Second Life News 2019 W01

Happy New Year! I wish you all the best for the coming year and may all your region crossings always work perfectly.

Servers & Viewers

Tuesday is the normal update day for main channels servers. It is a US Holiday… pretty much a holiday in all of Western Culture. So, there are no updates, probably this week. Nor are there the usual user group meetings. So, there is little to report this week. So, this article is mostly a place marker in my line of update notes.

I’m AFK

Servers

The last Deploy post is dated 12/17/2018.

The main channel is running Second Life Server 18.12.05.522294.

Second Life RC BlueSteel 18.12.05.522294 is currently running.

Second Life RC LeTigre 18.12.05.522294 is currently running.

Second Life RC Magnum 18.12.05.522294 is currently running.

Viewers

Main/default Linden Viewer 6.0.1.522263 – Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

 

Second Life News Bits and Bytes 2018 w52

We are in the holiday season which is synonymous with ‘no-change-window’. There are no user group meetings this week. So, news is limited and mostly non-existent. No Deploys post. Last main channel restart appears to be 12/4. But, one was reported to have happened 12/11… my detector didn’t notice it. And none since.

Server and viewer versions are also unchanged this week.

Mesh BodiesKitsune Shan (URL FB) has a mesh body coming out that is designed to do a good job of portraying thin to chubby with good proportions.

Kitsune also makes tutorials. See Skinning Session (URL FB). While the clicks and keys in this video are not universal, the weighting process is. Kitsume also has 2 YouTube channels; Big Channel and Small Channel.

Scandalize – If you are into fashion you likely know the brand name. Seems they tried to do a gift card thing for Christmas. It went sideways and didn’t work as planned. They published an apology and a sort of workaround.

You can join the |Scandalize| (SLURL) group and get the details from their notices. And you have to be part of the group to get/use the gift cards so… Get it done. Limited time to use the fix.

Windows 7 Freezing – Seems Win7 systems with Malwarebytes are freezing up. Reportedly from Malwarebytes support 12/27±, “This is an issue we are aware of. For some reason, our latest update (Malwarebytes v2.6.1.2711) is causing Windows 7 64bit machines to freeze. Please toggle off the Real-Time Web Protection module for now.”

 

Firestorm 6 Slow Down

Some see Firestorm 6 as slower then v5, others do not. But there is a design feature in FS that may bite you and have you thinking it is the viewer. It isn’t necessarily just your imagination. Seems if you alternate between 5.1.7 and 6.0.1 Beta and have them sharing cache, which seems like a smart idea, you may well see a slowdown.

Get your S__t Together… (2016)

The viewers apparently look for a cache they made and if they do not find it, they delete the contents of the cache folders and build a new cache. So, when you first run 6 and attempt to share 5’s cache it deletes the cache and begins reloading. If you switch back to 5 the process repeats and each time to switch between versions, at least according to one of the FS peeps I trust.

Looks like we need to use one or the other. I’ve been using 6 and I like it. I don’t see a reason to switch back and forth. But… if you feel the need to switch back and forth, I suggest you assign a separate cache to 6.

We also know the Lindens are looking at and possibly already working on revamping the viewer cache. I am expecting significant changes in 2019. I also suspect the FS Devs have their own ideas about improving the viewer cache. So hopefully, we will see a mix of cache improvements in this coming year.

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Get The Freight Out – HUD Update

GTFOGet The Freight Out has a new list of supported vehicles here: https://sl-gtfo.com/vc.php.

GTFO is a freight hauling/shipping game popular in SL. They call it a logistics and exploration game for SL. I started playing because I wanted more challenges for flying my Sherwood helicopter that simulates an actual EC-135. Landing in all the strange places made for most SL helicopters is a challenge for anyone flying a Shergood machine.

Plus, I have found loads of interesting places. There is no way to see Second Life that is revealing or challenging as flying through SL.

GTFO Web Logo

The game’s server has been updated as in a new server… or at least a new database. My understanding is the list is updated and most of the new vehicles in SL. To add a vehicle that is not sold GTFO ready, you need the list to get the code you much add for the GTFO script to recognize the vehicles correctly. So, this is an important page to know about. It is sort of hidden… not deliberately hidden. Just the link is something you would come across when setting up GTFO. So, the link sort of only appears in context.

IMPORTANT: The GTFO HUDs must update to version 1.8.3 as of 12/27/2018. No earlier HUD works. The scripts in the vehicles are OK and need no change. Try redelivery at any in-world HUD distributor. If that fails, ask for help in the GTFO group.

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RL Glitter Bomb – Must See – Funny

The Glitter Bomb – I’ve seen friends and others picking up on this total-nerd invention. I think it is awesome and karmically hilarious. Details are in the video. Right at 42 million views as I write…

There was a snafu. Mark Rober the nerd building the glitter bomb did get punked. Showing you cannot trust anyone. But, still an awesome idea and implementation.