Singularity Viewer Update

The Singularity Viewer team has been quite and it has been some time since we saw a version release. Work is proceeding and we got a bit of information from Siana Gearz, the managing developer.

Well, the question when it’s coming is something we’re trying to figure out too. What can be said though is that we abandoned non-multiwearable branch recently and all work is being done for multiwearable release. Also we are reorganizing ourselves, i want the team to share the management duties and not just me alone cause my availability can be very mixed. Abandoning half of my life and all of my Second Life for Singularity was not a very awesome plan in the long run i suppose.

Reference SLUniverse: Singularity Viewer

It’s lots of work releasing a viewer. The time to a new release also depends the time developers have available to work on the project. Working on a viewer means one is not in Second Life. I can see it turning into work.

Oz Answers TPV Policy Questions

Innula Zenovka post a link on SLUniverse to an Question and Answers page where Oz Linden answered residents questions about the new TPV Policy. Cummere Mayo start the thread here.

See: Questions about new TPV policy. (Questions only please.)

The most controlversal and misunderstood part of the policy is the idea of what is meant by SHARED EXPERIENCE. So, the number one question is: What is meant by shared experience?

The pertinent part of Oz’s answer is:

A shared experience change is one that modifies the definition of the elements that make up the virtual world, or how they behave, in such a way that users on other viewers don’t experience the same virtual reality.

This rule does not affect changes to rendering, user interface, or the controls a viewer offers for interacting with the world.

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#SL Viewer Policy Follow Up

A part of the Server/Sim/Scripting User Group meeting was taken up with discussion of the viewer policy changes. It seems some of the changes have been in the works for some time. Now that they are on the verge of being implemented the Lab made the public announcement.

Viewer Identification Tags

Tankmaster Finesmith said, “So, as one of the [Firestorm] TPV devs, we’ve know for a few months now that LL has wanted to brake the viewer tags. Today [Friday] we got word that LL will be braking them next week.”

So, Jessica is right, the viewer type ID tags will be turned off next Tuesday and Wednesday. Presumably the code to do that has already made it through QA process.

Simon Linden was the meeting chairperson or facilitor and I’ll quote him several times so I think this statement is important as a framework. He said, “…I’d like to preemptively explain that I’m a coder working on the server, so I’ve mostly been out of this loop. I’m not a lawyer, from marketing or product, etc. etc.” I suppose that means we need to keep what he says in some sort of perspective.

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#SL Viewer Shock Wave

I saw today that Linden Lab has announced revisions to their Third Party Viewer policy. The Firestorm/Phoenix tema has already posted a reaction. They are also planning to discuss the changes at their next Phoenix Hour, planned for Feb. 28 at 2 PM SLT/PST.

I think Jessica phrases their take on the meaning of the changes in a pessimistic take. However, she may well be right. It is hard to know. You can read her take on the changes on the Firestorm/Phoenix blog. See: New additions to the Third Party Viewer Policy.

You can see the policy change announcement here: Third Party Viewer Policy Changes.

These changes, if intended as Jessica takes them, will be explosive. I see the changes impacting Firestorm and other viewer negatively. Exodus and Nirans viewers may become ineligible to connect to the grid. If so, I’m sure this will create a massive amount of blow back.

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Singularity Viewer Review Status

Shows Idle Time

Knowing what is going on with some viewers is difficult. Avoiding confusion as to who is doing what on which viewer and how any one viewer is coming along is difficult. It’s confusing for me. If you see mistakes, speak up.

I’ve been meaning to take a look at the Singularity Viewer for some time. I’ve used it before. But, I tend to ignore V1 viewers. Sorry, just personal preference.

You can find information on the Singularity Viewer on their blog here: Singularity Viewer.

The current version is 1.5.10. The viewer is still based on the Snowglobe 1.5 code. Mesh is being added. Download Singularity Viewer.

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New Singularity Release

Singularity Viewer is now out in version 1.5.7. It came out a couple of days ago. I’m behind on viewer reviews. There is too much new stuff to play with.

Singularity is based on Snowglobe 1.5 code and User Interface. However many of the series 2 features are being back ported to this viewer. One is boobie bounce… officially known as Enlightened Avatar Physics, which is totally NOT a sexy way to say it.

Also this viewer is supposed to be OpenSim compatible. Recently this has been problem for many viewers used on OpenSim. So, this is a big deal for OpenSim users.

Download Singularity Viewer

I’m not sure when I’ll get time to review this viewer. So, user comments are very welcome.

Singularity Viewer 1.5.5 Review

A new release of the Singularity viewer is out. The Singularity Viewer download instructions and link are on the Singularity web site. Details of changes and the release notes are there too. Also the viewer has made it on Linden Lab’s SL TPV List. The viewer is in the second set of viewers where they are listed alphabetically.

Download & Install

Download file size is about 28mb. The instructions say to uninstall any currently installed version of the viewer. The uninstall program in version 1.5.3 does not clear the cache or remove the Singularity settings files. I chose to manually delete those files. The settings are in a file at and named: C:\Users\[user_name]\AppData\Roaming\SecondLife\user_settings\settings_singularity.xml

The cache is located in: C:\Users\[user_name]\AppData\Local\SingularityViewer\

The Program Files folder for Singularity is removed.

The install is quick and no options are offered, so it is as simple as it can get.

However, the install associates SLURL’s with the Singularity Viewer. There is no option or choice, it just does it.

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