I think we knew simulator sickness was going to be a problem. It seems to be bigger problem than I expected.
The Death of the King
At the International Consumer Electronics Show (CES) Intel was demonstrating VR heads sets with a new chip they are making. They passed out headsets to show attendees. Along with the headsets they passed out barf bags.
According to SuperData Research people spent US$91,000,000,000 on games. Billion… This is an all-time record. But, they are hyping things a bit. In 2015 Statistica shows $91.5 billion spent and $99.6 billion in 2016. I suppose it depends on where one gets their numbers and categorizes them. Game revenue is notoriously flaky as companies like to hype their increasing sales and keep decreases secret.
Still that is about a 10% increase year-to-year. Eight billion isn’t chump change, unless your spending $10 trillion on credit, like some governments…
They break the revenue down into subcategories. Handheld games are dying. Smartphone games are the hot item. They show the largest growth from 2015 to 2016 and that is expected to continue, which seems reasonable as smartphones are selling well.
In 2005 smartphones sales were just $3.8 billion. Eleven years later in 2016 sales of smart phones was $55 billion, a 1,447% increase. So, as more people get smartphones there are more possible users of smartphone games. According to Statistica a little less than half of the 2016 game revenue was from smartphone gaming. Continue reading →
Interesting uses of Virtual Reality Headsets are turning up. Some examples:
Obduction – Of course games. This is a big Myst sibling puzzle game where you are magically transported to an alien world and have to figure out how to get home. The graphics are awesome. All versions of the game will have VR support. The game is out and the VR updates will be sent along.
Massively has an article about a game named No Man’s Sky. In the article is a video by TheHappieCat explaining how the game’s makers created quintillions of worlds using fractals. The thing I find surprising is the worlds are never stored in a database. Yet when you come back to a world it is re-generated, but the same exact world is generated. TheHappieCat explains how she thinks it works.
In Second Life™ we have griefers. I think that is because cheating in Second Life isn’t really possible in the word’s common sense of usage. It’s that long term debate about whether Second Life is a game that I think drives use of the word griefer. If it isn’t a game, how can you cheat? It pushes us to more precise language.
Black Desert Online
However, in Black Desert Online™ (BDO) there are cheaters. Recently they have been causing a problem. Apparently a number of us sent Massively Overpowered links to a video of hackers at play. No one was hearing anything back from Daum in response to complaints, so put it on Massively. Result: Daum, the creator of BDO responded and is now following up with a hunt for hackers. See: Black Desert Turns to Its Playerbase to Hunt Down Cheaters for Prizes. Continue reading →