New SL RC Render Viewer

For a time, there has been a Project Viewer ‘Render’. That has promoted to an RC level viewer, version You’ll find it in the Alternate Second Life™ Viewers.

The viewer is based on the Alex Ivy 64-bit viewer technology. It also changes how Jelly Dolls are rendered. One change is a Jelly Doll’s attachments, they now will render on LoD zero. This prevents the higher LoD (think more polygons) levels from loading. This saves memory, which means fewer crashes.

Luanes World - Romantic Sim / Magical Love & Romance

Luanes World – Romantic Sim / Magical Love & Romance

Also, the LoD calculation has changed. No word on how.

Plus, there are about a dozen bug fixes.

Install & Performance

This is one of the largest downloads I’ve seen, 104MB. It downloads quickly.

The install installs over the existing viewer. Settings and stuff are retained. Continue reading

Second Life News 2018 w08

A day behind.


There was no roll of a new package to the main channel. It continues to run #

The three RC channels all updated to version # The changes in this version are listed in the Release Notes as: Internal fixes and Simulator logging improvements.

#167.. Can you ..

#167.. Can you ..

Since I was traveling to see friends I missed the Server and Scripting User Group meeting. It was at the meeting where we learned there is a change to fix a problem in the server that has been crashing viewers.

Seems the server has been sending malformed update data that kills the viewer. The Lindens believe the problem was a memory corruption problem. A server would work correctly right after being restarted and after some time start sending bad information. Inara published a quote of Simon Linden describing the problem. Continue reading

Third-Party Viewer Meeting 2018 w07

Not much new information in this meeting. But, lots of updates.

As you probably know the Alex Ivy 64-bit viewer is out as the main viewer. Another update quickly followed the initial release, the Voice RC version was added.

Some third-party viewers have install instructions that tell you to find the SL-Voice files in the Linden viewer and copy them into the install. There are reasons for that, but they are too geeky for now. That copy-paste won’t work with the new voice version. Because of security issues the voice modules have changed and are no longer compatible with the viewer that have not added the supporting changes.

Oz Linden tells us there is another SDK for voice coming with a Mac fix. Also, the spatial sound is now working on the Mac.

There is a Maintenance RC viewer that is out.

Also, a Media update RC viewer with updates to CEF bringing the viewer up to latest Chromium version.

Oz is expecting another update for the Rendering Project Viewer. Expect to see more rendering changes. Oz says he has gotten a programmer with render engine experience back from the Sansar project. Some render improvements were put off because Oz felt the team lacked the necessary experience. Now they have it. Continue reading

Second Life News 2018 w07


Monday Caleb Linden posted the Deploys notice. The main channel is getting a restart. But will continue to run the same server version, # The restarts are said to have started rolling across the grid at 3AM PT.

Blue Steel may get a new package Wednesday. The Deploys notice says they have not yet decided.

Heart Shaped

Heart Shaped

Le Tigre and Magnum will continue to run #, the package they ran last week. I doubt they will get a restart…


The main viewer is now This is the upgrade with fixes to the voice features. The previous version released in week #2. Continue reading

Second Life News 2018 w06


There was no Server and Scripting UG meeting today.

There is a Deploys post up for this week. No roll to the main channel or any of the RC channels. So, version # is running on all channels.




The main viewer is version Updated last in week #2.

Second Life Maintenance Viewer version – Updated! The previous update was version in week #4.

Continue reading

Second Life News Bits 2018 w06

Saturday was the annual Mole Day. Inara has an article on Mole Day with all the details.

SL Moles are the guys that build all the SL Governor’s public works things. We hear little about them, but they are a key part of Second Life™.

Mysterious girl.

The Machinimatrix Blog got hacked. It is fixed and all is well again. (Ref) The Machinimatrix people did not recommend changing passwords. But, it is probably a good idea.

NiranV the author of the Black Dragon Viewer has an article up on Projector Lights. Part of the information is about setting up Preferences in the BD Viewer. Then Niran gets into setting up the projector lights.

Projector lights are way neat and greatly improve the appearance of a scene. They make night and club scenes much more dramatic.

Catznip Viewer is releasing a beta, they describe it this way:

Catznip R12.1 (beta1) has been posted for patrons (64bit only). We’re testing dramatically faster texture rezzing (new, Catznip unique OpenJpeg). Prejump & landings animations optionally disabled and a slew of crash fixes.

Texture rendering speed was the obstacle to my use of this viewer.

Kitty Barnett, the author of Catznip, is looking for some financial support. So, this beta is only available to those that contribute through Patreon.

This is the 8th anniversary of Myst Online: Uru Live. Get details on the Myst Online website, Anniversary. Events through to February 7th.

Gacha Garden has a new event in progress. There are dozens of free gifts spread around the garden. There is a shopping guide here.

I’m not much of a gacha fan. I tend to only go when there is an exclusive item from a designer I like only available as a gacha. But, Gacha Garden is fun. Join the group. Lots of trading happens there. If you have an item you want to sell, this is a good place to start.

Second Life News 2018 w05


The main channel is now running version # The version ran on all three RC channels last week. It is reported in the wiki as having Internal Changes. Mazidox Linden described it at the Server Beta UG as, “This week we promoted a couple of things to RC on Agni including DRTSIM-367 (internal fixes) and a version of the service that handles avatar bakes, built with the new version of our OS.”



The bake service is not actually a simulator change. It is a change in a backend service. The server and service have to work together. So, there is probably some simulator change. But, maybe just in which API it uses to bake the avatar.

The Linux Operating System (OS) the Lab uses in its server gets updated every so often. They have been (are?) in the process of another OS update. Continue reading

Firestorm Updates – Finally

Firestorm released version The download is here.

Controversy and Confusion

There are some controversial changes in this version of the viewer. I think the controversy is from confusion which is from ignorance.

The issue is about the Level of Detail (LoD) setting RenderVolumeLODFactor found in the debug settings (Ctrl-Alt-D=Menu Advanced->Debug Settings). The Firestorm Team has explained why they are making the change. See LOD and The Upcoming Firestorm Release The What and Why. It gets all technical, but it is an accurate description of how SL works.

Gate Of Hell

Gate Of Hell

The TL:DR is that high RenderVolumeLODFactor settings have your computer spending time drawing complex things which are so far away they only take up one or two pixels on your screen. Does it matter if a jacker has a dozen buttons if the whole jacket is so far way it can be drawn in 4 pixels and is just a tiny tiny spot on your screen? If you can’t see the buttons, why draw them? LoD is about making these optimizations and providing better performance.

Doing all the useless drawing of thousands of pixels to average them down to 4 pixels for your screen lags your render process and slows the SL system because all that detail has to be downloaded. Dumb move. Continue reading