Linden Endowment for the Arts – Ending – The LEA is a group of residents promoting art in Second Life™. The Lab helps with financing. Inara has more details about the organization, its founding by a former Linden CEO, its problems and triumphs. See LINDEN ENDOWMENT FOR THE ARTS TO OFFICIALLY CLOSE.
Think about how life works and the nature of humans. RL museums struggle and most are funded by the wealthy or taxes. So, not so many museums in socialist and dictatorial countries. All while the Knot’s Berry Farms, Six Flags, and Disneyland’s thrive. So… doesn’t it come down to what people are generally willing to pay for?
The LEA builds… exhibits… I have visited over the years have been interesting, gorgeous, imaginative, and a few tediously boring. I am glad someone took the time to create them. But I can’t think of one that I would have paid to see. The things in SL that entertain people and keep them coming back engage people giving them something to do and people to interact with. Like photo albums, things we look at get put on a shelf. Greatly loved and appreciated but seldom used. Continue reading →
At the Content Creators’ User Group this week we got a good update on what is going on. Most of the news is in the first 15 minutes.
The opening still-image was taken in the FOCUS Photography class. This is a series of classes presented at least once a month. The format gets away from ‘click here…’ training and into what makes a good picture. More the mental side of photography.
In the video, BoM is described as releasing VERY SOON. It may release with some minor issues. The project is past its expected release date. It has proven more difficult than the Lindens expected. I think most of the change in expectation is feature creep coming from residents explaining what they need and want for it to be more useful.
I expect to see its release in August… maybe July… If you are a content creator, you should be working with BoM now. File any bug reports or feature requests ASAP.
EEP is tough to predict. Any changes to the graphics render process is complex and runs into problems. So, I am not surprised it too is running behind its expected delivery date.
Animesh-II is soon to have its own Project Viewer. This phase will likely add a way to apply shapes to animesh. But I can’t be certain. It is discussed in the video.
Updating the EEP RC Viewer – If you are running on Win-10 v1903 with NVIDIA and update the EEP viewer as it requires by clicking OK, it will trash your video settings. I mean your screen will go wonky and require a computer restart to reset it. The NVIDIA reset (Win Key)+Ctrl+Shift+B won’t help.
AvaStar – Welcome to Avastar 2.79, the new release, July 14, 2019. This will be the last release for Blender 2.79. With this release the version numbering changes. I suppose the point is to make it easier to know which AvaStar works with which Blender.
AvaStar 2.79 will NOT work with Blender 2.80 and above. The next version of AvaStar will be 2.80 and it is being designed to work with Blender 2.80 and up.
Shergood Aviation – New waypoints have been released. These are server-side changes. So, various aircraft do not have to be updated. This is primarily a help to H-160 and Chinook pilots and GPS HUD users. It will be of less importance to older craft but, still a nice improvement.
A notice was sent to the Shergood Aviation group (SLURL) members explaining how to make use of the new waypoint system. To get a copy, join the group, look in Notices.
Topless Cruise – Cruises start weekly Tuesdays 1PM SLT (21:00 BST / 22:00 CEST) – To get updates, join the group Topless Cruisers. (SLURL)
Sailors are welcome to change wind direction. I try to make it without changing wind direction. For me, it depends on whether or not I hit some laggy regions where I cannot maintain control of the boat.
Everyone is welcome to the after-party. This week it is (‘was’ depending on when I get this published) at Twice Bitten Villa. (URL)
Again… no Deploys post.
My home region in the main channel was restarted this morning. It is running version Second Life Server 19.06.14.528215, which is the same version as last week and the week before.
Blue Steel is running the same version as of Tuesday morning. I presume Le Tigre and Magnum are also. I will have to look tomorrow to see if they change.
Aah Ha. Simon Linden at the Server-Scripting UG says we will get an update on the Magnum channel Wednesday. Saying, “a tiny performance boost … one crash fix, an esoteric TP failure fix, update a system library … general fix-it stuff that isn’t likely to be visible.”
Simon also points out that various employees are on vacation. So, some projects, like Scripts Run %, are not being worked on. Continue reading →
The quarterly release schedule is shot, as the Firestorm team points out in the blog announcement, Firestorm Update 126.96.36.199588. It isn’t like that is news. We’ve noticed that plan sliding. I see this missed timeline as more a Linden-new-feature release complication than lag on the team’s part.
EEP and BoM are near release. The FS team had hoped to get those features in this version. But the Lab is fighting bugs and glitches in both. Both are behind schedule. I suppose the FS team decided to stop waiting.
Firestorm Viewer – July 2019
From what I gather I suspect there is a beta version with both EEP and BoM in testing. Inara’s ‘Paving the Way’ is acknowledgment this version has adaptions for EEP & BoM. The Firestorm testing peeps will know. I am guessing this 6.2.4 version runs with EEP & BoM but has those features disabled. Once EEP and/or BoM release I expect a quick release of a FS Viewer with those features.
I am in the process of deciding if the change in FS render of Windlight™ is me and my Win-10 update to 1903 or the change to 6.2.4. Whichever, something changed. The world looks different. Continue reading →
Linden Homes – Patch Linden warned the community that the Lab has throttled the ‘Homes Page’. In this case ‘throttled’ means there is now a limit on how often you can refresh the page. Refresh too often and you get a timeout. The server simply refuses to send you a copy of the page.
People are refreshing the page to catch the near daily release of Bellisseria homes. It is bad enough when people sit there poking the F5 and Ctrl-F5 keys. What seems to have become intolerable is the use of automation to do the refreshing. There are browser plug-ins that automate the task. Who knew?
Between all the interested people and the few resorting to automation the web servers are overloading. Thus, the throttle.
A thread in the SL Forum is about what the Lab should do to get more people into Second Life™. (Thread: Its amazing how strong SL seems to be!?) I read through it. Seems everyone has their opinion. I see no real suggestions based on anything other than opinion. So, I doubt the Lindens will find anything worthy of their time. But…
Are you aware of what the Lindens have done and are doing to attract new users? Or maybe how much they are spending on advertising? Or even how targeted Internet advertising works?
Are you aware the Lab has done and continues to do lots of A-B testing?
If you can’t answer yes to most of these questions and whip off some of the university studies carried out in SL then why would you think you are qualified to advise the Lab on what they should do?
Windows 10 Build 1903 – This is the current significant update from Microsoft. For now, it is an optional update.
In the SL community, a number of people have had issues after installing 1903. NVIDIA users have to use one of the newer viewers to avoid video issues when exiting the SL Viewer. The Lindens latest default viewer (188.8.131.527756) has a fix for the problem. The viewer will automatically install the update. You don’t need to do anything.
The What’s New video for Windows 10 is here…
Windows 10 1903 Optimization – This is another video that is an extensive guide. If you are trying to squeeze the most from your computer, this is the guide you will want. The changes he recommends are reversible. Continue reading →
This morning, Tuesday, a number of Singularity users are suffering Bake Fail, their avatar remaining a cloud. Word is a fix was put in the Singularity test cue, 7667 is the version number people are referring to. But then it depends on which 7667 you got as to whether it works. There are two and as far as I know, the only way to tell them apart is one works and the other doesn’t.
[2019/07/02 12:31] Liru Færs (inusaito.kanya): So the singu thing is two different issues people are mixing up, actually. The first, Torric mentioned already, we put out a test build yesterday or so and its UDP was broken somewhat, I pushed out a fixed build without version bump shortly thereafter.
[2019/07/02 12:32] Liru Færs (inusaito.kanya): The other issue is the worse one, probably what Nal brought up. UDP is broken on Alpha and Release singu, on the RC regions, I’m fairly sure. which is good, that means your changes to turn it off are now working. Unfortunately, we’re amidst a lull in developer availability, and so Linux libraries haven’t been rebuilt yet, so our release is latent.
[2019/07/02 12:34] Nal (nalates.urriah): Thank you Liru. Is there any way for Sing users to keep up with what is happening?
[2019/07/02 12:34] Liru Færs (inusaito.kanya): what I’m thinking to do, is to fix all the release blockers (I have nearly all done), and update the Windows release them, when everything is sorted, we will do a more complete release along with release notes.
[2019/07/02 12:34] Liru Færs (inusaito.kanya): aside from watching my repository, not yet.
Apparently, the server update last week is when Singularity users started seeing alpha render problems and bake fail.
Also, inventory, animations, and other assets aren’t working as expected now. Those ‘not in database’ errors are popping all over. Continue reading →