Check it out here: Mind-Controlled VR Game Coming to Arcades 2018.
I went to delete a dead, unreachable feed in my Feedly and I couldn’t. Not something I often have to do. But, I couldn’t find a way to delete the feed. Normally I can click a feed and use the FOLLOWING button that appears in the upper right of the page. Cursor over the button and it changes to EDIT and one can remove the feed. But, not with a DEAD or UNREACHABLE feed. There is no ‘FOLLOWING’ button.
All the articles I could find using Google were no help. They all said to select the feed, go to the FOLLOWING button… I got no FOLLOWING button. Or select the feed and at the bottom of the column will be a ‘remove’ button. Nope. Not there.
It took a few minutes for me to start experimenting and find out how to accomplish the task. It isn’t hard, but the interface for removing a dead feed is different. You cannot remove a dead feed as you would an inactive feed or one you’ve lost interest in.
Click the GEAR icon and all the tools you need are there. I have no idea how long it has been since I clicked that gear icon. I don’t remember these tools being there. But, they are a good set of cleanup tools.
We have seen the links in the Sansar Atlas that let you send people to a Sansar Experience. But, once there they meet the hassle of download, install, try to re-find the experience… not good.
Now the Firefox browser supports Rift and Vive. That puts us a step closer to having a clear path from the web into VR.
Read more at Road to VR: Today’s Firefox Update Brings Rift and Vive WebVR Support to Everyone.
Google is launching VR support in Chrome for Android and Daydream.
You’ll notice the VR people are assuming you know a lot about VR and they leave a lot out of their writing.
Desk top users, if you want to know if your Firefox is updated or ready to update, open the browser’s HELP and look in ABOUT. Continue reading
Oculus is pushing updates. A beta update is available allowing a user to combine their Oculus and Steam games in one library. That will be handy.
As it is now I have problems getting Stream VR working on my Gear VR. It does not like the Gear VR’s controller. So, I’ll have to get the Beta and see if it relieves the problem. My hope is because Gear VR and the Oculus store are integrated that will carry over to Steam games in the library.
Get More information from Road to VR, Oculus 1.17 Update Will Let You Launch SteamVR Apps From Oculus Home.
An article about a change over at Photobucket just popped up in my news stream. Seems free Photobucket accounts can no longer embed images… you will have to pay for that privilege.
But, are they screwing you? No. They have given us free service for years and can no longer afford to do that. So, they have started charging for their service.
If you were/are a Photobucket (PB) user you probably didn’t worry much when you saw this post in PB’s blog.
At Photobucket, we are committed to providing the best experience and services for all of your photo and image needs. We have updated our Terms of Service, effective June 20, 2017. Please take a moment to review our updated terms and policies as they may affect your account.
Yeah… that’s a big effective warning. NOT! Like everyone reads ToS…
Is Oculus capturing the VR market? No, but may be. A good analysis is at Road to VR: Rift Sale Eases Buyer’s #1 Concern, But All-in Cost Still Hinders Mainstream Traction.
Simplified, the big road block to mass acceptance is PRICE. The next biggest obstacle is Content Quality. Continue reading
I picked the game form the Top Five listed over on Road to VR. These are rated as some of the best VR games available. I think this is a good example of the radical game play possible.
This next one shows the excitement possible.
There is hope for VR. But, it is hard to know how many people will like VR enough to spend some money.
Taking 360 images is way easier with the new RC viewer. But, figuring out what to do with the image so you can see it is a serious PITA. I’ll give you HOW TO using Photoshop, which is pretty painless, and several other easy ways to make the image usable as a 360-image. The process works in most of the Adobe tools that allow you to access File Info.
First here is my first snapshot with the new viewer.
It kinda subtle (not), but you might notice this isn’t displaying as a 360-image. The problem is the metadata Flickr needs to know this is a 360 image. It is missing. The Lab is adding that part of the viewer code now. So, the latest version of the Linden 360-Viewer as I write this is version 18.104.22.1686743. It stiches the image together for us. But, does not yet add the needed metadata. Continue reading