough post-holiday
for things to be getting completed. So, changes are in progress. I am behind,
again. So, I’m just getting this converted from my notes to something readable.
We did get a Deploy post, appearing Tuesday afternoon.
The Rainforest Photo Contest, Entry # 2
The main channel
updates to version #19.01.09.523003. This version is listed as having logging
collecting data to build a baseline performance measure. Also, more internal
My empirical take is things have degraded. But, without some
objective measure that is only an opinion. As I started flying a complex Shergood
helicopter in July 2018 my perception of region reliability has likely changed.
But, my observation of what happens when crossing region boundaries is more
Using the Firestorm Viewer, I have the option to cross
regions in two ways. The default is to cross using the basic viewer prediction
of what should happen for a smoother appearing crossing. The other is sort of
stop-action crossing. (Preferences->Move
& View->Movement->Movement at region crossing: Predict or Stop)
We are back… The Lindens are back at it… Not much has happened. But soon…
There was no planned update to the main channel. But main channel regions were restarted, at least mine was. It is running version Second Life Server 18.12.05.522294 the same as it has for the last 3 weeks.
Blue Steel is to update to version #19.01.03.522821. This version has additional logging for capturing various region performance criteria. I’ve been noticing a change in performance and region crossing behavior… degrading… I try to do some flying after the Tuesday restarts. Now it isn’t making much difference whether there has been a restart or not. Still lots of problems.
Le Tigre and Magnum will get an update to version #18.12.05.522294. This version has changes to the voice service. Recent DDoS attacks on DNS servers have been causing problems for voice users. So, there may be some improvements to get around messed up DNS.
The Server-Scripting UG was talking about Animesh and Pathfinding. We will start to see more use of Pathfinding as NPCs (non-player character) become more popular. Since Pathfinding hasn’t been in heavy use it has been a low priority for the Lindens. So, there are some known problems and pending bug reports. Those becoming more of a problem now that animesh is out. Continue reading →
HappyNewYear! I wish you all the best for the coming year and may all your region crossings always work perfectly.
Servers & Viewers
Tuesday is the normal update day for main channels servers. It is a US Holiday… pretty much a holiday in all of Western Culture. So, there are no updates, probably this week. Nor are there the usual user group meetings. So, there is little to report this week. So, this article is mostly a place marker in my line of update notes.
The last Deploy post is dated 12/17/2018.
The main channel is running Second Life Server 18.12.05.522294.
Second Life RC BlueSteel 18.12.05.522294 is currently running.
Second Life RC LeTigre 18.12.05.522294 is currently running.
Second Life RC Magnum 18.12.05.522294 is currently running.
Main/default Linden Viewer 188.8.131.522263 – Last updated 2018 week #50.
Second Life Bugsplat Viewer version 184.108.40.2062614
Second Life EAM Viewer version 220.127.116.112564 – Last updated 2018 week #51.
Second Life Love Me Render Viewer version 18.104.22.1682531 – Last updated in week #50.
Second Life Project 360 Snapshot Viewer version 22.214.171.1245934 – Last updated in 2018 week #10
Second Life Project Bakes On Mesh Viewer version 126.96.36.1992127 – Last updated in week #50.
Second Life Project EEP Viewer version 188.8.131.522550 – Last updated in week #51.
The RC Snack channel is said to be running an EEP version 184.108.40.2062551.
At the Server-Scripting UG meeting, there was some discussion of how the coming ability to change avatar names might work. It quickly becomes obvious that third-party service providers need someway to ID avatars with changing names. Think ‘redelivery terminals’.
It was noted that the new LSL functions for Animesh are not included in the Wiki LSL documentation. Oops. The Lindens are looking to get that fixed.
One of the server updates seems to be causing people to disconnect. This is more of a problem in ADITI. If you are seeing the problem let the Lindens know which region and what date and time.