The Maitreya body just updated from v4 to v5. This version is for the Bakes On Mesh (BoM) era. NovataSecondLife (YouTube URL) has made a video to explain how the new version works.
Another Maitreya v5 Update video. 30 min
Until this release, Maitreya used an applier to upgrade their bodies to use BoM. It worked with my version 3.0 demo copy. Nice. Now the body is redesigned and switches to the BoM style via a click in the HUD.
Here are the things I found interesting in this release.
High Definition (HD) Nipples – Using the term HD with the nipples is a reasonably accurate use. On close examination you can figure out Maitreya has placed a special layer over the basic nipple. It is used to allow a larger texture to be squeezed into the small area covered by the nipple. Otherwise, the nipple would be limited to its share of space the upper-body texture.
There are some complaints that hair and other transparencies cause the alpha-blend of the nipples to conflict, make parts of the nipple disappear. Additional complaints point to the tattoo layer creating problems with the HD nipple too. But, if one places the tattoos on the system layers (BoM) rather than using appliers there is no problem.
Mesh clothes are not affected by the HD nipples. Classic system clothes are affected by shape settings. But, the HD nipples are NOT intended to be worn with system layer clothes. The HD nipples are above the system-clothes. So, this is where the Maitreya layers would come in to allow you to wear system clothes over them.
In general, we would not wear the HD nipples unless we were going topless or otherwise showing nipple. So, there is no point loading another texture if it is not to be seen. The nipple over system-clothes is a none issue. It might prove an issue with some tats. I would never be able to sit still and get my nips tattooed. ….sheeeesh, it hurts thinking about it.
Breasts – Yep there are two of ‘em. This is one of the nicer features of the body. They appear to have remained the same through all versions (3, 4, 5).
I do notice the outer sides of the breasts distort textures, clothes, and skin. This is true of Slink and the Classic body too. Breast size is not the problem. Even small breasts, 10-15 on the slider, still distort the textures.
I had to drop my breast size to look about the same as I do with Slink, about 15 to 20 units. I can have bigger boobies with Maitreya.
Some complain the breasts are too perky. Even on max gravity, these girls won’t hold a pencil.
What is missing from Maitreya is Slink’s Shirt Stretch, Smooth Panties, and Smooth Bottom. In Slink these are HUD clicks. They are used to get a shirt to stand away from your breast bone and remove the camel’s toe.
In the demo, I can’t use the body’s layers. So, there may be something similar there.
“What is missing from Maitreya is Slink’s Shirt Stretch, Smooth Panties, and Smooth Bottom. In Slink these are HUD clicks. They are used to get a shirt to stand away from your breast bone and remove the camel’s toe.”
That’s what the “BoM Add-On Parts” attachment does.
I haven’t played around with the BOM stuff much in the add 5 update, only really experimented using the BOM relay in 4.1 but from what I gather with the applier clothes to not look like they stick to the skin , stand away from breast and remove camel toe etc…that feature is explained around the 20 minute mark in Naria’s video.
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Are you able to advise whether V5 Maitreya is ‘doing a Legacy’ and using a weird server situation for the body?
The reason I ask is because the V5 HUD is often painfully slow to load anything when changing skins from applier to BOM and back again (or both at the same time as the case may be), which I often have to do several times a day while juggling an assortment of bento heads.
Normally it’s not too bad, but today it was being a pill with applier skins until I was forced to give up and return to a full body BOM skin.
Why would V5 be unresponsive if it wasn’t server reliant the way Legacy is?
Try as I might, I don’t recall this occurring with the previous version?
AFAIK, Maitreya doesn’t to an external server thing. Legacy and other merchants (Casper) run external servers which are not associated with Linden Lab. They may be on Amazon or Go Daddy.
The slow change between an applier and BoM is NOT a Maitreya thing. That is a BoM thing. My Slink body has the same delay. You can see it is separate when adding a system tattoo or alpha layer. The body will go grey as the textures are sent to the bake engine (an SL server) and the viewer waits for a composite texture to be returned. The delay is in the Linden system.
That an applier skin is being slow is likely in your connection or delays in the region. An applier skin only has to download from the asset system so it should be as quick to render as any other texture.
Any ‘body,’ applier or not, will be slow to rez if the region, asset system, your network, and/or your viewer is lagging.
The delays are not Maitreya version dependent. The tech the v5 depends on is old except for the BoM addition and SL has used server-side bake for the classic avatar for years now. So, the problem is NOT in Maitreya. Don’t confuse the apparent correlation with actual causation.
Thanks for explaining, Nalates.
It’s only that these delays weren’t an issue with BOM/applier skins and alphas on the V4 Maitreya HUD – only with V5 – so we’re just trying to understand what’s changed (aside from the V5 HUD having a bit more functionality included).