I was reading a thread in the forum where the Opening Post (OP) was asking how to deal with scripts. They went somewhere and found out they were wearing too many scripts and were threatened with ejection. Been there done that… it’s been awhile.
About Land – Script Info – Firestorm
Of course, there are the devices that will tell you your script weight. (Weight Scale – free) These generally provide an aggregate weight leaving you to try and figure out which scripts are heavy and lite.
However, the viewer has features you can use to make life easier. In ABOUT LAND (FS: World->Parcel Details – LL: World->About Land) there is a button (bottom-left) labeled Script Info. That pens a panel with the tabs; REGION and AVATAR. (see image) You can see it lists the script weight for each scripted item you are wearing.
You can also right click the ground and select ABOUT LAND.
Strawberry Singh has posted a nice tutorial on YouTube and her blog. It runs 26 minutes. The video is simple, complete, and well done. I’ll link you to her current challenge where there is a link to the video. The challenge is a bit of fun and incentive to learn how to stream Second Life™.
Strawberry’s Video Challenge
I did find that my OBS (18.0.1 Windows 64-bit) is a bit different than Strawberry’s (18.0.1 64-bit Mac?).
If you haven’t seen the term ‘vlogging’ it is blogging using video. Medhue Simoni is doing an almost daily (8 or ( AM SLT) video tutorial on Second Life modeling and animation. I suppose we could call the tutorials his vlog. See: Medhue channel. The channel has 4,000+ subscribers.
Strawberry’s Vlogging Challenge is here. You can compare her videos and Medhue’s. Strawberry gives away that she has notes and a script for her video in the OBS tutorial as she flips from primary to her secondary screen with the script. Continue reading →
Controlling the image you have for a background in Flickr is a bit trick. I found it frustrating the last time I changed my background. I tried to sort it out again, as I wanted a new background. I did find a sizing that works.
Flickr Background Image Size
The complication in sizing this image is from Flickr needing to resize the image on the fly to fit various screens. Below a certain size, they stop displaying the image. My Android Samsung S5 is an example (I don’t use the Flickr app) of where it isn’t displayed. However, they do display the image on my iPad.
Flickr on iPad Screen
Whether profile or landscape, the iPad uses a 1024 x 768 display of the web page. Flickr does not resize (respond to the change) as you change from profile to landscape. At least my old iPad doesn’t. Continue reading →
I suspect most Second Life people know about Flickr. Lots of SL peeps use Flickr. However, I suspect few know how to find the awesome art that is appearing every day. I know it has taken me some time to realize how to find the awesome art.
There are people that mention artists and give you their names, Hamlet at New World Notes often features an artist. I do from time to time. Other bloggers do too. But, waiting on us to reveal those you think are awesome could be tedious. So, how do you find awesome Flickr artists to follow? Continue reading →
Making stockings for the Classic and Slink legs has some challenges. One is understanding how to get a straight edge at the top of the stocking. I’ll explain some of the oddities between Second Life™, Photoshop, Blender, Classic and Slink.
Classic UV Map: Slink and Classic
The frustrating oddity is dealing with avatar templates. Slink and Classic are not compatible, close but a problem.
In the image, look in the ‘A’ section, there is a copy of one of the Robin Woods templates made for the Classic Avatar. I’ve used Photoshop 3D to paint some lines on it.
If you have drawn a straight line across the 2D template assuming it will appear straight on the avatar, think again. I knew it wouldn’t work as I’ve experimented before. Continue reading →
There are things I had for my classic avatar that I can’t find for my mesh avatar. There are some classic stockings that had great lacy tops and topped out at just the right place on my legs for my mini and mid-thigh skirts. I’ve not found similar stockings for my mesh body. So, I am making them.
There is a lot to learn. The Appliers are simple enough, but one does have to figure them out. See my tutorial for making Slink Hand’s nails. It isn’t difficult. But, it is different.
Next is the challenge of using Photoshop to make the textures. I once used Multi-Chan Hax to handle the SL Avatar UV Map Seams… But, that is 2011 tech and I haven’t tried it in PS CC 2017.
I have PS CC 2017 with a 3D capability. It can paint across the UV Seams in 3D mode. Easy… sure…
However, PS 3D is NOT intuitive. I am tempted to say Blender is more intuitive than Photoshop’s 3D. So, I’ve been going through tutorials and watching videos. They never seem to answer the questions I have or solve the problems I am running into.
But, I did find one that I think is way helpful. So, here it is.
The CrazyBump normal maker talked about in the video is a US$99 retail app. There is a demo video on the site. It is impressive. The site is VERY small, almost nothing to read. If you an analytic personality, it isn’t enough.
However, CrazyBump has been around for a while. I first downloaded it in 2013, v12. It is now version 122.