Not many attending last Friday… Some news mostly updates.
The Bugsplat RC Viewer should be identical to default viewer. The only difference is it uploads crash reports to the Bugsplat system. The Lindens are wrapping up their evaluation. There is no information pre-evaluation on where this is going. Oz Linden through it was going well. But, until the numbers and Linden-users’ evals are in no can know.
There is a Voice RC Viewer out and another in QA that uses a newer Vivox SDK. In the newer one voice crashes recover automatically.
Oz tells us there are 3 other viewer candidates likely to appear this week (#33).
The Animesh RC will get an update. Another Rendering changes version is coming. A new Maintenance version is in the wings waiting for a simulator change – the offline communication thing. The point here is to be more reliable in delivering messages at login, which were sent to you while you are offline.
Also, there are 3 Project viewers; the Estate Management Tools’ new features for the ban list, for which they are looking for feedback. There is the Snapshot Viewer which has no change, but they hope to get back to soon. For now, they are likely working on the Facebook problem with snapshots not uploading. The whole world seems to be on FB’s case. Continue reading →
The main channel is now running version #18.01.17.511913. The version ran on all three RC channels last week. It is reported in the wiki as having Internal Changes. Mazidox Linden described it at the Server Beta UG as, “This week we promoted a couple of things to RC on Agni including DRTSIM-367 (internal fixes) and a version of the service that handles avatar bakes, built with the new version of our OS.”
The bake service is not actually a simulator change. It is a change in a backend service. The server and service have to work together. So, there is probably some simulator change. But, maybe just in which API it uses to bake the avatar.
The Linux Operating System (OS) the Lab uses in its server gets updated every so often. They have been (are?) in the process of another OS update. Continue reading →
From the Third Party Developers’ meeting last Friday we got some new information about inventory and the viewer caching system.
Second Life Inventory
The Linden engineers are still looking at inventory loss issues. A few weeks ago they asked for feedback from those losing inventory. How did you do that, type stuff. Ever since they have been working on fixing those things that lead to inventory loss.
One cause is apparently something to do with how inventory is organized. You may remember that one can be blocked from logging in by having too many items in a single folder. Somewhere above 5,000 items in a folder can be a problem depending on your connection and computer speed. Continue reading →