Strawberry Singh has posted a nice tutorial on YouTube and her blog. It runs 26 minutes. The video is simple, complete, and well done. I’ll link you to her current challenge where there is a link to the video. The challenge is a bit of fun and incentive to learn how to stream Second Life™.
Strawberry’s Video Challenge
I did find that my OBS (18.0.1 Windows 64-bit) is a bit different than Strawberry’s (18.0.1 64-bit Mac?).
If you haven’t seen the term ‘vlogging’ it is blogging using video. Medhue Simoni is doing an almost daily (8 or ( AM SLT) video tutorial on Second Life modeling and animation. I suppose we could call the tutorials his vlog. See: Medhue channel. The channel has 4,000+ subscribers.
Strawberry’s Vlogging Challenge is here. You can compare her videos and Medhue’s. Strawberry gives away that she has notes and a script for her video in the OBS tutorial as she flips from primary to her secondary screen with the script. Continue reading →
I came across this in my daily reading. KirstenLee Cinquetti started posting in the KirstenLee blog. There are two new posts apparently the first since 2015. Whatever, there is this interesting software for those DJ’ing in Second Life™.
The new release of Adobe’s various products change the way we work. I think it is a great improvement. I am still learning how to change my work flow. This video gives you an idea of the important changes.
I can make all the video in Premiere now, including opening titles where I usually use a still processed in Photoshop. I do have to save a still shot of the opening title to use on YouTube. YouTube never allows me to choose the frame I want to use. Their three choices always suck.
If you are using Adobe’s Premiere, you find that making titles and placing text in you video has changed, drastically. The replacement for Titles is NOT intuitive. It is better but, you need a hint or two to get started.
When you connect to the Internet you use your Internet Service Provider’s (ISP) gateway/router modem. ISP’s want to control and manage the gateway. They do that using port 7547. So, what keeps a hacker from coming through that port?
An ISP that is up on security will restrict use of that port. They will set the gateway to only respond to traffic on that port if it comes from the ISP’s computers.
This video is from the New York Times, taken in Falluja, Iraq August 2016. It is a 360 video. You can drag the view around as it plays. I think it works amazingly well.
For viewing on my 2D screen it is a bit of a pain. I can’t always tell what the point of the clip is and have to pan around to see what it might be. I suppose in VR with directional sound it would be more… useful? Enjoyable? I think as each scene fades in from black that a direction needs to be set so one is looking at the subject of the clip.
There is some consternation about a Windows 10 update: Creators Update. It is a free Win 10 update. My headline is hype. Nobody seems to know how it will work with Second LifeTM. However, the new features are a combination of interesting and OMG more advertising built into Windows.
Gaming settings: Game bar, GameDVR, broadcasting, and Game Mode
Improved Windows Store – They added e-books, whoop whoop
Dolby Atmos – Adds Dolby audio via an app
Cortana can do more… like control music by mood.
Language compatibility for iHeartRadio and TuneIn
Music recognition support for the Chinese
Full screen Cortana when computer idle
Carry sessions across devices
Mixed Reality in Photo, Maps, Music, Movies, & TV
Mini View Feature
So, how is it going to work with SL? No one in the forums is writing about their experience. May be everyone is waiting for someone else to go first. In general we are currently clueless.
I plan to install it on my laptop first. It runs SL at medium settings and produces 10 to 20 FPS. I want to see if adding Win 10 Creators Update with a “Gaming Mode” improves its performance. For now I will avoid the update on my main machine.
It seems people updating to the current NVIDIA driver are having problems logging in. They crash on viewer launch.
As of April 6, there is an NVIDIA driver version 381.65. This is the one people have a problem with. The previous version 378.92, the one I am running, does not have the problem. So, some people are rolling back to 378.92.
Whirly Fizzle has posted in the SL Forum that the problem has been tracked to NVIDIA’s Shadowplay/Share feature. Turn it off and things work.
We are early in this problem fix cycle. So, we may learn more soon.