I am seeing a few more people post about being logged off at 15 to 20 minutes. Some European people are dealing with huge packet loss. Russians are protesting Putin’s isolating the Russian Internet net from the rest of the world. Many thought it impossible. But China has done it, Google is helping. So, it looks like Putin will do it.
There is an ongoing thing with region owners notice less available script time. An investigation is on the Lindens to do list after EEP rolls out. Continue reading →
Yesterday the Lindens announced a new benefit for Premium Members. If you are Premium, your Transaction History will now reach back 90 days. Free members can reach back only 32 days. (No I don’t know why 32.)
Whirly at the Server-Scripting UG 2017 w45
With the announcement, we got some statistics.
There’s a ton of activity in Second Life’s L$ economy: every day, the Marketplace alone sees more than 20,000 unique buyers purchasing more than L$16,000,000 worth of goods from more than 15,000 unique sellers. That’s a whole lotta Lindens changing hands! And that’s not even including inworld transactions.
This is set of DAILY numbers. I suspect they are averages. Still, it is impressive. Continue reading →
I don’t cover the Third-Party Viewers as much as I used to. I think Project Bento is a change that will make any viewer without Bento capability obsolete. Some Third Party Viewers are already Bento capable. Here is what I have found.
…and I may have made mistakes about which viewer does and doesn’t have Bento capability. If you see one please correct me. Continue reading →
This is a brief round up of the Third Party Viewers for Second Life that I find interesting. Not in any particular order. The popular feature to be adding is: Restore to Last Position. I explain that in the section on RLV.
RLV 2.9.15 Update
Marine has updated the RLViewer she maintains. She is adding in the feature from Firestorm and Kokua: Restore to Last Position. This is a controversial feature the Lindens have omitted from the Linden made viewer. It apparently generates too many support calls.
What’s that sound? [Good facial expression]
The controversy centers around a problem the feature creates. Imagine you have a parcel in, say, Fishergate and it is in the northwest corner of the region. You build and rez stuff into that parcel. You then take them into inventory. You go to a different region, say Furball, and get a parcel in its south central area. When you use Restore to Last Position to rez those items they will poof away. You will most likely find them rezzed at the 0,0,0 point in the region. Continue reading →
From the Third Party Developers’ meeting last Friday we got some news. Not much from the Linden side. I am often wondering if there is really so little for them to talk about in regard to Second Life™ or if the community is wearing them down and they are talking less as a defense. We have been down that road before.
RC Second Life Project Oculus Rift Viewer version 220.127.116.115296 – This view is often left behind. Oz describes it as being ‘preempted’. They have more important things to do and spend time on those rather than updating this version. I suspect few people are using this version as the Oculus type headsets it is designed for are not yet in retail release. Continue reading →
Yes some of the chat servers have been having troubles in the last few days. I’ve been looking into that … the code running there isn’t super new, and the outages might be timed with some of those [hardware update] restarts.
In any case, there is an update soon for the chat servers, and already another in the pipeline.
Photo Shoot w/Mr. S
This week there are no rolls for either the main channel or RC channels. Next week is a no change week. So, I expect no roll outs that week either.
We can expect tweaking to the CDN system. This week whatever they are doing that requires multiple restarts is ongoing.
The main reason for no updates is the hardware updating requiring the restarts scheduled for this week. Estimating time for any individual update or the group is difficult as Simon says, “We also have to actually open up the server box and look inside to see if it needs an update, so it’s random how long each one takes.
This shouldn’t do anything grid-wide, aside from extra region restarts.” Continue reading →