I enjoy looking through the images appearing on Flickr. Also, in a few threads in the Second Life™ Forum. One of the more fun threads that just popped up is My photo has a 97.7% chance of being awesome. Of course it does…
We can blame or congratulate Bree Giffen for starting the thread. Patch Linden has gotten in the thread, proving Lindens do have a sense of humor.
So… am I cute? Well, I’m not overwhelming the A.I.
The point of EveryPixel.com is to evaluate images using A.I., Artificial Intelligence. As you scroll through the SL Forum thread you realize it is either a stupid A.I. or using a different criteria than we do for our appreciation of images in threads like How does your avatar look today ? and The VaNiTy ThReAd. The Every Pixel site does explain what they are evaluating on. Part of the rating and apparently a significant part is the technical aspects of the image; contrast, vibrance, composition… Continue reading →
Recently there have been a number of articles about the shape and size of avatars and things related. Penny Patton has been on about how camera position affects our perception of size in SL for years. Now the Lab is preparing to support her altered camera position settings. Plus, she has written articles on avatar size and the effect it has on everything else in Second Life™.
This image is the work of Luc Viatour – https://Lucnix.be
I’ve written a number of articles on the same and similar subjects. Several pointing to Penny’s articles and expanding on the subjects. Continue reading →
I like playing with photography in Second Life… second to dressing up and teasing others… well, maybe dressing up and shopping more than teasing. But, I’m often snapping pictures in SL, whatever I’m doing. Those pictures which I think are good enough, just fun, or show off a new thing I’ve learned, make to Flickr.
Dee Dee Deepdene – April 2017
On Flickr, I look around to see what others are doing. This is where the hot, amazing, and gorgeous comes in. Here I’ll show you some of the photographer-artists I’ve come across. Of course, these are ones I like. I use no objective standard. It’s just what touches, thrills, or wow’s me.
I do in a small measure consider the number of fav’s an image gets when deciding if it is great or I just my really liking it. But, I’ve seen some awesome images with almost no views or fav’s. So, the number of fav’s represents a mix of popularity and marketing. How many people see the image? Is the artist talented and understands social media well enough to promote an image?
The following images are not completely safe for work, no XXX, but some are definitely erotic. Continue reading →
I keep looking for ways to find great photos of Second Life™ in Flickr. I am slowly learning how to find artists I have no clue exist.
Regrets in a lost world
I’ve been trying to see how one sees the new images in groups I have joined. I’ve Googled and dug through the Flickr HELP. No joy. People seem to think it is not possible. May be those that know how think it so basic everyone knows. Continue reading →
Interesting… A friend asked me to post this press release. I’ve seen bits of information about the festival floating around the net. If you are into machinima, check it out.
Issued: December 18 2015
Rahimah Rasith, Lit Up Festival Online.
UWA Challenge Machinima Stars Commissioned for Lit Up Festival in Singapore
As a virtual door closes a real life one has opened for the top three winners of the final University of Western Australia Machinima Challenge VIII. The diversely talented machinima makers have each been offered a commission to create something for a cutting edge live literature digital arts festival in Singapore.
Kobuk Farshore, Tutsy Navarathna and the third-placed team of Lilia Artis and Haveit Aeon will collaborate with the Writers Centre, Singapore and its seven year old flagship festival .
The lucky artists may also get to travel to the tech hub of South-East Asia in November 2016 for the launch of their new films.
“This will depend on funding, but we hope they can come and give talks, workshops and participate in panel discussions on the relationship between virtual art and the real word.”
She went on to say that the machinima makers will hopefully get to meet up in person with their Singapore collaborator Chris Mooney-Singh who is providing original material for the three projects. In SL he is better known as Singh Albatros, back in world after a long spell having completed a doctorate in Creative Writing from Monash University in Australia.
Ms Rasith also went on to say that the Writers Centre, Singapore, a non profit organisation was glad to support SL artists in world and out world.
“In a sense we feel we have been passed the torch by Art Challenge director Jay Jay Zifanwe and the University of Western Australia.”
“Its a creative alliance. Following UWA’s lead we hope to execute other in world events and stream them live to Facebook,” she added.
More information can be found at:
Second Life is part of a presentation at the Burlington Performing Arts CentreI (Burlington ON, L7S 1T7). The performance calendar describes it this way:
Tottering Biped @ Burlington Performing Arts Centre – Oct 2015
The online virtual world of ‘Second Life’ stretches thousands of kilometers and millions of visitors. While searching for her lost sister, Jessica struggles to find out what – and who – are real. Life and its double are at stake in this multi-media exploration of loss in the digital age. The Second Life was devised by the company through workshops with light, movement, and text over a four-year period. The Second Life explores the increasingly fluid relationship between the real, the digital and the spiritual.
I am fascinated with Second Life images appearing on Flickr. Many are strictly artistic, others erotic, many pornographic, and most just pictures. I’ve noticed some of the fashion blogs have very talented people doing the art, but how to categorize those images is debatable. While commercial art is still an art form there are the elitists that look down on anything that cannot be classed as fine art. Some going so far is to eliminate photography from the field. My thinking is there is nothing that says people have to be sane or even rational, especially when it comes to taste.
Some like to use what I’ll call mood images in their promotional/commercial art that I think really increase the visual impact. I find it as artistic as any fine art and debatably more challenging to create as one must achieve multiple goals. I am impressed when I see people creating, basically, ads that I would class as art. Others are making promotional material that shows their products in purely functional ways with beauty is barely a consideration. That doesn’t mean that work isn’t artistic, at least for me, I just see other art as more. Continue reading →
I’m not an avid reader of the magazine. In fact this is the first time I’ve even looked at an issue. I see people posting about it in various places. But, I’ve never seen anything that intrigued me to look at it. But, I recently saw some architectural images on Flickr that were amazing. I thought they were Blender renderings. But, as best I can tell they were made in SL and possibly Photoshop’d, but even Blender images get Photoshop’d.
So, when I noticed this issue has a section on Architectural Art in SL and on Huckleberry Hax, a writer. Those two items were enough to get me to click and check it out.
The magazine covers art in Second Life™. It is more about art and where to see it than it is about displaying art in the pages of the magazine.
The images of the architectural art are less than I hoped for. I’ve seen better images in Flickr. However, this is likely just because of the image quality used in the magazine, which may be why it is more about where to find art than trying to show it to you. So, the article points to this work of art in Second Life named: Angel Manor by Kaya Angel. Continue reading →