Today I see the Lindens are featuring a Drax video on SL’s Insilico (URL Destination Guide – This lands one at the OLD main landing point.) in Destinations. I personally thought the video fell far short of portraying Insilico as the amazing build that it is. But, Insilico has lost its awesome. It is no longer the amazing build of perspective and scale illusions of the Skills Hax days (2015 and before). So, Drax made the best of what is left.
Drax made a video in 2015 that does a better depiction of Insilico… abet, as it was.
In SL search there are a number of links (7) into Insilico. Checking them and the older LM’s I have I find most are useless. I would say this is the primary Insilico Cyberpunk Roleplay LM (SLURL). The SURL in the Destinations article is pretty lame and totally inadequate when one considers they were promoting roleplay. However, land there and hang out, you will get you a link in local chat to the Cyberpunk RP location. Now if one just notices it…. Continue reading →
Last Friday was the Third-Party Dev UG meeting. The meeting ran for 52 minutes.
RC viewers to update in week #12. As of today, not yet. Security update for Chromium revealed some problems. Google has been updating all their Chrome products with the security patch. Oz Linden is encouraging all dev’s to update. That translates to users as a reason to get the next set of viewer updates.
Grab a beer and enjoy the sunset
This set of updates takes care of a problem that is in the wild and being used. I’ve heard you have to visit a malicious website for the exploit to be used.
The EEP, BoM, and EAM versions of the viewers are waiting for server-side updates. The hope is the server updates will make it through this week (#12). Rider Linden says the plan is for the EEP simulators to roll grid wide. Currently, EPP is on Blue Steel and Le Tigre RC channels. If they advance, it will be a big step for EEP (Enhanced Environment Project).
The Lab has been doing experiments, testing, and collecting data to sort out the problem of stuff detaching when crossing regions. Continue reading →
You’ll find some interesting places to visit. Jessica points out an oddity in the capture-rape BDSM areas of SL, like Public Disgrace. Quoting her:
There is nothing worse than being on a capture / rape type of place and being asked for sex.
Hello guys, just fucking do it, don’t be kind, don’t be polite, don’t ask for consent. Just do it. That’s what a rape role play is all about. I was asked several times for sex. They actually did ask!
I have seen this happen… I think the Left’s anti-male propaganda is having an effect. If you think that is silly, rate THIS on your scale of the ridiculous. They, government, are moving right into our bedrooms…
Jessica has no idea why oRaGsMs is such a popular place. It does get the most traffic of those in her list. I think it is obvious that it is the name. The place is full of newbs… well, a high percentage at least. I think they find it easily in search. Continue reading →
Word is it is busy and hard to get into. Yeah, expected. Remember. Peak SL usage is between 2 and 3 PM SLT (PDT). Minimum use is 12 hours later… 2 to 3 AM. I didn’t have a problem getting in. I did get disconnected trying to walk across the region boundary. My second day visiting the regions were working better. But I was chicken to walk across.
The regions are laggy, 35+ avatars in each of the two regions. The sim performance is decent stats-wise, but walking is a pain. I land, move out of the way and then flycam through the event. Continue reading →
I am seeing a few more people post about being logged off at 15 to 20 minutes. Some European people are dealing with huge packet loss. Russians are protesting Putin’s isolating the Russian Internet net from the rest of the world. Many thought it impossible. But China has done it, Google is helping. So, it looks like Putin will do it.
There is an ongoing thing with region owners notice less available script time. An investigation is on the Lindens to do list after EEP rolls out. Continue reading →
This is a repost. It seems to have poofed shortly after I first posted it.
We have some news… March 1 was the Third-Party Dev meeting. It ran 57 minutes… but, there was
Problems continue on the server-front. No updates on the main or RC channels. These problems are holding up viewer releases. EAM, EEP, and BoM are all waiting for server-backend stuff to update.
Any region that has run longer than 10 days will get a restart.
The server update that kills inventory UDP fetching is also held up until the server problems are solved. Actually, lots of stuff is delayed as people are pulled to work on the servers. Continue reading →
One of the people that came to SL from Myst Online, Adeon Writer, is quoted and has opined in the article’s comments about what is technically possible.
i9-9900k – October 2018
Like most things, anything is possible. But that doesn’t say anything about whether it is likely or reasonable. Both likely and reasonable are generally matters of opinion and the answers are a matter of who you ask. And in matters of opinion, there is generally no final or definitive answer. So, it is a matter of understanding another’s viewpoint and reasons for their opinion.
So, will we have VR or can we have VR? The will and can questions have very different answers… probably. We know we can have VR because it has already been done. So, that answer is out of the realm of opinion. The Lab made a VR viewer for SL years back. Two more VR viewers have been made since then. One shortly after the Lab discontinued their VR viewer. Another just recently. So, can? Yes. As a fact, it has been done. Continue reading →