Second Life: New Art Region

Vivienne Daguerre let me know that she has remade her sim into Roxeter, a place supporting and featuring SL artists and live musicians, and in the future she hopes to add writers and theater performances to the list.

Vivienne  says Freya Lovencraft has started a machinima series, “Behind the SL Music”. The first machinima is this one:

Vivienne says the sim is totally non-profit, paid for by her store profits. For more information on that you can see her website: There is lots of information there.

Vivienne  has been around Second Life™ since 2004. I know her from our days at the Mesh Creators group starting in 2011 when mesh was just being added to SL. She is a 3D modeler & scripter that enjoys art and live music.

Second Life: Fantasy Faire 2015

The SL Blogosphere is abuzz with word that the Fantasy Faire organizers are taking applications from bloggers… I wonder if my readers are  mostly other bloggers. Looking at my stats, no… not possible. There are not anywhere near as many SL bloggers as I have daily readers… I eliminate the fashion and porn bloggers in my thinking because I am pretty sure I don’t have enough of their favorite fare here. So, that eliminates lots of SL bloggers from my counting.

Ginger Snaps - Do you Wanna see the Girl who Lives behind the AURA?

Ginger Snaps – Do you Wanna see the Girl who Lives behind the AURA? by Ginger Krokus, on Flickr

Fantasy Faire will be open to the public from April 23 to May 3. This is the 7th annual faire. It supports Relay for Life. It is also a fun time with some exceptional builds and places to explore.  Continue reading

Mesh Workshop

Today at Models’ Workshop I’ll be presenting information on Mesh in Second Life. Specifically at 11/17/2011 at 5 PM SLT/PST – SLURL.

The Models Workshop

Monica Balut, the founder and owner of  The Models Workshop, is hosting the workshop in her auditorium in Manhattan City (30, 45, 43). You can find her blog at:

This will be a chat text presentation with an importunity to ask questions via chat, which I hope to be able to answer.

I’ll focus more on the practical than the technical. I will try to explain what Mesh is. Mostly I’ll cover what creators are doing with mesh clothes, as I think that affects us the most.

The meeting, with questions, should last about an hour.