More on Second Life Names

Ryan Schultz talked with Patch Linden about the returning ability to pick a last name. And today in the Content Creators UG meeting Oz Linden spoke more about the coming ability to change your name.

First, both are making it clear this is something that will change in late 2018. Oz hopes before the end of the year, not the last minute of December, but not real soon either.

Isle of May @ Weed - 30

Isle of May @ Weed – 30

Anyone, new or old, can change their first and last names. It will cost RL money to change your name. Price has not been decided. Some MMO’s charge US$20 and a few more. So, whatever rumors you hear on price, that is wild speculation so be skeptical.

You will be able to change first and last names. So, all those scripts that depend on remembering an avatar name, they are going to be obsolete. If you have a need to remember an avatar, your script will have to use the UUID, as the UUID for an avatar will never change.

You can create any first name. Last names will be selected from a list. I think it was Hamlet that was writing about watching a Linden trying to come up with last names to select from. Oz says they will be selecting names users submit. They will probably update the selection list in batches. Continue reading

New Stuff Coming to Second Life – Last Names?

The Lindens are talking… somewhat. But, we will have to capture one and waterboard them to get any real details. See their post, Happy 15th Birthday, Second Life! Fifteen Reasons to Celebrate.

We already know about lower land prices and double tier. But, you may not know they are planning to go farther with making land cheaper. Don’t think they are going to lower their income. They are just looking for ways to shift the cost to us.

Just Waiting

Just Waiting

Part of that shift is finding ways to make Premium Membership more enticing. So, Premium Members can expect nice stuff coming their way.

We know Animesh and Bakes-On are coming. And there is the migration of SL systems to the cloud.

Windlight is getting an upgrade. We know that change as Enhanced Environment Project or EEP. I’ve been writing about it over the past weeks. Of the known things coming, this is the one I am really excited to see. Continue reading

More Ebbe Altberg from 2018 VWBPE

There is a video of Ebbe at the Virtual Worlds Best Practices in Education conference. Daniel Voyager posted it and I picked it up from his site.

There is about 4 minutes and 20 seconds of a test pattern at the beginning. I’ve started the video 4:20 in. So, you only have a couple of seconds of it.

If leave the display of the video on mid-size display you see the live chat recorded scroll in the window to the right. Different links will display the chat differently. I thought this was the better one.

The location and computer rendering of the scene both suck. Sad. This looks like something from 10 years ago. The audio has apparently not been edited. So, you’ll have some volume issues but it is OK. Continue reading

Ebbe Altberg & Third-Party Dev Meeting

I wanted to sit in on this week’s Third-Party Developers’ meeting. I wanted some footage of the meeting to use as an opening for my summary of the meeting. I was late. Seems to be a pattern. But, I was planning to use Pantera Północy’s video of the meeting. It comes out Saturday morning.

I was surprised to find Ebbe Altberg talking! Whoa! So, I brought up OBS and recorded the rest of the meeting. The first 15 minutes are missing. Those minutes are in Pantera’s Video, which came out before I got finished.

I’ve been having audio problems with the SL recordings. I got some of that cleaned up. I still had problems but the audio is intelligible and better.

I thought about indexing the video. I usually do. But, Thursday is an RL busy day and I already have a work-related video rendering in the background. My completer is WAY sluggish and all 4 cores are pegged at 100% heating up to 57. This one of the few times I hear the fans pick up speed. So, I’ll do the index later when I don’t have to deal with pauses.

The video is jerky in places. I was recording and had the rendering paused. But, I was still seeing a hit in the viewer. My i5-6600 did pretty well considering the load on the system.

See the thread in the SL Forum, Ebbe Altberg talking at the Third-Party Dev Meeting.

Integrated Animation Overriders … A what?

Mesh Body Addicts posted about Vista Animations (VA) new Bento Head animations. The post content is actually within in a video (vlog), Vista Diana & Lia.

The explanation she gives of the existing onion-skin animations used before Bento is not wrong, but most of the techies will disagree with it. If you are not into the tech, it is good enough to get you by. Besides, Animesh and Bakes-On are coming and likely to change much of this anyway.

The word in the video is there is a Bento Full Body AO coming. As it is now I have an AO for my body, the stands, sits, walks, etc. I have another for my new mesh head. And another for my hands. I am assuming VA is combining body, hands, and head into one AO. Jump to time mark 18:00± to get an idea of what the coming AO will look like in operation. Continue reading

OpenCollar Peanuts

It is really awkward trying to talk about OpenCollar and be clear on which OpenCollar version is being talked about.  So, I call the one I am talking about Wendy’s OpenCollar (WOC) or Peanut (POC). The other OC scripts, Nirea and Athaliah branch, are OC 7.x names.

The reason I am trying to be clear is an update has come out, Peanut 9. So, getting the right update for your items is important. You have to know which you need.

Freedom

Freedom

I subscribe to both OC channels, OpenCollar and Fire Flower. One channel will tell you about OC v7.1 and avoid referring to Wendy’s Peanut version as OC. If you say OC, they treat it as if you could only be talking about the Nirea and Athaliah branch OC.

The plain WOC stuff is mostly free, so redelivery is not really necessary. Plain WOC is basically the scripts and some very basic collars and cuffs. The pretty stuff worn by the hot kinky women is usually custom-made stuff like the things Virtual Disgrace and others sell. Those need to be redelivered on occasion.

So, the vending system providing redelivery just changed, this month. The one used for Wendy’s ‘retail’ items has changed to Casper. Continue reading

Second Life Bits 2018 w10

Daniel Voyager has an article on some new regions appearing on the grid. The region names start with “Elemenoh”. They appeared in Tyche Sheppard’s latest grid survey. According to Daniel, they are inaccessible by the typical Second Life™ user. I tried. I couldn’t get in.

So, we know something is up. What is yet to be determined. The Lindens are not talking.

New Region Hygge – March 2018

The Grid Survey is interesting. There are 75 ‘new’ regions, some of those (20) are ‘renamed’ existing regions. Have you tried visiting those ‘new’ regions?

I started visiting the regions on the list. A few are private homes. Many are no access. Presumably closed during construction. A number are for land rental, apartments, houses and yards, skyboxes, and etc. Another group is the gaming regions. A few are empty.

Some of the private home areas are gorgeous.

In general, there isn’t much to see or do. Lots of effort for little reward.

Support Hours – Did you notice? On Monday, February 26th, Premium and Concierge Live Chat services as well as Concierge Phone Supports operating hours changed. The new hours are
9:00AM EST – 6:00PM EST (6:00AM PST – 3:00PM PST), 7 days a week.

Of course, support ticket submission remains available 24 x 7.

It seems odd that support closes just as Second Life reaches its max concurrent users for the day… o.O

Scripting – If you write scripts for Second Life™, you’ll be interested in the new update of the LSL Editor, an open source development tool.

The release notes tell us,

v.2.56.0 released.

So, it seems added functionality is for OpenSim scripting.

The previous release was made in 2013. I don’t do as much scripting as I once did. So, I haven’t tried to script using the functions added to Second Life between 2013 and 2018. I suspect the tool is way out of date in regard to SL functions.

 

News Update 2018 w09

Earlier I reported (ref) on the DDoS attack and linked to the Linden post on the subject. Things seem to be getting better. Concurrent use was back to the mid 40k users.

In the Server-Scripting UG meeting, Simon Linden told us this has been on-going for about 24 hours. April Linden tells us the same in the SL Blog post.

However, from a credible source, I understand the SL Forum went nuts with fake news. So, be aware there are nuts posting on the forum that enjoy creating havoc.  The sad part is some believe what they are saying and think they know something. Others know they are deliberately making mischief.

How do you tell which is real? If you go into the Answers section of the forum and look at the 3 to 6 posts threads, you will find a small number of people consistently answering questions. Those people are mostly trustworthy. When they don’t know, they have been known to say so…

So, the statement the asset servers went down and all SL content was lost was totally bogus. I’m not sure why anyone would make that statement. There are those always wanting to harm the Lab. Others think it fun to scare people. Others seem to believe whatever pops into their head.

I understand some new people will believe anything about SL and the Lab. But, I have the idea that with all the fake news, propaganda, and spin people would be more skeptical of what they hear. Silly me.