Second Life: State of Video

With the release of the VLC viewer ( we will see the video market in Second Life start changing. It as of today, it hasn’t changed much. As it has in most of the rest of the RL world. So, with 4.1.1 we will have a better experience with YouTube and other services.

VLC Viewer and Streaming Media - TV's

VLC Viewer and Streaming Media – TV’s

NOTE: On starting the 4.1.1 viewer I started crashing. I changed regions and all seemed OK. Before I logged off I got a notice that a newer version was available: I’ve installed it and it seems to be OK.  Continue reading

Flash & Second Life @ v4.0

The UKanDo viewer version 4.0 has released. When going to download it I noticed their note that Flash won’t work with this viewer, unless you take some special steps. This is because v4.0 viewers have changed from older web tech, Webkit, to the newer Chromium Embedded Framework.

 This is a lovely angle too - The Rocks Falling Down The Mountain

Visit Winter Wonderland in Second Life

There is a lot of stuff on the grid that uses flash. So, if you need to display Flash in the viewer go to this Linden article: How to use Adobe Flash in Second Life Viewer 4.0 and later. Continue reading

Second Life Webkit Being Replaced By CEF – Update

Expect a Project Viewer version with Chromium Embedded Framework (CEF) this year and maybe this month, probably in October. Webkit is being replaced with Chromium Embedded Framework (CEF). This is a major change in viewer technology for Second Life™. It will catch the viewer up with the new tech being used in phones and across the web.

329 Feel freedom, what can be best?

329 Feel freedom, what can be best?

CEF is sort of the engine that makes video and animation possible in the web browsers. It used to be that Adobe’s Flash was the only way to add reliable video and animation to a web page. But, Adobe didn’t respond to Steve Job’s requests to support the iPhone, this was pre-iPhone release days. So, Apple moved ahead without Adobe. Now CEF type tech is replacing Flash in an HTML5 world.  Continue reading

Second Life: Chrome Embedded Framework Update

Linden Lab is apparently making lots of headway on putting CEF support in the Second Life™ Viewer. They will have a project viewer out ‘real soon’. The Lab will need someone in the Linux community to step up and move that new code into the Linux viewer. If not, the Linden Linux viewer will go way out of date.

Chrome Girl

Chrome Girl by Stuart Williams, on Flickr

I think this will be an awesome change in the viewer. WebKit is used now and it is a bit of an orphan.

This will allow developers to use more HTML5 to develop panels in the viewer. It will also affect many parts of the viewer. There are also possibilities for what can be done server side. Continue reading

Second Life News 2014-17 #3


The main SL viewer updated a few days ago, Monday I think. It is now version: 3.7.6-289164. This is the combined Merchant Outbox, Vivox voice, and Breakpad viewer. Mac users should get some relief using this version.

A bot at Server-Scripting UG 2014-17

A bot at Server-Scripting UG 2014-17

RC Viewers

Interesting Viewer version – This viewer is currently the best performing of the RC viewers and looks like the next candidate to be promoted. But, the Lab is not planning to make another release for a couple of weeks, that likely means week 19 or May 5. So, things could change. Continue reading

Second Life News 2014-15 #3


The current main viewer is version 3.7.5-288464. This is the Google Breakpad RC Viewer promoted to the main release viewer. If you dig around in the log files section you’ll find more ‘marker files’ and more logged information. The Lindens have moved the start of logging, no easy task, further toward the beginning of viewer start  up and the end of shutdown.

Marker files are uniquely named and often have no data inside or very little. The purpose of the files is to basically leave breadcrumb trail for the error reporting process to follow. They are written because if the viewer crashes it often won’t be able to log an error. So, at certain points a ‘marker file’ is written so the next time the crash reporter runs, which is before viewer actually starts, it can check to see what the viewer did in its last run and report when it crashed. The marker file gives some idea of how far the viewer got in its process before crashing. Continue reading

Second Life and the Mac WebKit Problem

Me... a Protester?

Me… a Protester?

 My readers will know Mac users have a problem. There is no near term solution to the problem for several reasons. Even more confusing is there are multiple problems. And today a group approached me hoping to put together a movement to show Linden Lab the extent of the problem and the interest in getting it fixed.

So, I’m scratching my head wondering if the Lab is in a position to fix the problem… and which problem are we talking about? Since I’m not a Mac user, I’m probably not the best one to write this, but no one else seems to be covering it.

I’ve touched on Mac issues in the past; Second Life News 2013-11, Firestorm Viewer News 2014-7, Viewer Release Pipeline Update, and others. The SL Viewer and Third Party Viewers are moving to support Apple’s Cocoa frame work or may be I should say did so move in 2013. But, that has left Apple users on older operating systems behind. SL apparently has problems running in the older Apple OS’s. This has resulted in Apple users staying with older viewer versions.

As we near another release of the Firestorm Viewer those issues are coming to a crisis point for some users. The recent blocking of Firestorm 4.4.0 is bringing home the point of the team only allowing 3 versions to run on the SL grid and blocking older versions. People are getting the idea the team is actually blocking older viewers.  Continue reading

Second Life and WebKit

Webkit™ is a core Internet Browser, sort of. More precisely it is the render engine for the Safari web browser. Until mid 2013 it was the render engine for Google’s Chrome browser on Mac. The Internet Explorer browser that Microsoft uses is powered y the Trident engine. Firefox uses the Gecko engine. A number of mobile devices use Webkit.

In 2005 it was announced by Apple’s Senior Vice President of Software Engineering Bertrand Serlet that WebKit would be open source. In 2010 a WebKit 2.0 project was announced.

All this is of interest to us because the Second Life™ viewer uses Webkit to power its internal web browser and Media On A Prim (MOAP). You see it used most by in-world TV’s. I suspect panels like User Profile are also displayed using WebKit. Continue reading