Second Life Server News 2017 w/23

In the area of server updates, there has not been much exciting news. Or even mildly interesting. Changes have been about data collection, which will guide future changes, and infrastructure changes. But, this week there are some interesting changes people are noticing.

Who knew?

Who knew?

A few people were reporting long down times after this week’s update rollouts. Others noticed there were two rollouts Wednesday. Mazidox Linden took the blame for that. Maz rolled the wrong version to the RC channels. So, a second roll was required to get the correct version in place.

So, both Blue Steel and Le Tigre got two restarts. Lucy is certain that if Maz had had a bear it would have told him he was making a mistake… Forgoing the Bear solution the roll procedure is changing to hopefully reduce this mistakes reoccurrence possibility. Continue reading

Second Life – Content Creation UG 2017 w/23

Getting this video out was a problem. Adobe Premiere started crashing and refusing to show video in the Project Editor panel. Plus, the Hippotropolis region was crashing during the meeting. That made for an interesting meeting and made more work putting the video together.

There were lots of audio challenges in this video. I tried to clean up several places. Cathy Foil’s microphone is over driving the system. Vir Linden apparently talks into a fixed position mic. He tends to move toward and away from it when talking. Anyway, I did what I could with it.

Meeting Summary

Vir Linden starts the meeting talking about viewers. The AssetsHTTP viewer is still in QA, but expected to update the RC in week 24.

Work is continuing on animated objects. Vir has the server and a pre-project viewer working so one can see animated objects. Other viewers crash. So, that has to be handled. Continue reading

Second Life News 2017 w23

The main channel got an update today. Simon Linden tells us this is a good one. While we can’t see changes, no new shiny, there is considerable system performance improvement on the back side.

Quoting

We updated the main server channel this morning. The most interesting part of the update is internal – not normally visible. But, we got a big improvement in the caps router … an essential part of keeping regions and viewers happy.

… we made one part of the big system work better.

A caps router directs the regions’ requests for various tasks to the correct servers. I don’t have a lot of information on how all the parts work. I know there are a number of regions in a server host. The server host establishes a connection to the various other computers in the system that handle various tasks. It then provides each region with information needed to connect or receive information from those backend servers.

Places Are Not Evil - People Are

Places Are Not Evil – People Are

Getting a copy of your inventory list, seeing friends online, talking to the asset server… these are all capabilities of the system, caps. Of course, voice and chat are part of the servers provided by backend servers.

You may be aware that when servers are updated on the Tuesday and Wednesday restarts that a number of regions fail to come back online as they should. One noted problem is not being able to log into a region. You may be able to TP into it, but things don’t work well. That region is likely in a host that has failed to connect to the caps, is suffering what is called caps failure. Continue reading

AVsitter Going Open Source – Free

I got a June 1 announcement I just noticed that AVsitter is going to go open source July 31, 2017. See the official announcement here: AVsitter to become open-source!

The video is for AVsitter™ (2013), which I’ll call AVsitter1. I couldn’t find an AVsitter1 video by AVsitter.

If you don’t know, AVsitter is a tool for building and controlling animations in things, furniture mostly. It serves for simple to complex animation control. There are videos and various other tutorials on how to use both AVsitter1 and 2. (AVsitter2 on YouTube) These days most are AVsitter2™.

There will be one final update of AVsitter1. Some support will continue. Continue reading

AvaStar Updates to 2RC10

Today AvaStar released a new release. You can get it from your products page. I’m not sure what, if anything, is new or changed. I assume there are bug fixes. If you read the problems I had adding in the Slink 2.0.30 rig to the then current 2.0.46, you are aware of one problem.

Crystal Gardens

Crystal Gardens

The new version is 2.0.48. It updates easily. I disabled and removed 2.0.26, installed and enabled 2.0.48 (2RC10) without error.

Of first interest to me is whether I can update the Slink model I want to use. Slink updated their May 2016 to a May 2017 version. The 2017 version used AvaStar 2.0.30. The Slink people, AvaStar people, and I had trouble updating. Slink was gracious enough to update their files to 2.0.46.

With this new AvaStar version I tried updating the Slink 2.0.46 version to 2.0.48. At first, it seemed to have updated without a problem. I did have to close Blender and reopen to get the Outliner to update. Then I realized all the Slink meshes failed to parent to the rig in the update. So, I’ll have to move the Slink model and my things manually.

Second Life – Slink – New Tool Released Today

The Slink people have come out with a new tool for those making Appliers for Slink bodies. Siddean Munro has made a video of the tool: Slink Texture Studio. The formal announcement from Slink is here: The Slink Texture Studio – for Creators!

A really interesting feature is the ability to use textures on your local computer without having to upload them. Instructions start at 04:50.

I know Firestorm has a feature to allow the use of local textures, those on your computer. I hadn’t realized the feature is also available in the Linden Viewer.

The Studio has a land impact cost of 71 prims. That pushes me over my main grid parcel’s limit. So, for me, this is a tool for the ADITI grid or AGNI sandboxes. Of course, while it can be used in either grid, if you do use it on ADITI the UUID’s used and generated will not work in the AGNI grid.

Third Party Developers’ Meeting 2017 Week 21

Viewers

Not much has changed since week 21… said Oz as he listed off these changes…

There is a new AssetHTTP version. It is doing reasonably well and Oz Linden thinks it likely to promote to the default viewer.

A new Voice RC is out but, it is too new for the Lab to know much about how it is doing.

Also, a new maintenance viewer is out and it too is too new to say much about performance-wise.

.Psychosis.

.Psychosis.

Alex Ivy, the 64-bit version of the Linden project viewer, has been updated. A RC version of it is in QA. The RC is likely to release in week 22.

The Lindens are changing the server side support for viewer update process. This is the process that decides if you should run a 32 or 64-bit version of the viewer. The update process is taking a fair amount of effort. A couple of easier said than done things weren’t anticipated that are being resolved. Continue reading