Thursday was a long day for me. Not where I could access SL. So, the Medhue video of the meeting is what I watched to see what is currently happening with Animesh. And it is Medhue’s video I’ll write an index for.
Keep your hand or mouse close to your volume control if you watch the video. Medhue streams this video live and YouTube archives it. So, there is no editing and the audio isn’t cleaned up. Both tasks are work and time consuming. Be happy that we have any video. And expect to do a lot of volume changes.
CC UG Index
01:00 – Vir Linden is talking about the project viewer for Animesh. It is almost ready. It has passed QA. The holdup is getting some test regions ready and providing documentation. There will some test content available for us to play with.
02:16 – Alexa Linden is working on getting all the support stuff finished up.
03:00 – 4 mod regions (in a square), 1 adult region (separate), all in ADITI. Continue reading →
I am using Medhue’s video for my index. He has one of the new 21:9 ratio screens. So, you’ll likely see a big letterbox display like I see on my 16:9 screen. Medhue streams the meeting live. The resulting video gets saved as 720p video, which is fuzzy if you take it full screen.
00:00 – Medhue setting up and getting the stream going.
03:30 – Vir Linden says they are submitting a project viewer to QA soon. Provided they do not find something horribly wrong, we will soon have a project viewer. I think there is a good possibility we will see a viewer in October… if things go well.
04:00 – Vir is working on transform matrices for attached animesh. He feels he has it to the place users can start helping with the testing. So, a project viewer will soon release.
Transform matrices are about how the animesh’s vertices get moved as the avatar moves and the animesh animates. Continue reading →
AvaStar is thinking they will release AvaStar 2.0 around the end of September… yes, 2017.
I like the AvaStar developers and support people. But, I’ve decided they are way too susceptible to feature creep. Fortunately, they release RC versions that keep us going.
If you are using Blender, there is nothing equal to AvaStar for Second Life developers. If you are new to SL development, AvaStar is the one tool that can reduce your learning curve significantly. Well worth the cost.
With Bento out, animation for SL became way more feature rich. I expect we will start to see animations labeled in ways similar to how we label clothes; Maitreya, Belleza, Slink, and etc. compatible.
Facial animations are likely to be the most problematic, as we are sensitive to even the smallest imperfections in facial expressions.
This was the first meeting in 3 weeks, Vir Linden, the meeting facilitator, has been on vacation. Next week there is no CC UG meeting because of the monthly Linden Staff meeting conflicts. So, savor this one.
Medhue streams the meeting live on YouTube. (With his new 21:9 ratio monitor.) The video remains on YouTube so, you can watch it at your convenience later or live as it happens. I usually record the meetings also, but this one I won’t post as I don’t have the time to process it and I see no point in having two raw footage videos. Plus, too few watch it anyway. About 3 times or more people catch Medhue’s video. So, I’ll probably skip publishing future processed versions.
I provide an index to the videos because I often want to refer back to something in the video. Text search works thus my indexes. AFAIK, there is no searchable way to find information in video format.
01:00 – Vir Linden is talking about the Animesh Project Viewer. This week three LSL commands are now appearing in the SL Wiki, being new.
I’m a day late… busy with other things. I try to get the update out on Tuesday. That gives the Lindens a day to look at data from the weekend and decide what gets updates rolled out or queued for more attention.
As of the time I am writing this a package for Blue Steel and Le Tigre has yet to be decided on.
● i see you ●
Magnum will get #17.08.22.507928, internal fixes… Simon Linden says there are no user-visible changes… Apparently, the changes are switching built tools. Sort of like building the same car on a different assembly line.
If you are into the tech on your region, you may have noticed restarting regions restart faster now. I hear it takes about 6 to 7 minutes. But, regions are doing double restarts. The region restarts but comes back online with the same version as before the restart. Then an hour or so later restarts again then comes up running the new version. Continue reading →
Well, I did something wrong. The video did not record. I got an hour of audio and a single screen capture for the entire hour. Useless. It looked to be working when I started. But…
So, I’ll write an index for Medhue’s Live Stream.
Medhue doesn’t post process the video so there are spikes and drop outs in Audio. His microphone is messing up too. That was just audible in his stream. I didn’t hear the static in-world. But, it’s tolerable. Just keep your finger close to the volume control.
This week’s meeting was informative and we have some NEW news.
00:00-05:55 – You’ll see Medhue setting up the Live Stream and posting in groups that the meeting is starting. At one point, there were 41 people in the meeting and another 21 on the live stream. That is a big meeting for a User Group. We usually only see that many at a meeting when the pitchforks and protest signs come out.
06:00 – Meeting starts. Alexa Linden tells us that she has distributed instructions for how to build the Animesh Project Viewer. They are devising and writing up plans for testing Animesh. This viewer is changing to fast to release a version to the community. Plus, there are a couple of features Vir wants in before it goes to testers. Continue reading →