Second Life™ people are interested in Sansar™ and High Fidelity. We just can’t tell how many and how intently. The VR hype is dying down. The realization that Sansar is NOT going to be the social app that Second Life is has started to set in. I’m realizing just how far Sansar has to go to get to a comparable fun state as Second Life. But, High Fidelity? I’ve found it… less than I expected.
So, while many of us are sort of keeping an eye on Sansar it isn’t a daily thing. But, every so often I look beyond just the headlines appearing here and there. I pay less attention to High Fidelity (HF).
Bad Hair Day – KEF
Drax has an interesting podcast on the War of the Social Worlds… sounds familiar. This podcast contains a comparison between High Fidelity and Sansar. I find that interesting. I used to run an OpenSim server. That has left me with a sense of dread when I think of High Fidelity. But, how are things stacking up between the two big VR-Virtual Worlds?
My summary of the summary is now High Fidelity is ahead. One can do more in HF than in Sansar. But, Galen doubts both can survive in the future. He is putting his money on Sansar. He explains why and I’ll come back to that. I think Sansar and HF will be like Second Life and OpenSim (OS). Continue reading →
The site The Next Web has an article about how blockchain currency is democratizing the virtual world, VR, and real life. The Sansar Project gets into it because Ebbe Altberg is quoted. Not because Sansar will use a cryptocurrency.
First, do you know what a blockchain currency is? I barely do. Quoting:
A blockchain is a digitized, decentralized public ledger of cryptocurrency transactions. Essentially each ‘block’ is like an individual bank statement. Completed ‘blocks’ (the most recent transactions) are added in chronological order allowing market participants to keep track of the transactions without the need for central record keeping. Just as Bitcoin eliminates the need for a third party to process or store payments, and isn’t regulated by a central authority, users in any blockchain structure are responsible for validating transactions whenever one party pays another for goods or services.
That explanation isn’t all that helpful. If you think of a cryptocurrency as a paper dollar that you print but yet cannot be forged and shows who paid for it and printed it… you sort of get an idea. This is extreme free market stuff and requires a good grounding in free-market economics to make sense.
Blockchain currencies and other cryptocurrencies depend on complex encryption processes requiring huge amounts of computer time. No one seems to think about how quantum computing may change the game. So, for now, these new currencies are the hot thing. Hot as in one currency project raised US$25 million in less than a minute.
I suppose it is the freedom from the control of centralized governments where politicians try to control us that makes them so valuable. Continue reading →
The Rowland article is worth your time to read. It is interesting in several ways. If you are a post-Rosedale (SL founder) SL’er then you’ll get some idea of Second Life’s history and what Rosedale was doing and hopping to build. Continue reading →
Palmer Luckey is mentioned as talking about it being harder to abusive in VR than in the current 3D virtual worlds we have now. MO doesn’t exactly point us to where it is Palmer is talking. But, their article is inspired by an article on Re/code and they quote Palmer, “Virtual reality will make it a lot harder to be a total dick to somebody online.” Re/code says Philip Rosedale, co-founder of Second Life™ and CEO of High Fidelity, agrees. Continue reading →
Jason Dorrier writing for Singularity Hub, a site covering and analyzing technology, has an article up titled What Is the Metaverse? The real question he asks in the article is, what are we going to do with the metaverse?
While Jason published his article May 21 (today), he used this video from February 2015 to illustrate what a virtual world (VW) looks like.
Jason points out that the HyFy world is an open world and will be filled with whatever people create. I suppose that is somewhat a novel idea for those unfamiliar with Second Life™. Continue reading →