Second Life News 2018 w22

Monday was a US holiday, Memorial Day. So, today is the Lab’s first workday this week. As of 10 AM SLT this morning there is no Deploy post. But, there is some HOT new news today. See the Other News section.

From the Server-Scripting meeting, Simon Linden: Let’s see … for server news, we had a rollback last week of the RC channels for a bug.  I think there was a post somewhere about that. We’re going to have updates out tomorrow that have that fixed … and possibly another release that has a few other items in it.  It’s all internal changes, as far as I know.

Concrete studied under orange light - 3

Concrete studied under orange light – 3

Viewers

Second Life Love Me Render Viewer version 5.1.5.515528 – This an update from the previous version 5.1.4.514788 released in week #16.

Second Life Maintenance Viewer version 5.1.5.515527 – Last updated in week #21.

Second Life Project 360 Snapshot Viewer version 5.1.3.513006 – Last updated in week #10.

Second Life Project Animesh Viewer version 5.1.4.515420 – Released week #16.

Second Life Project Bakes On Mesh Viewer version 5.1.3.513936 – Last updated in week #14.  Continue reading

Second Life News 2018 w19

Servers

The main channel updated to version #18.04.30.515008, this is the version that hopefully improves… not fixes, region crossings. Specifically, “Updates to simulator communication protocols aimed at improving region crossings and teleports.”

Blue Steel, Le Tigre, and Magnum all get the #18.05.07.515224 version. This is the version preparing for the name change feature by adding scripting functions to LSL.

New LSL Functions:

Seems some regions are getting two restarts today. I suspect that is somewhat common.

It's your move, pawn.

It’s your move, pawn.

Simon Linden tells us, “…the servers are now doing a better job tracking all the attachments and objects you may be sitting on [when crossing a region].   The goal is to know when the region thinks that’s all done, and the viewer acknowledges it.  If that doesn’t happen, it can do better fixing itContinue reading

Second Life News 2018 w12

Servers

The main channel gets a restart but no update. It remains on version #18.02.12.512536, which rolled out the end of February.

My region restarted 3/13, so it hasn’t restarted this week, at least as of 11:30 Am SLT.

Steel Magnolia

Steel Magnolia

Blue Steel will update to #18.03.17.513365. Internal fixes…

Le Tigre and Magnum update to #18.03.14.513292. Internal fixes, logging to help diagnose an issue with in-world HTTP servers returning HTTP 503 (BUG-214702), adds a new capability to request IMs that were delivered to the requesting agent while the agent was offline, and adds a new capability to request the most up to date list of abuse report categories.

These ‘adds’ will require a viewer that can use them. Which I assume is somewhere in the QA pipeline. Continue reading

Second Life News 2017 w/32

Servers

Corrections made 8/9

The main channel was updated with version #17.07.27.327933 this morning, Tuesday. Last week the main channel was running version #17.07.11.327548. Both of these are listed as having “internal changes”. Geek-speak for changing data reporting, debugging, and performance information… usually.

Street at sunset

Street at sunset

Blue Steel, Le Tigre, and Magnum were supposed to update to #17.07.27.327933 tomorrow, Wednesday. But, Simon tells us that isn’t going to happen. There probably won’t be a restart as they restarted with last week’s update. The Lindens try to restart regions once every two-weeks even if there is no planned update.

No big problem, but enough of one the Lindens decided to hold the RC update back. It had to do with regions names not being applied correctly in the restart, so they never appeared to come online.

The Deploys thread is dying. There is very little discussion or information to be gleaned from reading the posts. They are basically a day, time, and link to release notes. So, I suspect fewer people are reading the posts. I expect the posts to go away at some point. Continue reading

Second Life News 2016 w51

I thought we would be in the no change window all this week. But, the Lindens have decided to roll last week’s RC update to the main channel… or they automated the forum posting like they did the status reports… naw.

♥ Believe in the Magic of Christmas ♥

♥ Believe in the Magic of Christmas ♥

The package rolling to the main channel is listed as having ‘improved internal server logging’. So, it makes sense to me that there is little likelihood of new bugs being introduced by adding and changing logging features. The week in testing probably revealed no performance change problems for this package. So, why not roll it out?  Continue reading

Second Life: Third Party Viewers and Project Bento

I don’t cover the Third-Party Viewers as much as I used to. I think Project Bento is a change that will make any viewer without Bento capability obsolete. Some Third Party Viewers are already Bento capable. Here is what I have found.

{Meghindo's}

{Meghindo’s}

…and I may have made mistakes about which viewer does and doesn’t have Bento capability. If you see one please correct me.  Continue reading

Second Life: Singularity Update 2016 w24

I’m not a Singularity user. I have been. I know many people on older hardware use Singularity. It seems if Firestorm doesn’t work well for you then Singularity is the other white meat. So, I am always curious what is happening with the Singularity Viewer.

Singularity Viewer

Singularity Viewer

The SLUniverse user Lord posts about updates to Singularity (post). A new post came up yesterday.  Continue reading