Firestorm Viewer Update – Feb 2019 = 6.0.2.56680

We have been waiting for this update. This is the one that adds Animesh. If you haven’t heard of Animesh… well, where have you been? This is the feature that allows us to animate mesh things. So, better horses and dogs…

Firestorm Viewer has had a beta version of their viewer out. It had the Animesh feature too. People often prefer not to update to a beta version. With ~75% of Second Life™ users running on Firestorm and a significant number not updating, Animesh has not been a thing in SL. Now we are likely to see it explode as new animated things begin to be released, animals, pets, babies, Non-Player characters (think Santa and store-bots), new machines…

The Firestorm Update 6.0.2

So… This is version 6.0.2.56680. It has some new features. Inara has a couple of writeups about the two Animesh versions of the viewer, FIRESTORM 6.0.2: ANIMESH RELEASE (this release) and Firestorm 6.0.1: Animesh Early Access (the previous release). Check those writeups if you want lots of details.

Otherwise… Besides Animesh, we get a few fixes, about a half dozen I have never run into (see release notes). The ‘splayed hands’ problem has a fix. Some install parts of the viewer updated; all the Linden 6.0.1 fixes and additions, changes to the code playing sound, the code handling the images – Kakadu – was updated, and the OGG library that has to do with… audio compression of files, you know the sound files we upload versus voice.

RLVa has about a half dozen fixes. Continue reading

Using the EEP Viewer – Second Life

The Enhanced Environment Project is progressing and nearing completion. Thursday Feb 14, 2019 Rider Linden updated us on where they were in development. (Ref) He is expecting the project to move to RC status very soon™. It is now available to test in its ‘project status’ in the Blue Steel and Le Tigre channels of the main Second Life™ grid. So, it may be time to start playing with the feature.

Also, with this feature comes a new item, EEP-Windlight settings, that can be sold on the market place and traded among users. If you have a talent for making sunsets, this may be your niche.

EEP and Non-EEP Viewers Feb 2019

You can get a copy of the Enhanced Environment Project viewer in the Second Life™ Alternate Viewers. As I write we are on version 6.0.2.524123 of this project viewer. It installs in its own directory. So, it won’t break or affect any of your other installed viewers. Updates to this viewer are mandatory. Meaning when a new version of the Project or RC viewer is released you have to install the update to continue using it.

NOTICE: If you click SLURLs to open your viewer and login into the SLURL’s region, installing any viewer will change which viewer Windows uses. Windows uses the last viewer installed. There are tools and tutorials that will help you tell Windows which viewer you prefer for those clicks. See SLURL Proxy.

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Second Life News 2019 w07

The planned roll out to the main channel (leaving us running #19.01.25.523656) was canceled due to a bug in the logging. So, no restart to the main channel. Main channel regions got a restart last week.

The Deploy notice was posted Monday and revised Tuesday. So, if you are confused, it is because of late breaking changes.

Blue Steel and Le Tigre will update to #19.02.08.524296. This includes the EEP feature, which is to being installed in more regions fo broader testing.

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Second Life News + 3rd Party 2019 w05 and 06

The third-party Dev UG meeting was short and griefed. The video is here. Pantera Północy, the videographer, edited most of the griefing out. Annoying.

Servers

The main channel got an update, #19.01.25.523656. Has logging to gather baseline information on simulator performance in various areas of interest and additional internal logging. So, they are now getting data from the majority of the grid.

N383 What To Wear

What To Wear

If you drive, fly, or sail now would be a good week to be active. Of course, Tuesday afternoon is a good day to drive, fly, or sail as the most regions have just been restarted.

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Second Life News 2019 w05

There is no Deploys thread this week. From the Server-Scripting UG we hear,

[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs
[12:06] Simon Linden: We’ll have a new maintenance update in one channel
[12:06] Simon Linden: Another that only has internal changes
[12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward
[12:07] Joe Magarac (animats): The “time is stuck” bug?
[12:07] Simon Linden: exactly Joe
[12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right now

Server-Scripting Meeting

So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.

*Ariel*

*Ariel*

Also, notice:

Scheduled – We will be conducting scheduled maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until 7:00 AM PST. During this time, some residents may experience difficulty rezzing items.

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Second Life News w/3rd Party Dev Meeting 2019 w03 & 4

There is news. Everyone has been back to work long enough post-holiday for things to be getting completed. So, changes are in progress. I am behind, again. So, I’m just getting this converted from my notes to something readable.

Servers

We did get a Deploy post, appearing Tuesday afternoon.

The Rainforest Photo Contest, Entry # 2

The Rainforest Photo Contest, Entry # 2

The main channel updates to version #19.01.09.523003. This version is listed as having logging collecting data to build a baseline performance measure. Also, more internal logging.

My empirical take is things have degraded. But, without some objective measure that is only an opinion. As I started flying a complex Shergood helicopter in July 2018 my perception of region reliability has likely changed. But, my observation of what happens when crossing region boundaries is more factual.

Using the Firestorm Viewer, I have the option to cross regions in two ways. The default is to cross using the basic viewer prediction of what should happen for a smoother appearing crossing. The other is sort of stop-action crossing. (Preferences->Move & View->Movement->Movement at region crossing: Predict or Stop)

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Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

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Second Life: Android and iOS? What is the Lab thinking?

Seems many are excited about Brad & Oz Linden making comments about development of an app for iOS and probably Android. Inara has been writing about it at Modem World. And Hamlet picked up on that posting LINDEN LAB CONFIRMS.

Late 2018 – Firestorm-Steam VR

Hamlet adds a bit of speculation. But, Inara makes the most speculative guesses about what the Lab is doing. She is knowledgeable and her guesses are those of a person well informed on and experienced in the subjects of Second Life and Linden Lab. I think they are reasonable.

I’ll add an additional twist. Consider. The people using and requesting mobile apps for SL are existing users. The current mobile apps provide a means for existing SL users to manage business tasks while on the move.

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