In week 13 there was a third-party viewer UG meeting. A significant part of the meeting was spent discussing the EEP – Enhanced Environment Project (EEP).
The EEP Viewer is in RC and has been for several days. It is the big push in the viewer pipeline. Vir Linen thinks the Love Me Render viewer is the likely next candidate to be promoted. But, EEP should be ready to release in 2 to 3 weeks… Firestorm thinks they will be 2 to 3 weeks behind that. I think 5 or 6 weeks behind, but I’ll be happy to be wrong.
EEP Editing Problems – 4/2019
As soon as EEP releases the Lab will move on to EEP2. Some of the things people want in EEP are being put into EEP2 to allow EEP to release sooner.
EEP is causing the current black stars and changes in the appearance of some Windlight (WL) environments. So, lots of complaining going on. I’ve turned off ‘Use Region Default’ on my Firestorm viewer. You do that in Preferences->Firestorm->Windlight->Automatically change environments… (uncheck). I can still control whether WL is using the region-default WL or not with the Photo Tools controls. Continue reading →
WARNING: ASUS motherboard users, you have been attacked. Users in Russia (18+%), Germany (16%), France (12+%), Italy (6+%), and the USA (5+%) are the main targets.
The attack targets specific machines. It is hardcoded into the Trojan. So, checking if you are a target is easy. Check to see if your MAC address is in the list. Links follow…
Once upon a time, there was a demoness.
The virus was transmitted via infiltration of the ASUS update system. As the system provides Certified patches most anti-virus programs failed to detect it. So, you may have updated and opened the doors without your AV warning you.
Today I see the Lindens are featuring a Drax video on SL’s Insilico (URL Destination Guide – This lands one at the OLD main landing point.) in Destinations. I personally thought the video fell far short of portraying Insilico as the amazing build that it is. But, Insilico has lost its awesome. It is no longer the amazing build of perspective and scale illusions of the Skills Hax days (2015 and before). So, Drax made the best of what is left.
Drax made a video in 2015 that does a better depiction of Insilico… abet, as it was.
In SL search there are a number of links (7) into Insilico. Checking them and the older LM’s I have I find most are useless. I would say this is the primary Insilico Cyberpunk Roleplay LM (SLURL). The SURL in the Destinations article is pretty lame and totally inadequate when one considers they were promoting roleplay. However, land there and hang out, you will get you a link in local chat to the Cyberpunk RP location. Now if one just notices it…. Continue reading →
To condense her longish article to a few sentences… The primary reason the Lab chose to build an engine was User Generated Content (UGC). Other engines are NOT designed to handle the novice designers unoptimized content nor manage Intellectual Property (IP) rights. An added benefit is being able to use third-party tools, think Marvelous Designer.
Be careful of eating too many sweets.
A couple of things they are thinking about is Open Source. The Lab has become far more appreciative of open source over time. So, they are still planning on having some parts of SANSAR eventually go open source. Unfortunately, that will not be anytime soon.
The Lab is planning to support more VR headsets. OpenVR being one of them. I assume that includes supporting more controllers too.
A new aspect, new to us, is in the ability to run SANSAR on Android and iPhone/iPad type devices. The Lab has always said they want to do this. New in this iteration is they mention whether or not an experience will run on mobile devices is going to be up to the experience designer. So, some complex builds would be limited to desktops with greater render power, simplified builds could run on mobile devices too. So, they are NOT adopting an everything-runs-everywhere philosophy.
Last Friday was the Third-Party Dev UG meeting. The meeting ran for 52 minutes.
RC viewers to update in week #12. As of today, not yet. Security update for Chromium revealed some problems. Google has been updating all their Chrome products with the security patch. Oz Linden is encouraging all dev’s to update. That translates to users as a reason to get the next set of viewer updates.
Grab a beer and enjoy the sunset
This set of updates takes care of a problem that is in the wild and being used. I’ve heard you have to visit a malicious website for the exploit to be used.
The EEP, BoM, and EAM versions of the viewers are waiting for server-side updates. The hope is the server updates will make it through this week (#12). Rider Linden says the plan is for the EEP simulators to roll grid wide. Currently, EPP is on Blue Steel and Le Tigre RC channels. If they advance, it will be a big step for EEP (Enhanced Environment Project).
The Lab has been doing experiments, testing, and collecting data to sort out the problem of stuff detaching when crossing regions. Continue reading →
You’ll find some interesting places to visit. Jessica points out an oddity in the capture-rape BDSM areas of SL, like Public Disgrace. Quoting her:
There is nothing worse than being on a capture / rape type of place and being asked for sex.
Hello guys, just fucking do it, don’t be kind, don’t be polite, don’t ask for consent. Just do it. That’s what a rape role play is all about. I was asked several times for sex. They actually did ask!
I have seen this happen… I think the Left’s anti-male propaganda is having an effect. If you think that is silly, rate THIS on your scale of the ridiculous. They, government, are moving right into our bedrooms…
Jessica has no idea why oRaGsMs is such a popular place. It does get the most traffic of those in her list. I think it is obvious that it is the name. The place is full of newbs… well, a high percentage at least. I think they find it easily in search. Continue reading →
Word is it is busy and hard to get into. Yeah, expected. Remember. Peak SL usage is between 2 and 3 PM SLT (PDT). Minimum use is 12 hours later… 2 to 3 AM. I didn’t have a problem getting in. I did get disconnected trying to walk across the region boundary. My second day visiting the regions were working better. But I was chicken to walk across.
The regions are laggy, 35+ avatars in each of the two regions. The sim performance is decent stats-wise, but walking is a pain. I land, move out of the way and then flycam through the event. Continue reading →