Second Life: CtrlAltStudio Viewer

This is the viewer that was the Oculus Rift enabled viewer for Second Life. Today, 6/21, I see that the viewer has been removed from the Third Party Viewer directory at the viewer maker’s request.

Tracks of my Tears

Tracks of my Tears

Early versions of the viewer were based on Linden Viewers and later versions on the Firestorm Viewer.

There is no current version of a viewer that supports the Oculus Rift, AFAIK. The Linden Viewer is in the process of being updated. But, we have not seen a release in over a year. Later this month the SSL/TLS security change will make the only available Linden made viewer with Oculus support about useless.

It is hard to say what the Lab’s priority is for getting a usable Oculus capable viewer out. We have known the Lab to pull people off the update project to handle problems they consider more pressing.

Second Life News 2016 w25


There is no roll to the main channel this week.



There is a Wednesday roll out. The RC channels Blue Steal and La Tigre are getting the same maintenance package, I think. Caleb is clear. I had to read the version numbers to decide. While Magnum is getting a new package with the same version number as Blue and Tigre.

This package has Minor internal changes and Tool Tip/Constant text fixes.

PS: Fix for BUG-18251BUG-10979, and a cosmetic fix for Bento attachment points, per Simon Linden.

PPS: One crash fix, and some anti-griefing stuff.

PPPS: The griefing fix is changing ways the region works to try and stay running when attacked. Simon Linden: no, it’s nothing externally visible.

Continue reading

Second Life: Intel HD Graphics – How to Improve

Recently an acquaintance with HD graphics ask for help because of video problems. We haven’t been able to find the solution needed, yet. But, we did come across a number of tips on how to make Intel’s HD Graphics work better. So, I’ll pass those along.

.✻ Soft Tones ✻.

.✻ Soft Tones ✻.

First before spending time beating on a problem only to discover it is a dead horse, check the system requirements. Next read through what I have here, before you start beating. Also, remember, clearing the viewer’s cache is likely to make things worse. So, save that idea for the ‘no-hope-left’ stage.  Continue reading

Second Life: Singularity Update 2016 w24

I’m not a Singularity user. I have been. I know many people on older hardware use Singularity. It seems if Firestorm doesn’t work well for you then Singularity is the other white meat. So, I am always curious what is happening with the Singularity Viewer.

Singularity Viewer

Singularity Viewer

The SLUniverse user Lord posts about updates to Singularity (post). A new post came up yesterday.  Continue reading

Second Life: Project Bento Update 2016 w24

This week we find animators are having problems with the new sliders and bones when making animations. This problem is just being encountered. So, the extent and possible fixes are complete unknowns.

Vir Linden discusses some of the known problems at the beginning of the video. One of those is the bounce we often see the avatar make when adding attachments. The Lindens may have found a fix. Continue reading

Second Life Server Beta 2016 w24

Well yay! I made it into the ADITI grid. The last couple of weeks there has been a problem logging into ADITI. Enough so that it has been a common question in the SL Forum ANSWERS section and a topic in various in-world groups.

The subject even came up in the Project Bento Meeting. The Lindens there, several, did not know there was a problem. They assured us it was not intentional. But, a couple of people had logged into ADITI prior to coming to the Bento meeting. Afterward I logged in for the Beta Server meeting. So, the problems may be over…

The video is just a look at the group meeting.  Continue reading