Second Life News 2017 w43

Servers

This week the Deploy notice was earlier than usual, arriving Monday morning. That is very nice and helps a lot of people.

The main channel gets no update this week.

Blue Steel, Le Tigre, and Magnum will run version #17.10.20.510004. The release notes describe the update as … they left it blank… lol.

Enchanted
Enchanted

Last week at the Beta Server UG, Mazidox described some of the changes listed as ‘internal fixes’. These have moved into the active version so he would talk a little about them. They were changes to close some exploits used to copy no-copy items. Other than that, he was not willing to say more.

Viewers

The main viewer is 5.0.8.329115. (Release Notes) – Updated in week #42.

Second Life Alex Ivy Viewer version 5.1.0.508209 – No change since week #37.

Second Life Maintenance Viewer version 5.0.9.329497 – This version updated since last week.

Second Life Voice Viewer version 5.0.8.328552 – This version updated last week, #42.

Second Life Wolfpack Viewer version 5.0.9.329478 – This version is an update. The previous version was 5.0.8.329128 released in week #39.

Second Life Project 360 Snapshot Viewer version 5.1.0.506743 – No update since week #27.

Second Life Project Animesh Viewer version 5.0.9.329458 – This is the first Tuesday news update since this project viewer was released. See Second Life – Beta Animesh is HERE.

I’m short on time. So, bye for now.

 

Second Life – Beta Animesh is HERE

This week the awaited project viewer for Animesh was released. See Second Life Project Animesh Viewer version 5.0.9.329458 here.

2017 Oct Animesh Test

Release Notes:

This is the first build of the Animesh Project Viewer. Animesh is a new feature under development that allows non-avatar objects to play animations like avatars do today. Animesh is still under development, so the new features will only work in supported test regions on Aditi. See the wiki page for details on how to get started with animesh. You can report problems with animesh in our JIRA and discuss it with other interested residents at the Animesh Forum .

For more information, see our blog posting.

This viewer ONLY works on the ADITI – Preview/Beta Grid.

Lindens are answering questions in the SL Forum. Please read the thread before asking your question.

The announcement for Animesh is here: Join the Project Animesh Beta – New Support for Animating Mesh Objects.

The details are in the SL Wiki here: Animesh User Guide.

ADITI

The only place Animesh works is in the Preview Grid (click for info). If you have never logged into ADITI, you will need to try and likely fail. Then contact support and tell them you tried to get into ADITI for the first time and cannot get in. They’ll fix you up. Then you’ll be able to log in.

Tutorials

Medhue has some Bento tutorials that should help with animesh.

Otherwise, it is too early for tutorials. There are problems with animesh. The basic mechanics are working. But, amimesh’s right and left click behavior, various alignment issues, attachment issues, and Pathfinding integration have some issues.

Second Life News 2017 w42

Servers

This morning I’m not sure if we are getting a rollout for the main channel. My ‘region restart detector’ isn’t showing a restart this morning. Actually, no restart since 9/26.

LOTD 262 ☼
LOTD 262 ☼

There was no Deploys-post for this week until about 11:30 AM PT. A couple of people are complaining in the forum about the lack of any information this week. We’ll see if they show up at the UG meeting.

Caleb or Mazidox Linden usually post the server updates in the forum and wiki. No posts either place as of early this morning.

From last week, we know the RC releases were explained as ‘internal fixes’. If there is a roll to the main channel it will be one of the 2 RC’s running this past week.

UPDATE

We did get a post so my post is a bit scrambled.

#17.10.06.509394 went to the main channel. However, my home region as of 1:45 PM PT is not showing a restart.

#17.10.13.509701 will go to Blue Steel, Le Tigre, and Magnum Wednesday.

These both have only internal fixes listed.

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