Second Life: The Conspiracy to STOP Ghost Town

As I scan through the posts in the Second Life™ blogosphere I find more and more articles are about places. The blogosphere is becoming a tour guide. It seems Second Life is fashion and tourism. Fashion makes money, tourism doesn’t.

Ghost Town?

Ghost Town?

Whatever the case, Inara has an article on Ghost Town. But, her story is not about tourism. Ghost Town is a training area in the Firestorm Team’s regions designed as a game by MadPea. The area opens today (12/19) at 14:00 SLT or 2 PM SLT/PST. They will have entertainment from various people/groups. They are expecting the 4 regions to handle about 200 people.  Continue reading

Second Life Player Retention 2014-21

Prim Perfect did a show on Player Retention issues in Second Life. The video is now up on their site. The video runs 57 minutes. Saffia Widdershins and Elrik Merlin host the show. The Guests are; Brooke and DaveR Linden, Carl Metropolitan – academic, and Jo Yardley – historian and creator of 1920’s Berlin in Second Life.

The Inspiring Orientation - Learn to Fly (2012)

The Inspiring Orientation – Learn to Fly (2012)

I’ll paraphrase what I have heard. Listen to the video before complaining to any of the participants.


02:20 – End of introductions. Elrik starts a clip of a video that sets the context of the discussion. You may have seen this video. It is entitled the New Avi Experience in Second Life. It portrays a disastrous first encounter with Second Life. The full video runs 10 minutes. It can be found by clicking my link just above. Continue reading

Improving Second Life Player Retention

Penny Patton writes thoughtful articles on various aspects of Second Life™. Penny is the one that got me motivated to make a better and more proportional and to scale avatar and she has inspired me to write a few articles. She is currently writing about some of the challenges in Second Life retaining users.

Penny Patton's Latest

Penny Patton’s Latest

The first article is: A Critical Look at Second Life – Part 1 “Presentation”, which I’ll summarize. Read her article to get the full sense of her thoughts.

Player Retention

Penny questions something I seldom think about, why do people leave Second Life? I tend to look for what keeps people in SL. The difference is in whether one looks for things to do more of or things to do less of to keep people interested. Looking at both is a good thing. Whatever, Penny decided to take a ‘comprehensive’ look at the reasons people leave.

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Player Retention

One of the more interesting things going on this week is a thread on SLUniverse. Ayesha Lytton made the opening post June 25 asking some questions; would you want to work at Linden Lab, what job would you want, title, what would you want to accomplish?

The thread had grown to 3 pages by 10 PM the same day. The next day Rod Humble, as Rodvik, posted asking a more specific question:

“Assuming SL improved performance enormously, from region crossings to lag to render times. (big assumption I know but roll with me here) What would you do to insure new users ‘stuck’?”

As of 9AM 7/27 the thread had grown to 17 pages. There are a number of comments as to what can be done. All the expected suggestions are there. Also, a number of novel, at least to me, ideas appeared. Here is a summary of what has been suggested. These are not all direct quotes. Many I have twisted to have them make sense when shortened.

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